Remove old and unused ScenePresence.RestoreInCurrentScene()

0.7.6-extended
Justin Clark-Casey (justincc) 2013-08-23 00:53:42 +01:00
parent 5c35aa560e
commit ab1c63b20c
1 changed files with 0 additions and 5 deletions

View File

@ -3243,11 +3243,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
public void RestoreInCurrentScene()
{
AddToPhysicalScene(false); // not exactly false
}
public void Reset()
{
// m_log.DebugFormat("[SCENE PRESENCE]: Resetting {0} in {1}", Name, Scene.RegionInfo.RegionName);