* Zomg inventory server (incomplete shell)
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30f810a03e
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aba0f0774c
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using OpenGrid.Framework.Data;
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using libsecondlife;
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using System.Reflection;
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using System.Xml;
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using Nwc.XmlRpc;
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using OpenSim.Framework.Sims;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Utilities;
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using System.Security.Cryptography;
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namespace OpenGridServices.InventoryServer
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{
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class InventoryManager
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{
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Dictionary<string, IInventoryData> _plugins = new Dictionary<string, IInventoryData>();
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/// <summary>
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/// Adds a new inventory server plugin - user servers will be requested in the order they were loaded.
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/// </summary>
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/// <param name="FileName">The filename to the inventory server plugin DLL</param>
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public void AddPlugin(string FileName)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Invenstorage: Attempting to load " + FileName);
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Assembly pluginAssembly = Assembly.LoadFrom(FileName);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
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foreach (Type pluginType in pluginAssembly.GetTypes())
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{
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if (!pluginType.IsAbstract)
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{
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Type typeInterface = pluginType.GetInterface("IInventoryData", true);
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if (typeInterface != null)
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{
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IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Initialise();
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this._plugins.Add(plug.getName(), plug);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Invenstorage: Added IUserData Interface");
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}
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typeInterface = null;
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}
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}
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pluginAssembly = null;
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}
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public List<InventoryFolderBase> getRootFolders(LLUUID user)
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{
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foreach (KeyValuePair<string, IInventoryData> kvp in _plugins)
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{
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try
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{
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return kvp.Value.getUserRootFolders(user);
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Unable to get root folders via " + kvp.Key + " (" + e.ToString() + ")");
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}
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}
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}
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public XmlRpcResponse XmlRpcInventoryRequest(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable)request.Params[0];
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Hashtable responseData = new Hashtable();
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// Stuff happens here
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if (requestData.ContainsKey("Access-type"))
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{
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if (requestData["access-type"] == "rootfolders")
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{
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// responseData["rootfolders"] =
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}
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}
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else
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{
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responseData["error"] = "No access-type specified.";
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}
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// Stuff stops happening here
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response.Value = responseData;
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return response;
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}
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}
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}
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using System.IO;
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using System.Text;
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using libsecondlife;
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using OpenSim.Framework.User;
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using OpenSim.Framework.Sims;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Console;
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using OpenSim.Servers;
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using OpenSim.Framework.Utilities;
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namespace OpenGridServices.InventoryServer
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{
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public class OpenInventory_Main : BaseServer, conscmd_callback
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{
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ConsoleBase m_console;
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InventoryManager m_inventoryManager;
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public static void Main(string[] args)
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{
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}
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public OpenInventory_Main()
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{
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m_console = new ConsoleBase("opengrid-inventory-console.log", "OpenInventory", this, false);
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MainConsole.Instance = m_console;
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}
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public void Startup()
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{
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MainConsole.Instance.WriteLine("Initialising inventory manager...");
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m_inventoryManager = new InventoryManager();
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MainConsole.Instance.WriteLine("Starting HTTP server");
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BaseHttpServer httpServer = new BaseHttpServer(8004);
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//httpServer.AddRestHandler("GET","/rootfolders/",Rest
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}
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public void RunCmd(string cmd, string[] cmdparams)
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{
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switch (cmd)
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{
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case "shutdown":
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m_console.Close();
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Environment.Exit(0);
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break;
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}
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}
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public void Show(string ShowWhat)
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{
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}
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}
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}
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@ -0,0 +1,78 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{596B9D58-F27D-430B-99D2-4C1B95F74A76}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OpenGridServices.InventoryServer</RootNamespace>
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<AssemblyName>OpenGridServices.InventoryServer</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="libsecondlife, Version=0.9.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\bin\libsecondlife.dll</HintPath>
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</Reference>
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<Reference Include="OpenSim.Framework, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\bin\OpenSim.Framework.dll</HintPath>
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</Reference>
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<Reference Include="OpenSim.Framework.Console, Version=1.0.2706.24499, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\bin\OpenSim.Framework.Console.dll</HintPath>
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</Reference>
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<Reference Include="OpenSim.Servers, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\bin\OpenSim.Servers.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="XMLRPC, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\bin\XMLRPC.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="InventoryManager.cs" />
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<Compile Include="Main.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenGridServices\OpenGrid.Framework.Data\OpenGrid.Framework.Data.csproj">
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<Project>{62CDF671-0000-0000-0000-000000000000}</Project>
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<Name>OpenGrid.Framework.Data</Name>
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</ProjectReference>
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<ProjectReference Include="..\OpenGridServices\OpenGrid.Framework.Manager\OpenGrid.Framework.Manager.csproj">
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<Project>{7924FD35-0000-0000-0000-000000000000}</Project>
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<Name>OpenGrid.Framework.Manager</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenGridServices.InventoryServer")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("OpenGridServices.InventoryServer")]
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[assembly: AssemblyCopyright("Copyright © 2007")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("d410d983-9489-46db-ac77-a7470291c01d")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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