Remove old and unused ScenePresence.RestoreInCurrentScene()
							parent
							
								
									5c35aa560e
								
							
						
					
					
						commit
						ab1c63b20c
					
				|  | @ -3243,11 +3243,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
|             } | ||||
|         } | ||||
| 
 | ||||
|         public void RestoreInCurrentScene() | ||||
|         { | ||||
|             AddToPhysicalScene(false); // not exactly false | ||||
|         } | ||||
| 
 | ||||
|         public void Reset() | ||||
|         { | ||||
| //            m_log.DebugFormat("[SCENE PRESENCE]: Resetting {0} in {1}", Name, Scene.RegionInfo.RegionName); | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue
	
	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)