diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index cb298fdad0..161e8c2bbf 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -615,8 +615,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP // UseCircuitCode handling if (packet.Type == PacketType.UseCircuitCode) - { - m_log.Debug("[LLUDPSERVER]: Handling UseCircuitCode packet from " + buffer.RemoteEndPoint); + { object[] array = new object[] { buffer, packet }; if (m_asyncPacketHandling) @@ -827,9 +826,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP private void HandleUseCircuitCode(object o) { + DateTime startTime = DateTime.Now; object[] array = (object[])o; UDPPacketBuffer buffer = (UDPPacketBuffer)array[0]; UseCircuitCodePacket packet = (UseCircuitCodePacket)array[1]; + + m_log.DebugFormat("[LLUDPSERVER]: Handling UseCircuitCode request from {0}", buffer.RemoteEndPoint); IPEndPoint remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint; @@ -838,6 +840,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP // Acknowledge the UseCircuitCode packet SendAckImmediate(remoteEndPoint, packet.Header.Sequence); + + m_log.DebugFormat( + "[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms", + buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds); } private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber) diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs index a64f785d6d..65438456b9 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs @@ -1,4 +1,4 @@ -/* +/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * @@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser public void OnMakeRootAgent(ScenePresence sp) { - m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected root presence {0} in {1}", sp.UUID, sp.Scene.RegionInfo.RegionName); +// m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected root presence {0} in {1}", sp.UUID, sp.Scene.RegionInfo.RegionName); m_GridUserService.SetLastPosition(sp.UUID.ToString(), UUID.Zero, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat); } diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs index 62b8278b22..fa5b8737b3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs @@ -1,4 +1,4 @@ -/* +/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * @@ -71,7 +71,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence public void OnMakeRootAgent(ScenePresence sp) { - m_log.DebugFormat("[PRESENCE DETECTOR]: Detected root presence {0} in {1}", sp.UUID, sp.Scene.RegionInfo.RegionName); +// m_log.DebugFormat("[PRESENCE DETECTOR]: Detected root presence {0} in {1}", sp.UUID, sp.Scene.RegionInfo.RegionName); m_PresenceService.ReportAgent(sp.ControllingClient.SessionId, sp.Scene.RegionInfo.RegionID); } diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index a182eeae7d..3e478b06c9 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -324,7 +324,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap if (threadrunning) return; threadrunning = true; - m_log.Debug("[WORLD MAP]: Starting remote MapItem request thread"); +// m_log.Debug("[WORLD MAP]: Starting remote MapItem request thread"); Watchdog.StartThread(process, "MapItemRequestThread", ThreadPriority.BelowNormal, true); } diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 9402f8bc5f..1fc3ed6122 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1075,9 +1075,11 @@ namespace OpenSim.Region.Framework.Scenes /// public void CompleteMovement(IClientAPI client) { -// DEBUG ON - m_log.WarnFormat("[SCENE PRESENCE]: CompleteMovement for {0}",UUID); -// DEBUG OFF + DateTime startTime = DateTime.Now; + + m_log.DebugFormat( + "[SCENE PRESENCE]: Completing movement of {0} into region {1}", + client.Name, Scene.RegionInfo.RegionName); Vector3 look = Velocity; if ((look.X == 0) && (look.Y == 0) && (look.Z == 0)) @@ -1125,6 +1127,10 @@ namespace OpenSim.Region.Framework.Scenes if (friendsModule != null) friendsModule.SendFriendsOnlineIfNeeded(ControllingClient); } + + m_log.DebugFormat( + "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", + client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds); } /// diff --git a/OpenSim/Services/PresenceService/PresenceService.cs b/OpenSim/Services/PresenceService/PresenceService.cs index 976153fd56..09c31c321b 100644 --- a/OpenSim/Services/PresenceService/PresenceService.cs +++ b/OpenSim/Services/PresenceService/PresenceService.cs @@ -88,7 +88,7 @@ namespace OpenSim.Services.PresenceService public bool ReportAgent(UUID sessionID, UUID regionID) { - m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID); +// m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID); try { PresenceData pdata = m_Database.Get(sessionID);