* Patch from Melanie. Mantis 1294: Fix broken wearables icon display in prim inventories. From Melanie! Thanks Melanie.

0.6.0-stable
Teravus Ovares 2008-05-16 22:57:46 +00:00
parent a510033df5
commit abc06daefd
2 changed files with 7 additions and 2 deletions

View File

@ -205,6 +205,11 @@ namespace OpenSim.Region.Environment.Scenes
// FIXME: ignoring group permissions for now as they aren't stored in item
taskItem.EveryoneMask = item.EveryOnePermissions;
taskItem.NextOwnerMask = item.NextPermissions;
taskItem.Flags = item.Flags;
// TODO: These are pending addition of those fields to TaskInventoryItem
// taskItem.SalePrice = item.SalePrice;
// taskItem.SaleType = item.SaleType;
taskItem.CreationDate = (uint)item.CreationDate;
part.AddInventoryItem(taskItem);

View File

@ -509,7 +509,7 @@ namespace OpenSim.Region.Environment.Scenes
invString.AddNameValueLine("asset_id", item.AssetID.ToString());
invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]);
invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]);
invString.AddNameValueLine("flags", "00000000");
invString.AddNameValueLine("flags", Helpers.UIntToHexString(item.Flags));
invString.AddSaleStart();
invString.AddNameValueLine("sale_type", "not");