Dynamically create the delegate type to reduce complexity in the caller
parent
d7cc194e83
commit
ac0f1ff0a6
|
@ -26,6 +26,7 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Framework.Interfaces
|
||||
|
@ -45,7 +46,7 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
/// </summary>
|
||||
event ScriptCommand OnScriptCommand;
|
||||
|
||||
void RegisterScriptInvocation(Delegate fn);
|
||||
void RegisterScriptInvocation(object target, MethodInfo mi);
|
||||
Delegate[] GetScriptInvocationList();
|
||||
|
||||
Delegate LookupScriptInvocation(string fname);
|
||||
|
|
|
@ -35,6 +35,8 @@ using OpenSim.Region.Framework.Interfaces;
|
|||
using OpenSim.Region.Framework.Scenes;
|
||||
using Mono.Addins;
|
||||
using OpenMetaverse;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
|
||||
{
|
||||
|
@ -126,8 +128,26 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
|
|||
m_scriptModule.PostScriptEvent(script, "link_message", args);
|
||||
}
|
||||
|
||||
public void RegisterScriptInvocation(Delegate fcall)
|
||||
public void RegisterScriptInvocation(object target, MethodInfo mi)
|
||||
{
|
||||
Type delegateType;
|
||||
|
||||
var typeArgs = mi.GetParameters()
|
||||
.Select(p => p.ParameterType)
|
||||
.ToList();
|
||||
|
||||
if (mi.ReturnType == typeof(void))
|
||||
{
|
||||
delegateType = Expression.GetActionType(typeArgs.ToArray());
|
||||
}
|
||||
else
|
||||
{
|
||||
typeArgs.Add(mi.ReturnType);
|
||||
delegateType = Expression.GetFuncType(typeArgs.ToArray());
|
||||
}
|
||||
|
||||
Delegate fcall = Delegate.CreateDelegate(delegateType, target, mi);
|
||||
|
||||
lock (m_scriptInvocation)
|
||||
{
|
||||
ParameterInfo[] parameters = fcall.Method.GetParameters ();
|
||||
|
|
Loading…
Reference in New Issue