Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

iar_mods
Justin Clark-Casey (justincc) 2012-01-27 23:14:34 +00:00
commit abf0dd4250
8 changed files with 139 additions and 17 deletions

View File

@ -373,5 +373,11 @@ namespace OpenSim.Framework
return l_EstateAccess.Contains(user);
}
public bool GroupAccess(UUID groupID)
{
return l_EstateGroups.Contains(groupID);
}
}
}

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@ -489,19 +489,21 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
List<mapItemReply> mapitems = new List<mapItemReply>();
mapItemReply mapitem = new mapItemReply();
SceneObjectPart sop = m_scene.GetSceneObjectPart(m_scene.RegionInfo.RegionSettings.TelehubObject);
SceneObjectGroup sog = m_scene.GetSceneObjectGroup(m_scene.RegionInfo.RegionSettings.TelehubObject);
if (sog != null)
{
mapitem = new mapItemReply();
mapitem.x = (uint)(xstart + sop.AbsolutePosition.X);
mapitem.y = (uint)(ystart + sop.AbsolutePosition.Y);
mapitem.x = (uint)(xstart + sog.AbsolutePosition.X);
mapitem.y = (uint)(ystart + sog.AbsolutePosition.Y);
mapitem.id = UUID.Zero;
mapitem.name = sop.Name;
mapitem.name = sog.Name;
mapitem.Extra = 0; // color (not used)
mapitem.Extra2 = 0; // 0 = telehub / 1 = infohub
mapitems.Add(mapitem);
remoteClient.SendMapItemReply(mapitems.ToArray(), itemtype, flags);
}
}
else
{
// Remote Map Item Request

View File

@ -5067,6 +5067,36 @@ namespace OpenSim.Region.Framework.Scenes
}
}
if (position == Vector3.Zero) // Teleport
{
if (!RegionInfo.EstateSettings.AllowDirectTeleport)
{
SceneObjectGroup telehub;
if (RegionInfo.RegionSettings.TelehubObject != UUID.Zero && (telehub = GetSceneObjectGroup(RegionInfo.RegionSettings.TelehubObject)) != null)
{
List<SpawnPoint> spawnPoints = RegionInfo.RegionSettings.SpawnPoints();
bool banned = true;
foreach (SpawnPoint sp in spawnPoints)
{
Vector3 spawnPoint = sp.GetLocation(telehub.AbsolutePosition, telehub.GroupRotation);
ILandObject land = LandChannel.GetLandObject(spawnPoint.X, spawnPoint.Y);
if (land == null)
continue;
if (land.IsEitherBannedOrRestricted(agentID))
continue;
banned = false;
break;
}
if (banned)
{
reason = "No suitable landing point found";
return false;
}
}
}
}
reason = String.Empty;
return true;
}

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@ -10646,6 +10646,75 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return list;
}
public LSL_Integer llManageEstateAccess(int action, string avatar)
{
m_host.AddScriptLPS(1);
EstateSettings estate = World.RegionInfo.EstateSettings;
bool isAccount = false;
bool isGroup = false;
if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManager(m_host.OwnerID))
return 0;
UUID id = new UUID();
if (!UUID.TryParse(avatar, out id))
return 0;
UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, id);
isAccount = account != null ? true : false;
if (!isAccount)
{
IGroupsModule groups = World.RequestModuleInterface<IGroupsModule>();
if (groups != null)
{
GroupRecord group = groups.GetGroupRecord(id);
isGroup = group != null ? true : false;
if (!isGroup)
return 0;
}
else
return 0;
}
switch (action)
{
case ScriptBaseClass.ESTATE_ACCESS_ALLOWED_AGENT_ADD:
if (!isAccount) return 0;
if (estate.HasAccess(id)) return 1;
if (estate.IsBanned(id))
estate.RemoveBan(id);
estate.AddEstateUser(id);
break;
case ScriptBaseClass.ESTATE_ACCESS_ALLOWED_AGENT_REMOVE:
if (!isAccount || !estate.HasAccess(id)) return 0;
estate.RemoveEstateUser(id);
break;
case ScriptBaseClass.ESTATE_ACCESS_ALLOWED_GROUP_ADD:
if (!isGroup) return 0;
if (estate.GroupAccess(id)) return 1;
estate.AddEstateGroup(id);
break;
case ScriptBaseClass.ESTATE_ACCESS_ALLOWED_GROUP_REMOVE:
if (!isGroup || !estate.GroupAccess(id)) return 0;
estate.RemoveEstateGroup(id);
break;
case ScriptBaseClass.ESTATE_ACCESS_BANNED_AGENT_ADD:
if (!isAccount) return 0;
if (estate.IsBanned(id)) return 1;
EstateBan ban = new EstateBan();
ban.EstateID = estate.EstateID;
ban.BannedUserID = id;
estate.AddBan(ban);
break;
case ScriptBaseClass.ESTATE_ACCESS_BANNED_AGENT_REMOVE:
if (!isAccount || !estate.IsBanned(id)) return 0;
estate.RemoveBan(id);
break;
default: return 0;
}
return 1;
}
#region Not Implemented
//
// Listing the unimplemented lsl functions here, please move

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@ -242,6 +242,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void llLoopSound(string sound, double volume);
void llLoopSoundMaster(string sound, double volume);
void llLoopSoundSlave(string sound, double volume);
LSL_Integer llManageEstateAccess(int action, string avatar);
void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset);

View File

@ -432,6 +432,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x100000; // region allows direct teleports
public const int REGION_FLAG_RESTRICT_PUSHOBJECT = 0x400000; // region restricts llPushObject
//llManageEstateAccess
public const int ESTATE_ACCESS_ALLOWED_AGENT_ADD = 0;
public const int ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 1;
public const int ESTATE_ACCESS_ALLOWED_GROUP_ADD = 2;
public const int ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 3;
public const int ESTATE_ACCESS_BANNED_AGENT_ADD = 4;
public const int ESTATE_ACCESS_BANNED_AGENT_REMOVE = 5;
public static readonly LSLInteger PAY_HIDE = new LSLInteger(-1);
public static readonly LSLInteger PAY_DEFAULT = new LSLInteger(-2);

View File

@ -1054,6 +1054,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_LSL_Functions.llLoopSoundSlave(sound, volume);
}
public LSL_Integer llManageEstateAccess(int action, string avatar)
{
return m_LSL_Functions.llManageEstateAccess(action, avatar);
}
public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_LSL_Functions.llMakeExplosion(particles, scale, vel, lifetime, arc, texture, offset);

View File

@ -319,13 +319,14 @@ namespace OpenSim.Services.HypergridService
public override InventoryItemBase GetItem(InventoryItemBase item)
{
InventoryItemBase it = base.GetItem(item);
if (it != null)
{
UserAccount user = m_Cache.GetUser(it.CreatorId);
// Adjust the creator data
if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName;
}
return it;
}