Merge branch 'diva-textures-osgrid' of ssh://opensimulator.org/var/git/opensim into diva-textures-osgrid
commit
aaf8fbcef9
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@ -34,6 +34,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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{
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public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
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public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
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public delegate void PacketDrop(Packet pack, Object id);
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public delegate void PacketDrop(Packet pack, Object id);
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public delegate void QueueEmpty(ThrottleOutPacketType queue);
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public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, UUID agentID, ThrottleOutPacketType throttlePacketType);
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public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, UUID agentID, ThrottleOutPacketType throttlePacketType);
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/// <summary>
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/// <summary>
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@ -44,6 +45,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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{
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event PacketStats OnPacketStats;
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event PacketStats OnPacketStats;
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event PacketDrop OnPacketDrop;
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event PacketDrop OnPacketDrop;
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event QueueEmpty OnQueueEmpty;
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SynchronizeClientHandler SynchronizeClient { set; }
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SynchronizeClientHandler SynchronizeClient { set; }
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int PacketsReceived { get; }
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int PacketsReceived { get; }
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@ -76,5 +78,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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void SetClientInfo(ClientInfo info);
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void SetClientInfo(ClientInfo info);
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void AddImportantPacket(PacketType type);
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void AddImportantPacket(PacketType type);
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void RemoveImportantPacket(PacketType type);
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void RemoveImportantPacket(PacketType type);
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int GetQueueCount(ThrottleOutPacketType queue);
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}
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}
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}
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}
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@ -129,6 +129,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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//
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//
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public event PacketStats OnPacketStats;
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public event PacketStats OnPacketStats;
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public event PacketDrop OnPacketDrop;
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public event PacketDrop OnPacketDrop;
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public event QueueEmpty OnQueueEmpty;
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//private SynchronizeClientHandler m_SynchronizeClient = null;
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//private SynchronizeClientHandler m_SynchronizeClient = null;
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@ -172,6 +173,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_PacketQueue = new LLPacketQueue(client.AgentId, userSettings);
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m_PacketQueue = new LLPacketQueue(client.AgentId, userSettings);
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m_PacketQueue.OnQueueEmpty += TriggerOnQueueEmpty;
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m_AckTimer.Elapsed += AckTimerElapsed;
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m_AckTimer.Elapsed += AckTimerElapsed;
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m_AckTimer.Start();
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m_AckTimer.Start();
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}
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}
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@ -769,6 +772,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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handlerPacketDrop(packet, id);
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handlerPacketDrop(packet, id);
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}
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}
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private void TriggerOnQueueEmpty(ThrottleOutPacketType queue)
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{
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QueueEmpty handlerQueueEmpty = OnQueueEmpty;
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if (handlerQueueEmpty == null)
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return;
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handlerQueueEmpty(queue);
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}
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// Convert the packet to bytes and stuff it onto the send queue
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// Convert the packet to bytes and stuff it onto the send queue
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//
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//
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public void ProcessOutPacket(LLQueItem item)
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public void ProcessOutPacket(LLQueItem item)
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@ -850,5 +863,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_PacketQueue.Close();
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m_PacketQueue.Close();
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Thread.CurrentThread.Abort();
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Thread.CurrentThread.Abort();
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}
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}
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public int GetQueueCount(ThrottleOutPacketType queue)
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{
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return m_PacketQueue.GetQueueCount(queue);
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}
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}
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}
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}
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}
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@ -105,6 +105,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private UUID m_agentId;
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private UUID m_agentId;
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public event QueueEmpty OnQueueEmpty;
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public LLPacketQueue(UUID agentId, ClientStackUserSettings userSettings)
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public LLPacketQueue(UUID agentId, ClientStackUserSettings userSettings)
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{
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{
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// While working on this, the BlockingQueue had me fooled for a bit.
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// While working on this, the BlockingQueue had me fooled for a bit.
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@ -293,30 +295,42 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (LandOutgoingPacketQueue.Count > 0)
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if (LandOutgoingPacketQueue.Count > 0)
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{
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{
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SendQueue.Enqueue(LandOutgoingPacketQueue.Dequeue());
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SendQueue.Enqueue(LandOutgoingPacketQueue.Dequeue());
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TriggerOnQueueEmpty(ThrottleOutPacketType.Land);
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}
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}
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if (WindOutgoingPacketQueue.Count > 0)
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if (WindOutgoingPacketQueue.Count > 0)
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{
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{
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SendQueue.Enqueue(WindOutgoingPacketQueue.Dequeue());
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SendQueue.Enqueue(WindOutgoingPacketQueue.Dequeue());
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TriggerOnQueueEmpty(ThrottleOutPacketType.Wind);
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}
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}
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if (CloudOutgoingPacketQueue.Count > 0)
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if (CloudOutgoingPacketQueue.Count > 0)
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{
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{
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SendQueue.Enqueue(CloudOutgoingPacketQueue.Dequeue());
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SendQueue.Enqueue(CloudOutgoingPacketQueue.Dequeue());
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TriggerOnQueueEmpty(ThrottleOutPacketType.Cloud);
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}
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}
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bool tasksSent = false;
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if (TaskOutgoingPacketQueue.Count > 0)
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if (TaskOutgoingPacketQueue.Count > 0)
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{
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{
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tasksSent = true;
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SendQueue.PriorityEnqueue(TaskOutgoingPacketQueue.Dequeue());
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SendQueue.PriorityEnqueue(TaskOutgoingPacketQueue.Dequeue());
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}
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}
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if (TaskLowpriorityPacketQueue.Count > 0)
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if (TaskLowpriorityPacketQueue.Count > 0)
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{
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{
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tasksSent = true;
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SendQueue.Enqueue(TaskLowpriorityPacketQueue.Dequeue());
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SendQueue.Enqueue(TaskLowpriorityPacketQueue.Dequeue());
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}
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}
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if (tasksSent)
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{
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TriggerOnQueueEmpty(ThrottleOutPacketType.Task);
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}
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if (TextureOutgoingPacketQueue.Count > 0)
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if (TextureOutgoingPacketQueue.Count > 0)
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{
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{
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SendQueue.Enqueue(TextureOutgoingPacketQueue.Dequeue());
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SendQueue.Enqueue(TextureOutgoingPacketQueue.Dequeue());
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TriggerOnQueueEmpty(ThrottleOutPacketType.Texture);
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}
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}
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if (AssetOutgoingPacketQueue.Count > 0)
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if (AssetOutgoingPacketQueue.Count > 0)
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{
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{
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SendQueue.Enqueue(AssetOutgoingPacketQueue.Dequeue());
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SendQueue.Enqueue(AssetOutgoingPacketQueue.Dequeue());
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TriggerOnQueueEmpty(ThrottleOutPacketType.Asset);
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}
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}
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}
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}
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// m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets");
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// m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets");
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@ -405,6 +419,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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bool qchanged = true;
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bool qchanged = true;
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ResetCounters();
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ResetCounters();
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List<ThrottleOutPacketType> Empty = new List<ThrottleOutPacketType>();
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// m_log.Info("[THROTTLE]: Entering Throttle");
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// m_log.Info("[THROTTLE]: Entering Throttle");
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while (TotalThrottle.UnderLimit() && qchanged && throttleLoops <= MaxThrottleLoops)
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while (TotalThrottle.UnderLimit() && qchanged && throttleLoops <= MaxThrottleLoops)
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{
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{
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@ -431,6 +447,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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TotalThrottle.AddBytes(qpack.Length);
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TotalThrottle.AddBytes(qpack.Length);
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LandThrottle.AddBytes(qpack.Length);
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LandThrottle.AddBytes(qpack.Length);
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qchanged = true;
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qchanged = true;
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if (LandOutgoingPacketQueue.Count == 0)
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Empty.Add(ThrottleOutPacketType.Land);
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}
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}
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if ((WindOutgoingPacketQueue.Count > 0) && WindThrottle.UnderLimit())
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if ((WindOutgoingPacketQueue.Count > 0) && WindThrottle.UnderLimit())
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@ -441,6 +460,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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TotalThrottle.AddBytes(qpack.Length);
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TotalThrottle.AddBytes(qpack.Length);
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WindThrottle.AddBytes(qpack.Length);
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WindThrottle.AddBytes(qpack.Length);
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qchanged = true;
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qchanged = true;
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if (WindOutgoingPacketQueue.Count == 0)
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Empty.Add(ThrottleOutPacketType.Wind);
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}
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}
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if ((CloudOutgoingPacketQueue.Count > 0) && CloudThrottle.UnderLimit())
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if ((CloudOutgoingPacketQueue.Count > 0) && CloudThrottle.UnderLimit())
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@ -451,6 +473,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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TotalThrottle.AddBytes(qpack.Length);
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TotalThrottle.AddBytes(qpack.Length);
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CloudThrottle.AddBytes(qpack.Length);
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CloudThrottle.AddBytes(qpack.Length);
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qchanged = true;
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qchanged = true;
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if (CloudOutgoingPacketQueue.Count == 0)
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Empty.Add(ThrottleOutPacketType.Cloud);
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}
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}
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if ((TaskOutgoingPacketQueue.Count > 0 || TaskLowpriorityPacketQueue.Count > 0) && TaskThrottle.UnderLimit())
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if ((TaskOutgoingPacketQueue.Count > 0 || TaskLowpriorityPacketQueue.Count > 0) && TaskThrottle.UnderLimit())
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@ -470,6 +495,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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TotalThrottle.AddBytes(qpack.Length);
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TotalThrottle.AddBytes(qpack.Length);
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TaskThrottle.AddBytes(qpack.Length);
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TaskThrottle.AddBytes(qpack.Length);
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qchanged = true;
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qchanged = true;
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if (TaskOutgoingPacketQueue.Count == 0 && TaskLowpriorityPacketQueue.Count == 0)
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Empty.Add(ThrottleOutPacketType.Task);
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}
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}
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if ((TextureOutgoingPacketQueue.Count > 0) && TextureThrottle.UnderLimit())
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if ((TextureOutgoingPacketQueue.Count > 0) && TextureThrottle.UnderLimit())
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@ -480,6 +508,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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TotalThrottle.AddBytes(qpack.Length);
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TotalThrottle.AddBytes(qpack.Length);
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TextureThrottle.AddBytes(qpack.Length);
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TextureThrottle.AddBytes(qpack.Length);
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qchanged = true;
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qchanged = true;
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if (TextureOutgoingPacketQueue.Count == 0)
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Empty.Add(ThrottleOutPacketType.Texture);
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}
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}
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if ((AssetOutgoingPacketQueue.Count > 0) && AssetThrottle.UnderLimit())
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if ((AssetOutgoingPacketQueue.Count > 0) && AssetThrottle.UnderLimit())
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@ -490,11 +521,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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TotalThrottle.AddBytes(qpack.Length);
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TotalThrottle.AddBytes(qpack.Length);
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AssetThrottle.AddBytes(qpack.Length);
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AssetThrottle.AddBytes(qpack.Length);
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qchanged = true;
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qchanged = true;
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if (AssetOutgoingPacketQueue.Count == 0)
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Empty.Add(ThrottleOutPacketType.Asset);
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}
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}
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}
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}
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// m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets");
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// m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets");
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foreach (ThrottleOutPacketType t in Empty)
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{
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TriggerOnQueueEmpty(t);
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}
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}
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}
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}
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}
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private void TriggerOnQueueEmpty(ThrottleOutPacketType queue)
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{
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QueueEmpty handlerQueueEmpty = OnQueueEmpty;
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if (handlerQueueEmpty == null)
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|
return;
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handlerQueueEmpty(queue);
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}
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private void ThrottleTimerElapsed(object sender, ElapsedEventArgs e)
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private void ThrottleTimerElapsed(object sender, ElapsedEventArgs e)
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{
|
{
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@ -704,5 +753,26 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
|
{
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get { return throttleMultiplier; }
|
get { return throttleMultiplier; }
|
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}
|
}
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|
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public int GetQueueCount(ThrottleOutPacketType queue)
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{
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switch (queue)
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{
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case ThrottleOutPacketType.Land:
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return LandOutgoingPacketQueue.Count;
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case ThrottleOutPacketType.Wind:
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return WindOutgoingPacketQueue.Count;
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case ThrottleOutPacketType.Cloud:
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return CloudOutgoingPacketQueue.Count;
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case ThrottleOutPacketType.Task:
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return TaskOutgoingPacketQueue.Count;
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case ThrottleOutPacketType.Texture:
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return TextureOutgoingPacketQueue.Count;
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case ThrottleOutPacketType.Asset:
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|
return AssetOutgoingPacketQueue.Count;
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|
}
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|
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return 0;
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}
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}
|
}
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}
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}
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|
@ -32,9 +32,11 @@ using System.IO;
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using System.Reflection;
|
using System.Reflection;
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using Nini.Config;
|
using Nini.Config;
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using OpenSim.Framework;
|
using OpenSim.Framework;
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|
using OpenSim.Framework.Console;
|
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using OpenSim.Framework.Communications;
|
using OpenSim.Framework.Communications;
|
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using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
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using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
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|
using OpenMetaverse;
|
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|
|
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namespace OpenSim.Services.Connectors
|
namespace OpenSim.Services.Connectors
|
||||||
{
|
{
|
||||||
|
@ -79,6 +81,10 @@ namespace OpenSim.Services.Connectors
|
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throw new Exception("Asset connector init error");
|
throw new Exception("Asset connector init error");
|
||||||
}
|
}
|
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m_ServerURI = serviceURI;
|
m_ServerURI = serviceURI;
|
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|
|
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|
MainConsole.Instance.Commands.AddCommand("asset", false, "dump asset",
|
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|
"dump asset <id> <file>",
|
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|
"dump one cached asset", HandleDumpAsset);
|
||||||
}
|
}
|
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|
|
||||||
protected void SetCache(IImprovedAssetCache cache)
|
protected void SetCache(IImprovedAssetCache cache)
|
||||||
|
@ -264,5 +270,43 @@ namespace OpenSim.Services.Connectors
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void HandleDumpAsset(string module, string[] args)
|
||||||
|
{
|
||||||
|
if (args.Length != 4)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.Output("Syntax: dump asset <id> <file>");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
UUID assetID;
|
||||||
|
|
||||||
|
if (!UUID.TryParse(args[2], out assetID))
|
||||||
|
{
|
||||||
|
MainConsole.Instance.Output("Invalid asset ID");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_Cache == null)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.Output("Instance uses no cache");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
AssetBase asset = asset = m_Cache.Get(assetID.ToString());
|
||||||
|
|
||||||
|
if (asset == null)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.Output("Asset not found in cache");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
string fileName = args[3];
|
||||||
|
|
||||||
|
FileStream fs = File.Create(fileName);
|
||||||
|
fs.Write(asset.Data, 0, asset.Data.Length);
|
||||||
|
|
||||||
|
fs.Close();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
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