minor: Simplify return of vector render module name and some very minor removal of unncessary syntax clutter
parent
4e26d039d6
commit
ab9bfe5156
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@ -47,7 +47,6 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private string m_name = "VectorRenderModule";
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private Scene m_scene;
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private Scene m_scene;
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private IDynamicTextureManager m_textureManager;
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private IDynamicTextureManager m_textureManager;
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private Graphics m_graph;
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private Graphics m_graph;
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@ -61,12 +60,12 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
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public string GetContentType()
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public string GetContentType()
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{
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{
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return ("vector");
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return "vector";
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}
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}
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public string GetName()
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public string GetName()
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{
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{
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return m_name;
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return Name;
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}
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}
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public bool SupportsAsynchronous()
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public bool SupportsAsynchronous()
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@ -152,7 +151,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
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public string Name
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public string Name
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{
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{
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get { return m_name; }
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get { return "VectorRenderModule"; }
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}
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}
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public bool IsSharedModule
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public bool IsSharedModule
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