Correct the method signature on llMakeFountain.

0.6.3-post-fixes
idb 2009-02-01 15:12:32 +00:00
parent 3bd0df18b7
commit aad843fc2c
3 changed files with 3 additions and 3 deletions

View File

@ -2419,7 +2419,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// ScriptSleep(100);
}
public void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset)
public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
{
m_host.AddScriptLPS(1);
Deprecated("llMakeFountain");

View File

@ -230,7 +230,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void llLoopSoundSlave(string sound, double volume);
void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset);
void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset);
void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at);
LSL_String llMD5String(string src, int nonce);

View File

@ -1009,7 +1009,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_LSL_Functions.llMakeFire(particles, scale, vel, lifetime, arc, texture, offset);
}
public void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset)
public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
{
m_LSL_Functions.llMakeFountain(particles, scale, vel, lifetime, arc, bounce, texture, offset, bounce_offset);
}