* Updating internal LSL handler/compiler with Tedd's r1.
* Importing begginings of DB4oDataStoreafrisby
parent
e2e2ac731b
commit
ac4f8745ba
|
@ -0,0 +1,84 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
public static class Common
|
||||
{
|
||||
static public bool Debug = true;
|
||||
static public bool IL_UseTryCatch = true;
|
||||
static public bool IL_CreateConstructor = true;
|
||||
static public bool IL_CreateFunctionList = true;
|
||||
static public bool IL_ProcessCodeChunks = true;
|
||||
|
||||
public delegate void SendToDebugEventDelegate(string Message);
|
||||
public delegate void SendToLogEventDelegate(string Message);
|
||||
static public event SendToDebugEventDelegate SendToDebugEvent;
|
||||
static public event SendToLogEventDelegate SendToLogEvent;
|
||||
|
||||
static public void SendToDebug(string Message)
|
||||
{
|
||||
//if (Debug == true)
|
||||
Console.WriteLine("Debug: " + Message);
|
||||
SendToDebugEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n");
|
||||
}
|
||||
static public void SendToLog(string Message)
|
||||
{
|
||||
//if (Debug == true)
|
||||
Console.WriteLine("LOG: " + Message);
|
||||
SendToLogEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n");
|
||||
}
|
||||
}
|
||||
|
||||
// TEMPORARY TEST THINGIES
|
||||
public static class IL_Helper
|
||||
{
|
||||
public static string ReverseFormatString(string text1, string format)
|
||||
{
|
||||
Common.SendToDebug("ReverseFormatString text1: " + text1);
|
||||
Common.SendToDebug("ReverseFormatString format: " + format);
|
||||
return string.Format(format, text1);
|
||||
}
|
||||
public static string ReverseFormatString(string text1, UInt32 text2, string format)
|
||||
{
|
||||
Common.SendToDebug("ReverseFormatString text1: " + text1);
|
||||
Common.SendToDebug("ReverseFormatString text2: " + text2.ToString());
|
||||
Common.SendToDebug("ReverseFormatString format: " + format);
|
||||
return string.Format(format, text1, text2.ToString());
|
||||
}
|
||||
public static string Cast_ToString(object obj)
|
||||
{
|
||||
Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString());
|
||||
return "ABCDEFGIHJKLMNOPQ123";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,140 +1,228 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using System.Threading;
|
||||
|
||||
using OpenSim.Region.Scripting;
|
||||
|
||||
namespace OpenSim.ScriptEngines.LSL
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
|
||||
|
||||
public class Engine
|
||||
{
|
||||
public void Start(ScriptInfo WorldAPI)
|
||||
//private string LSO_FileName = @"LSO\AdditionTest.lso";
|
||||
private string LSO_FileName;// = @"LSO\CloseToDefault.lso";
|
||||
AppDomain appDomain;
|
||||
|
||||
public void Start(string FileName)
|
||||
{
|
||||
LSO_FileName = FileName;
|
||||
|
||||
|
||||
//appDomain = AppDomain.CreateDomain("AlternateAppDomain");
|
||||
appDomain = Thread.GetDomain();
|
||||
|
||||
// Create Assembly Name
|
||||
AssemblyName asmName = new AssemblyName();
|
||||
asmName.Name = "TestAssembly";
|
||||
asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName);
|
||||
//asmName.Name = "TestAssembly";
|
||||
|
||||
string DLL_FileName = asmName.Name + ".dll";
|
||||
string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(FileName) + @"\" + DLL_FileName;
|
||||
|
||||
Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(FileName));
|
||||
Common.SendToLog("Assembly name: " + asmName.Name);
|
||||
Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll");
|
||||
Common.SendToLog("Starting processing of LSL ByteCode...");
|
||||
Common.SendToLog("");
|
||||
|
||||
|
||||
|
||||
// Create Assembly
|
||||
AssemblyBuilder asmBuilder =
|
||||
Thread.GetDomain().DefineDynamicAssembly
|
||||
(asmName, AssemblyBuilderAccess.RunAndSave);
|
||||
AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly(
|
||||
asmName,
|
||||
AssemblyBuilderAccess.RunAndSave
|
||||
);
|
||||
//// Create Assembly
|
||||
//AssemblyBuilder asmBuilder =
|
||||
// Thread.GetDomain().DefineDynamicAssembly
|
||||
//(asmName, AssemblyBuilderAccess.RunAndSave);
|
||||
|
||||
// Create a module (and save to disk)
|
||||
ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule
|
||||
(asmName.Name, asmName.Name + ".dll");
|
||||
(asmName.Name,
|
||||
DLL_FileName);
|
||||
|
||||
//Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\"");
|
||||
// Create a Class (/Type)
|
||||
TypeBuilder typeBuilder = modBuilder.DefineType(
|
||||
"MyClass",
|
||||
TypeAttributes.Public,
|
||||
typeof(object),
|
||||
new Type[] { typeof(LSL_CLRInterface.LSLScript) });
|
||||
"LSL_ScriptObject",
|
||||
TypeAttributes.Public | TypeAttributes.BeforeFieldInit);
|
||||
//,
|
||||
// typeof());
|
||||
//, typeof(LSL_BuiltIn_Commands_Interface));
|
||||
//,
|
||||
// typeof(object),
|
||||
// new Type[] { typeof(LSL_CLRInterface.LSLScript) });
|
||||
|
||||
|
||||
if (Common.IL_CreateConstructor)
|
||||
IL_CREATE_CONSTRUCTOR(typeBuilder);
|
||||
|
||||
|
||||
/*
|
||||
* Generate the IL itself
|
||||
*/
|
||||
|
||||
GenerateIL(WorldAPI, typeBuilder);
|
||||
|
||||
LSO_Parser LSOP = new LSO_Parser();
|
||||
LSOP.ParseFile(LSO_FileName, typeBuilder);
|
||||
|
||||
/*
|
||||
* Done generating, create a type and run it.
|
||||
* Done generating. Create a type and run it.
|
||||
*/
|
||||
|
||||
// Create type object for the class (after defining fields and methods)
|
||||
|
||||
|
||||
Common.SendToLog("Attempting to compile assembly...");
|
||||
// Compile it
|
||||
Type type = typeBuilder.CreateType();
|
||||
Common.SendToLog("Compilation successful!");
|
||||
|
||||
asmBuilder.Save("TestAssembly.dll");
|
||||
Common.SendToLog("Saving assembly: " + DLL_FileName);
|
||||
asmBuilder.Save(DLL_FileName);
|
||||
|
||||
|
||||
Common.SendToLog("Creating an instance of new assembly...");
|
||||
// Create an instance we can play with
|
||||
//LSLScript hello = (LSLScript)Activator.CreateInstance(type);
|
||||
LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type);
|
||||
//LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type);
|
||||
object MyScript = (object)Activator.CreateInstance(type);
|
||||
|
||||
|
||||
Common.SendToLog("");
|
||||
|
||||
System.Reflection.MemberInfo[] Members = type.GetMembers();
|
||||
|
||||
Common.SendToLog("Members of assembly " + type.ToString () + ":");
|
||||
foreach (MemberInfo member in Members )
|
||||
Common.SendToLog(member.ToString());
|
||||
|
||||
|
||||
// Play with it
|
||||
MyScript.event_state_entry("Test");
|
||||
//MyScript.event_state_entry("Test");
|
||||
object[] args = { null } ;
|
||||
//System.Collections.Generic.List<string> Functions = (System.Collections.Generic.List<string>)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
|
||||
|
||||
string[] ret = { };
|
||||
if (Common.IL_CreateFunctionList)
|
||||
ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
|
||||
|
||||
foreach (string s in ret)
|
||||
{
|
||||
Common.SendToLog("");
|
||||
Common.SendToLog("*** Executing LSL Server Event: " + s);
|
||||
//object test = type.GetMember(s);
|
||||
//object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args);
|
||||
//runner();
|
||||
//objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null);
|
||||
type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" });
|
||||
|
||||
}
|
||||
|
||||
private void GenerateIL(ScriptInfo WorldAPI, TypeBuilder typeBuilder)
|
||||
}
|
||||
|
||||
|
||||
private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder)
|
||||
{
|
||||
|
||||
|
||||
// For debug
|
||||
LSO_Parser LSOP = new LSO_Parser();
|
||||
LSOP.ParseFile("LSO\\CloseToDefault.lso", WorldAPI, ref typeBuilder);
|
||||
return;
|
||||
Common.SendToDebug("IL_CREATE_CONSTRUCTOR()");
|
||||
//ConstructorBuilder constructor = typeBuilder.DefineConstructor(
|
||||
// MethodAttributes.Public,
|
||||
// CallingConventions.Standard,
|
||||
// new Type[0]);
|
||||
ConstructorBuilder constructor = typeBuilder.DefineConstructor(
|
||||
MethodAttributes.Public |
|
||||
MethodAttributes.SpecialName |
|
||||
MethodAttributes.RTSpecialName,
|
||||
CallingConventions.Standard,
|
||||
new Type[0]);
|
||||
|
||||
//Define the reflection ConstructorInfor for System.Object
|
||||
ConstructorInfo conObj = typeof(object).GetConstructor(new Type[0]);
|
||||
|
||||
//call constructor of base object
|
||||
ILGenerator il = constructor.GetILGenerator();
|
||||
|
||||
Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;");
|
||||
string FieldName;
|
||||
// Create state object
|
||||
FieldName = "State";
|
||||
FieldBuilder State_fb = typeBuilder.DefineField(
|
||||
FieldName,
|
||||
typeof(UInt32),
|
||||
FieldAttributes.Public);
|
||||
il.Emit(OpCodes.Ldarg_0);
|
||||
il.Emit(OpCodes.Ldc_I4, 0);
|
||||
il.Emit(OpCodes.Stfld, State_fb);
|
||||
|
||||
|
||||
// Override a Method / Function
|
||||
MethodBuilder methodBuilder = typeBuilder.DefineMethod("event_state_entry",
|
||||
MethodAttributes.Private | MethodAttributes.Virtual,
|
||||
typeof(void),
|
||||
new Type[] { typeof(object) });
|
||||
Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();");
|
||||
//Type objType1 = typeof(object);
|
||||
Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation);
|
||||
|
||||
typeBuilder.DefineMethodOverride(methodBuilder,
|
||||
typeof(LSL_CLRInterface.LSLScript).GetMethod("event_state_entry"));
|
||||
FieldName = "LSL_BuiltIns";
|
||||
FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField(
|
||||
FieldName,
|
||||
objType1,
|
||||
FieldAttributes.Public);
|
||||
|
||||
// Create the IL generator
|
||||
ILGenerator il = methodBuilder.GetILGenerator();
|
||||
//LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation();
|
||||
il.Emit(OpCodes.Ldarg_0);
|
||||
//il.Emit(OpCodes.Ldstr, "Test 123");
|
||||
il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { }));
|
||||
il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb);
|
||||
|
||||
il.Emit(OpCodes.Ldarg_0);
|
||||
il.Emit(OpCodes.Call, conObj);
|
||||
|
||||
|
||||
/*
|
||||
* TRY
|
||||
*/
|
||||
il.BeginExceptionBlock();
|
||||
|
||||
// Push "Hello World!" string to stack
|
||||
il.Emit(OpCodes.Ldstr, "Hello World!");
|
||||
////il.Emit(OpCodes.Newobj, typeof(UInt32));
|
||||
//il.Emit(OpCodes.Starg_0);
|
||||
//// Create LSL function library
|
||||
//FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public);
|
||||
//il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface));
|
||||
//il.Emit(OpCodes.Stloc_1);
|
||||
|
||||
// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
|
||||
il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
||||
("WriteLine", new Type[] { typeof(string) }));
|
||||
|
||||
//il.EmitCall(OpCodes.Callvirt
|
||||
//il.Emit(OpCodes.Call, typeof(WorldAPI).GetMethod
|
||||
//("TestFunction"));
|
||||
|
||||
|
||||
//il.ThrowException(typeof(NotSupportedException));
|
||||
|
||||
|
||||
/*
|
||||
* CATCH
|
||||
*/
|
||||
il.BeginCatchBlock(typeof(Exception));
|
||||
|
||||
// Push "Hello World!" string to stack
|
||||
il.Emit(OpCodes.Ldstr, "Something went wrong: ");
|
||||
|
||||
//call void [mscorlib]System.Console::WriteLine(string)
|
||||
il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
||||
("Write", new Type[] { typeof(string) }));
|
||||
|
||||
//callvirt instance string [mscorlib]System.Exception::get_Message()
|
||||
il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod
|
||||
("get_Message"));
|
||||
|
||||
//call void [mscorlib]System.Console::WriteLine(string)
|
||||
il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
||||
("WriteLine", new Type[] { typeof(string) }));
|
||||
|
||||
/*
|
||||
* END TRY
|
||||
*/
|
||||
il.EndExceptionBlock();
|
||||
|
||||
|
||||
// Push "Return from current method, with return value if present" to stack
|
||||
il.Emit(OpCodes.Ret);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,56 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
partial class LSO_Parser
|
||||
{
|
||||
private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName)
|
||||
{
|
||||
TypeBuilder typeBuilder = modBuilder.DefineType(typeName,
|
||||
TypeAttributes.Public |
|
||||
TypeAttributes.Class |
|
||||
TypeAttributes.AutoClass |
|
||||
TypeAttributes.AnsiClass |
|
||||
TypeAttributes.BeforeFieldInit |
|
||||
TypeAttributes.AutoLayout,
|
||||
typeof(object),
|
||||
new Type[] { typeof(object) });
|
||||
return typeBuilder;
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -1,8 +1,36 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.ScriptEngines.LSL
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
public class LSL_CLRInterface
|
||||
{
|
||||
|
@ -13,9 +41,9 @@ namespace OpenSim.ScriptEngines.LSL
|
|||
//}
|
||||
//void Run(object arg);
|
||||
|
||||
void event_state_entry(object arg);
|
||||
//void event_state_entry(object arg);
|
||||
//void event_state_exit();
|
||||
void event_touch_start(object arg);
|
||||
//void event_touch_start(object arg);
|
||||
//void event_touch();
|
||||
//void event_touch_end();
|
||||
//void event_collision_start();
|
||||
|
|
|
@ -0,0 +1,352 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
partial class LSO_Parser
|
||||
{
|
||||
//LSO_Enums MyLSO_Enums = new LSO_Enums();
|
||||
|
||||
internal bool LSL_PROCESS_OPCODE(ILGenerator il)
|
||||
{
|
||||
|
||||
byte bp1;
|
||||
UInt32 u32p1;
|
||||
UInt16 opcode = br_read(1)[0];
|
||||
Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString());
|
||||
string idesc = ((LSO_Enums.Operation_Table)opcode).ToString();
|
||||
switch ((LSO_Enums.Operation_Table)opcode)
|
||||
{
|
||||
|
||||
case LSO_Enums.Operation_Table.POP:
|
||||
case LSO_Enums.Operation_Table.POPL:
|
||||
case LSO_Enums.Operation_Table.POPV:
|
||||
case LSO_Enums.Operation_Table.POPQ:
|
||||
case LSO_Enums.Operation_Table.POPIP:
|
||||
case LSO_Enums.Operation_Table.POPBP:
|
||||
case LSO_Enums.Operation_Table.POPSP:
|
||||
case LSO_Enums.Operation_Table.POPSLR:
|
||||
// ignore -- builds callframe
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Pop);");
|
||||
il.Emit(OpCodes.Pop);
|
||||
break;
|
||||
case LSO_Enums.Operation_Table.POPARG:
|
||||
Common.SendToDebug("Instruction " + idesc + ": Ignored");
|
||||
Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack ");
|
||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
break;
|
||||
|
||||
// LONG
|
||||
case LSO_Enums.Operation_Table.STORE:
|
||||
case LSO_Enums.Operation_Table.STORES:
|
||||
case LSO_Enums.Operation_Table.STOREL:
|
||||
case LSO_Enums.Operation_Table.STOREV:
|
||||
case LSO_Enums.Operation_Table.STOREQ:
|
||||
case LSO_Enums.Operation_Table.STOREG:
|
||||
case LSO_Enums.Operation_Table.STOREGS:
|
||||
case LSO_Enums.Operation_Table.STOREGL:
|
||||
case LSO_Enums.Operation_Table.STOREGV:
|
||||
case LSO_Enums.Operation_Table.STOREGQ:
|
||||
case LSO_Enums.Operation_Table.LOADP:
|
||||
case LSO_Enums.Operation_Table.LOADSP:
|
||||
case LSO_Enums.Operation_Table.LOADLP:
|
||||
case LSO_Enums.Operation_Table.LOADVP:
|
||||
case LSO_Enums.Operation_Table.LOADQP:
|
||||
case LSO_Enums.Operation_Table.PUSH:
|
||||
case LSO_Enums.Operation_Table.PUSHS:
|
||||
case LSO_Enums.Operation_Table.PUSHL:
|
||||
case LSO_Enums.Operation_Table.PUSHV:
|
||||
case LSO_Enums.Operation_Table.PUSHQ:
|
||||
case LSO_Enums.Operation_Table.PUSHG:
|
||||
case LSO_Enums.Operation_Table.PUSHGS:
|
||||
case LSO_Enums.Operation_Table.PUSHGL:
|
||||
case LSO_Enums.Operation_Table.PUSHGV:
|
||||
case LSO_Enums.Operation_Table.PUSHGQ:
|
||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
break;
|
||||
// None
|
||||
case LSO_Enums.Operation_Table.PUSHIP:
|
||||
case LSO_Enums.Operation_Table.PUSHBP:
|
||||
case LSO_Enums.Operation_Table.PUSHSP:
|
||||
// Push Stack Top (Memory Address) to stack
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, " + myHeader.SP + ");");
|
||||
Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack");
|
||||
il.Emit(OpCodes.Ldc_I4, myHeader.SP);
|
||||
break;
|
||||
// BYTE
|
||||
case LSO_Enums.Operation_Table.PUSHARGB:
|
||||
Common.SendToDebug("Param1: " + br_read(1)[0]);
|
||||
break;
|
||||
// INTEGER
|
||||
case LSO_Enums.Operation_Table.PUSHARGI:
|
||||
// TODO: What is size of integer?
|
||||
u32p1 = BitConverter.ToUInt32(br_read(4), 0);
|
||||
Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes.Ldc_I4, " + u32p1 + ");");
|
||||
Common.SendToDebug("Param1: " + u32p1);
|
||||
il.Emit(OpCodes.Ldc_I4, u32p1);
|
||||
break;
|
||||
// FLOAT
|
||||
case LSO_Enums.Operation_Table.PUSHARGF:
|
||||
// TODO: What is size of float?
|
||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
break;
|
||||
// STRING
|
||||
case LSO_Enums.Operation_Table.PUSHARGS:
|
||||
string s = Read_String();
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldstr, \"" + s + "\");");
|
||||
Common.SendToDebug("Param1: " + s);
|
||||
il.Emit(OpCodes.Ldstr, s);
|
||||
break;
|
||||
// VECTOR z,y,x
|
||||
case LSO_Enums.Operation_Table.PUSHARGV:
|
||||
Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
break;
|
||||
// ROTATION s,z,y,x
|
||||
case LSO_Enums.Operation_Table.PUSHARGQ:
|
||||
Common.SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
break;
|
||||
// LONG
|
||||
case LSO_Enums.Operation_Table.PUSHARGE:
|
||||
u32p1 = BitConverter.ToUInt32(br_read(4), 0);
|
||||
//Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes., " + u32p1 + ");");
|
||||
Common.SendToDebug("Instruction " + idesc + ": Ignoring (not in use according to doc)");
|
||||
//Common.SendToDebug("Instruction " + idesc + ": Description: Pushes X bytes of $00 onto the stack (used to put space for local variable memory for a call)");
|
||||
Common.SendToDebug("Param1: " + u32p1);
|
||||
//il.Emit(OpCodes.ldc_i4, u32p1);
|
||||
//if (u32p1 > 0) {
|
||||
//for (int _ic=0; _ic < u32p1; _ic++)
|
||||
//{
|
||||
// Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldnull);");
|
||||
// il.Emit(OpCodes.Ldnull);
|
||||
//}
|
||||
break;
|
||||
// BYTE
|
||||
case LSO_Enums.Operation_Table.ADD:
|
||||
bp1 = br_read(1)[0];
|
||||
Common.SendToDebug("Instruction " + idesc + ": Add type: " + ((LSO_Enums.OpCode_Add_TypeDefs)bp1).ToString());
|
||||
Common.SendToDebug("Param1: " + bp1);
|
||||
switch ((LSO_Enums.OpCode_Add_TypeDefs)bp1)
|
||||
{
|
||||
case LSO_Enums.OpCode_Add_TypeDefs.String:
|
||||
Common.SendToDebug("Instruction " + idesc
|
||||
+ ": il.Emit(OpCodes.Call, typeof(System.String).GetMethod(\"Concat\", new Type[] { typeof(object), typeof(object) }));");
|
||||
il.Emit(OpCodes.Call, typeof(System.String).GetMethod
|
||||
("Concat", new Type[] { typeof(object), typeof(object) }));
|
||||
|
||||
break;
|
||||
case LSO_Enums.OpCode_Add_TypeDefs.UInt32:
|
||||
default:
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Add);");
|
||||
il.Emit(OpCodes.Add);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
//il.Emit(OpCodes.Add, p1);
|
||||
break;
|
||||
case LSO_Enums.Operation_Table.SUB:
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Sub);");
|
||||
bp1 = br_read(1)[0];
|
||||
Common.SendToDebug("Param1: " + bp1);
|
||||
il.Emit(OpCodes.Sub);
|
||||
//il.Emit(OpCodes.Sub, p1);
|
||||
break;
|
||||
case LSO_Enums.Operation_Table.MUL:
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Mul);");
|
||||
bp1 = br_read(1)[0];
|
||||
Common.SendToDebug("Param1: " + bp1);
|
||||
il.Emit(OpCodes.Mul);
|
||||
//il.Emit(OpCodes.Mul, p1);
|
||||
break;
|
||||
case LSO_Enums.Operation_Table.DIV:
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Div);");
|
||||
bp1 = br_read(1)[0];
|
||||
Common.SendToDebug("Param1: " + bp1);
|
||||
il.Emit(OpCodes.Div);
|
||||
//il.Emit(OpCodes.Div, p1);
|
||||
break;
|
||||
case LSO_Enums.Operation_Table.EQ:
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ceq);");
|
||||
bp1 = br_read(1)[0];
|
||||
Common.SendToDebug("Param1: " + bp1);
|
||||
il.Emit(OpCodes.Ceq);
|
||||
//il.Emit(OpCodes.Ceq, p1);
|
||||
break;
|
||||
case LSO_Enums.Operation_Table.NEQ:
|
||||
case LSO_Enums.Operation_Table.LEQ:
|
||||
case LSO_Enums.Operation_Table.GEQ:
|
||||
case LSO_Enums.Operation_Table.LESS:
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Clt_Un);");
|
||||
bp1 = br_read(1)[0];
|
||||
Common.SendToDebug("Param1: " + bp1);
|
||||
il.Emit(OpCodes.Clt_Un);
|
||||
//il.Emit(OpCodes.Clt, p1);
|
||||
break;
|
||||
case LSO_Enums.Operation_Table.GREATER:
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Cgt_Un);");
|
||||
bp1 = br_read(1)[0];
|
||||
Common.SendToDebug("Param1: " + bp1);
|
||||
il.Emit(OpCodes.Cgt_Un);
|
||||
//il.Emit(OpCodes.Cgt, p1);
|
||||
break;
|
||||
case LSO_Enums.Operation_Table.MOD:
|
||||
case LSO_Enums.Operation_Table.BOOLOR:
|
||||
bp1 = br_read(1)[0];
|
||||
Common.SendToDebug("Param1: " + bp1);
|
||||
break;
|
||||
// LONG
|
||||
case LSO_Enums.Operation_Table.JUMP:
|
||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
break;
|
||||
// BYTE, LONG
|
||||
case LSO_Enums.Operation_Table.JUMPIF:
|
||||
case LSO_Enums.Operation_Table.JUMPNIF:
|
||||
Common.SendToDebug("Param1: " + br_read(1)[0]);
|
||||
Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
break;
|
||||
// LONG
|
||||
case LSO_Enums.Operation_Table.STATE:
|
||||
bp1 = br_read(1)[0];
|
||||
//il.Emit(OpCodes.Ld); // Load local variable 0 onto stack
|
||||
//il.Emit(OpCodes.Ldc_I4, 0); // Push index position
|
||||
//il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value
|
||||
//il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
|
||||
break;
|
||||
case LSO_Enums.Operation_Table.CALL:
|
||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
break;
|
||||
// BYTE
|
||||
case LSO_Enums.Operation_Table.CAST:
|
||||
bp1 = br_read(1)[0];
|
||||
Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1));
|
||||
Common.SendToDebug("Param1: " + bp1);
|
||||
switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)
|
||||
{
|
||||
case LSO_Enums.OpCode_Cast_TypeDefs.String:
|
||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Calli, typeof(System.Convert).GetMethod(\"ToString\", new Type[] { typeof(object) }));");
|
||||
//il.Emit(OpCodes.Box, typeof (UInt32));
|
||||
il.Emit(OpCodes.Calli, typeof(Common).GetMethod
|
||||
("Cast_ToString", new Type[] { typeof(object) }));
|
||||
|
||||
//il.Emit(OpCodes.Box, typeof(System.UInt32) );
|
||||
//il.Emit(OpCodes.Box, typeof(string));
|
||||
|
||||
//il.Emit(OpCodes.Conv_R8);
|
||||
//il.Emit(OpCodes.Call, typeof(System.Convert).GetMethod
|
||||
// ("ToString", new Type[] { typeof(float) }));
|
||||
|
||||
break;
|
||||
default:
|
||||
Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
// LONG
|
||||
case LSO_Enums.Operation_Table.STACKTOS:
|
||||
case LSO_Enums.Operation_Table.STACKTOL:
|
||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
||||
break;
|
||||
// BYTE
|
||||
case LSO_Enums.Operation_Table.PRINT:
|
||||
case LSO_Enums.Operation_Table.CALLLIB:
|
||||
Common.SendToDebug("Param1: " + br_read(1)[0]);
|
||||
break;
|
||||
// SHORT
|
||||
case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE:
|
||||
// TODO: What is size of short?
|
||||
UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0);
|
||||
Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString());
|
||||
Common.SendToDebug("Param1: " + U16p1);
|
||||
switch ((LSO_Enums.BuiltIn_Functions)U16p1)
|
||||
{
|
||||
case LSO_Enums.BuiltIn_Functions.llSay:
|
||||
Common.SendToDebug("Instruction " + idesc + " " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()
|
||||
+ ": Mapped to internal function");
|
||||
|
||||
//il.Emit(OpCodes.Ldstr, "INTERNAL COMMAND: llSay({0}, \"{1}\"");
|
||||
//il.Emit(OpCodes.Call, typeof(IL_Helper).GetMethod("ReverseFormatString",
|
||||
// new Type[] { typeof(string), typeof(UInt32), typeof(string) }
|
||||
//));
|
||||
|
||||
|
||||
//il.Emit(OpCodes.Pop);
|
||||
//il.Emit(OpCodes.Call,
|
||||
// typeof(Console).GetMethod("WriteLine",
|
||||
// new Type[] { typeof(string) }
|
||||
//));
|
||||
|
||||
|
||||
il.Emit(OpCodes.Call,
|
||||
typeof(Common).GetMethod("SendToLog",
|
||||
new Type[] { typeof(string) }
|
||||
));
|
||||
|
||||
|
||||
|
||||
//il.Emit(OpCodes.Pop);
|
||||
|
||||
//il.Emit(OpCodes.Ldind_I2, 0);
|
||||
|
||||
//il.Emit(OpCodes.Call, typeof(string).GetMethod("Format", new Type[] { typeof(string), typeof(object) }));
|
||||
//il.EmitCalli(OpCodes.Calli,
|
||||
//il.Emit(OpCodes.Call, typeof().GetMethod
|
||||
// ("llSay", new Type[] { typeof(UInt32), typeof(string) }));
|
||||
break;
|
||||
default:
|
||||
Common.SendToDebug("Instruction " + idesc + ": " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + ": INTERNAL COMMAND NOT IMPLEMENTED");
|
||||
break;
|
||||
}
|
||||
|
||||
//Common.SendToDebug("Instruction " + idesc + ": DEBUG: Faking return code:");
|
||||
//Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, 0);");
|
||||
//il.Emit(OpCodes.Ldc_I4, 0);
|
||||
break;
|
||||
|
||||
// RETURN
|
||||
case LSO_Enums.Operation_Table.RETURN:
|
||||
|
||||
Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete.");
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,11 +1,70 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.ScriptEngines.LSL
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
static class LSO_Enums
|
||||
{
|
||||
//public System.Collections.Generic.Dictionary<Byte, Type> OpCode_Add_Types;
|
||||
|
||||
//LSO_Enums() {
|
||||
// OpCode_Add_Types.Add(51, typeof(String));
|
||||
// OpCode_Add_Types.Add(17, typeof(UInt32));
|
||||
//}
|
||||
|
||||
public enum OpCode_Add_TypeDefs
|
||||
{
|
||||
String = 51,
|
||||
UInt32 = 17
|
||||
}
|
||||
public enum OpCode_Cast_TypeDefs
|
||||
{
|
||||
String = 19
|
||||
}
|
||||
|
||||
|
||||
public struct Vector
|
||||
{
|
||||
public UInt32 Z;
|
||||
public UInt32 Y;
|
||||
public UInt32 X;
|
||||
}
|
||||
public struct Rotation
|
||||
{
|
||||
public UInt32 S;
|
||||
public UInt32 Z;
|
||||
public UInt32 Y;
|
||||
public UInt32 X;
|
||||
}
|
||||
|
||||
public enum Variable_Type_Codes
|
||||
{
|
||||
|
|
|
@ -1,22 +1,48 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using OpenSim.Region.Scripting;
|
||||
|
||||
namespace OpenSim.ScriptEngines.LSL
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
class LSO_Parser
|
||||
partial class LSO_Parser
|
||||
{
|
||||
private bool Debug = true;
|
||||
private FileStream fs;
|
||||
private BinaryReader br;
|
||||
private LSO_Struct.Header myHeader;
|
||||
|
||||
private TypeBuilder typeBuilder;
|
||||
private ScriptInfo WorldAPI;
|
||||
private System.Collections.Generic.List<string> EventList = new System.Collections.Generic.List<string>();
|
||||
|
||||
/// <summary>
|
||||
/// Parse LSO file.
|
||||
|
@ -24,12 +50,12 @@ using OpenSim.Region.Scripting;
|
|||
/// TODO: What else does it do?
|
||||
/// </summary>
|
||||
/// <param name="FileName">FileName of LSO ByteCode file</param>
|
||||
public void ParseFile(string FileName, ScriptInfo _WorldAPI, ref TypeBuilder _typeBuilder)
|
||||
public void ParseFile(string FileName, TypeBuilder _typeBuilder)
|
||||
{
|
||||
typeBuilder = _typeBuilder;
|
||||
WorldAPI = _WorldAPI;
|
||||
//WorldAPI = _WorldAPI;
|
||||
// Open
|
||||
SendToDebug("Opening filename: " + FileName);
|
||||
Common.SendToDebug("Opening filename: " + FileName);
|
||||
fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
br = new BinaryReader(fs, Encoding.BigEndianUnicode);
|
||||
|
||||
|
@ -38,7 +64,7 @@ using OpenSim.Region.Scripting;
|
|||
|
||||
|
||||
// HEADER BLOCK
|
||||
SendToDebug("Reading HEADER BLOCK at: 0");
|
||||
Common.SendToDebug("Reading HEADER BLOCK at: 0");
|
||||
fs.Seek(0, SeekOrigin.Begin);
|
||||
myHeader = new LSO_Struct.Header();
|
||||
myHeader.TM = BitConverter.ToUInt32(br_read(4), 0);
|
||||
|
@ -65,50 +91,50 @@ using OpenSim.Region.Scripting;
|
|||
myHeader.NER = BitConverter.ToUInt64(br_read(8), 0);
|
||||
|
||||
// Print Header Block to debug
|
||||
SendToDebug("TM - Top of memory (size): " + myHeader.TM);
|
||||
SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP);
|
||||
SendToDebug("VN - Version number: " + myHeader.VN);
|
||||
SendToDebug("BP - Local Frame Pointer: " + myHeader.BP);
|
||||
SendToDebug("SP - Stack Pointer: " + myHeader.SP);
|
||||
SendToDebug("HR - Heap Register: " + myHeader.HR);
|
||||
SendToDebug("HP - Heap Pointer: " + myHeader.HP);
|
||||
SendToDebug("CS - Current State: " + myHeader.CS);
|
||||
SendToDebug("NS - Next State: " + myHeader.NS);
|
||||
SendToDebug("CE - Current Events: " + myHeader.CE);
|
||||
SendToDebug("IE - In Event: " + myHeader.IE);
|
||||
SendToDebug("ER - Event Register: " + myHeader.ER);
|
||||
SendToDebug("FR - Fault Register: " + myHeader.FR);
|
||||
SendToDebug("SLR - Sleep Register: " + myHeader.SLR);
|
||||
SendToDebug("GVR - Global Variable Register: " + myHeader.GVR);
|
||||
SendToDebug("GFR - Global Function Register: " + myHeader.GFR);
|
||||
SendToDebug("PR - Parameter Register: " + myHeader.PR);
|
||||
SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR);
|
||||
SendToDebug("SR - State Register: " + myHeader.SR);
|
||||
SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE);
|
||||
SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE);
|
||||
SendToDebug("NER - 64-bit Event Register: " + myHeader.NER);
|
||||
SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position);
|
||||
Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM);
|
||||
Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP);
|
||||
Common.SendToDebug("VN - Version number: " + myHeader.VN);
|
||||
Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP);
|
||||
Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP);
|
||||
Common.SendToDebug("HR - Heap Register: " + myHeader.HR);
|
||||
Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP);
|
||||
Common.SendToDebug("CS - Current State: " + myHeader.CS);
|
||||
Common.SendToDebug("NS - Next State: " + myHeader.NS);
|
||||
Common.SendToDebug("CE - Current Events: " + myHeader.CE);
|
||||
Common.SendToDebug("IE - In Event: " + myHeader.IE);
|
||||
Common.SendToDebug("ER - Event Register: " + myHeader.ER);
|
||||
Common.SendToDebug("FR - Fault Register: " + myHeader.FR);
|
||||
Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR);
|
||||
Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR);
|
||||
Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR);
|
||||
Common.SendToDebug("PR - Parameter Register: " + myHeader.PR);
|
||||
Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR);
|
||||
Common.SendToDebug("SR - State Register: " + myHeader.SR);
|
||||
Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE);
|
||||
Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE);
|
||||
Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER);
|
||||
Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position);
|
||||
|
||||
// STATIC BLOCK
|
||||
SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR);
|
||||
Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR);
|
||||
fs.Seek(myHeader.GVR, SeekOrigin.Begin);
|
||||
int StaticBlockCount = 0;
|
||||
// Read function blocks until we hit GFR
|
||||
while (fs.Position < myHeader.GFR)
|
||||
{
|
||||
StaticBlockCount++;
|
||||
SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position);
|
||||
Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position);
|
||||
//fs.Seek(myHeader.GVR, SeekOrigin.Begin);
|
||||
LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock();
|
||||
myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0);
|
||||
myStaticBlock.ObjectType = br_read(1)[0];
|
||||
SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString());
|
||||
Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString());
|
||||
myStaticBlock.Unknown = br_read(1)[0];
|
||||
// Size of datatype varies
|
||||
if (myStaticBlock.ObjectType != 0)
|
||||
myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType));
|
||||
}
|
||||
SendToDebug("Number of Static Blocks read: " + StaticBlockCount);
|
||||
Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount);
|
||||
|
||||
|
||||
// FUNCTION BLOCK
|
||||
|
@ -117,22 +143,22 @@ using OpenSim.Region.Scripting;
|
|||
if (myHeader.GFR == myHeader.SR)
|
||||
{
|
||||
// If GFR and SR are at same position then there is no fuction block
|
||||
SendToDebug("No FUNCTION BLOCK found");
|
||||
Common.SendToDebug("No FUNCTION BLOCK found");
|
||||
} else {
|
||||
SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR);
|
||||
Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR);
|
||||
fs.Seek(myHeader.GFR, SeekOrigin.Begin);
|
||||
myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0);
|
||||
SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount);
|
||||
Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount);
|
||||
if (myFunctionBlock.FunctionCount > 0)
|
||||
{
|
||||
myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount];
|
||||
for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
|
||||
{
|
||||
SendToDebug("Reading function " + i + " at: " + fs.Position);
|
||||
Common.SendToDebug("Reading function " + i + " at: " + fs.Position);
|
||||
// TODO: ADD TO FUNCTION LIST (How do we identify it later?)
|
||||
// Note! Absolute position
|
||||
myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR;
|
||||
SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]);
|
||||
Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -140,7 +166,7 @@ using OpenSim.Region.Scripting;
|
|||
|
||||
// STATE FRAME BLOCK
|
||||
// Always right after FUNCTION BLOCK
|
||||
SendToDebug("Reading STATE BLOCK at: " + myHeader.SR);
|
||||
Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR);
|
||||
fs.Seek(myHeader.SR, SeekOrigin.Begin);
|
||||
LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock();
|
||||
myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0);
|
||||
|
@ -150,12 +176,12 @@ using OpenSim.Region.Scripting;
|
|||
myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount];
|
||||
for (int i = 0; i < myStateFrameBlock.StateCount; i++)
|
||||
{
|
||||
SendToDebug("Reading STATE POINTER BLOCK " + (i+1) + " at: " + fs.Position);
|
||||
Common.SendToDebug("Reading STATE POINTER BLOCK " + (i+1) + " at: " + fs.Position);
|
||||
// Position is relative to state frame
|
||||
myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0);
|
||||
myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8));
|
||||
SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location);
|
||||
SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count);
|
||||
Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location);
|
||||
Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count);
|
||||
|
||||
//// Read STATE BLOCK
|
||||
//long CurPos = fs.Position;
|
||||
|
@ -175,7 +201,7 @@ using OpenSim.Region.Scripting;
|
|||
{
|
||||
|
||||
fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin);
|
||||
SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position);
|
||||
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position);
|
||||
|
||||
// READ: STATE BLOCK HEADER
|
||||
myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock();
|
||||
|
@ -183,9 +209,9 @@ using OpenSim.Region.Scripting;
|
|||
myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0);
|
||||
myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0];
|
||||
myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note
|
||||
SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos);
|
||||
SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize);
|
||||
SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos);
|
||||
Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos);
|
||||
Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize);
|
||||
Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos);
|
||||
|
||||
// We need to count number of bits flagged in EventMask?
|
||||
|
||||
|
@ -202,11 +228,11 @@ using OpenSim.Region.Scripting;
|
|||
{
|
||||
// We got an event
|
||||
// READ: STATE BLOCK HANDLER
|
||||
SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position);
|
||||
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position);
|
||||
myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0);
|
||||
myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0);
|
||||
SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer);
|
||||
SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize );
|
||||
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer);
|
||||
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -224,7 +250,7 @@ using OpenSim.Region.Scripting;
|
|||
// myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount];
|
||||
// for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
|
||||
// {
|
||||
// SendToDebug("Reading Function Code Chunk " + i);
|
||||
// Common.SendToDebug("Reading Function Code Chunk " + i);
|
||||
// myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]);
|
||||
// }
|
||||
|
||||
|
@ -244,32 +270,23 @@ using OpenSim.Region.Scripting;
|
|||
|
||||
if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0)
|
||||
{
|
||||
SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii);
|
||||
Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii);
|
||||
|
||||
|
||||
// Override a Method / Function
|
||||
string eventname = "event_" + (LSO_Enums.Event_Mask_Values)ii;
|
||||
SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod...");
|
||||
MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
|
||||
MethodAttributes.Private | MethodAttributes.Virtual,
|
||||
typeof(void),
|
||||
new Type[] { typeof(object) });
|
||||
string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii;
|
||||
Common.SendToDebug("Event Name: " + eventname);
|
||||
if (Common.IL_ProcessCodeChunks)
|
||||
{
|
||||
EventList.Add(eventname);
|
||||
|
||||
SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder...");
|
||||
typeBuilder.DefineMethodOverride(methodBuilder,
|
||||
typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
|
||||
|
||||
// Create the IL generator
|
||||
|
||||
SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();");
|
||||
ILGenerator il = methodBuilder.GetILGenerator();
|
||||
|
||||
|
||||
LSO_Struct.CodeChunk myECC =
|
||||
GetCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, il, eventname);
|
||||
// JUMP TO CODE PROCESSOR
|
||||
ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -279,13 +296,16 @@ using OpenSim.Region.Scripting;
|
|||
br.Close();
|
||||
fs.Close();
|
||||
|
||||
if (Common.IL_CreateFunctionList)
|
||||
IL_INSERT_FUNCTIONLIST();
|
||||
|
||||
}
|
||||
|
||||
private LSO_Struct.HeapBlock GetHeap(UInt32 pos)
|
||||
{
|
||||
// HEAP BLOCK
|
||||
// TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries)
|
||||
SendToDebug("Reading HEAP BLOCK at: " + pos);
|
||||
Common.SendToDebug("Reading HEAP BLOCK at: " + pos);
|
||||
fs.Seek(pos, SeekOrigin.Begin);
|
||||
|
||||
LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock();
|
||||
|
@ -294,15 +314,12 @@ using OpenSim.Region.Scripting;
|
|||
myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0);
|
||||
myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType));
|
||||
|
||||
SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize);
|
||||
SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString());
|
||||
SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount);
|
||||
Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize);
|
||||
Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString());
|
||||
Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount);
|
||||
|
||||
return myHeapBlock;
|
||||
}
|
||||
|
||||
|
||||
|
||||
private byte[] br_read(int len)
|
||||
{
|
||||
if (len <= 0)
|
||||
|
@ -317,7 +334,7 @@ using OpenSim.Region.Scripting;
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
SendToDebug("Exception: " + e.ToString());
|
||||
Common.SendToDebug("Exception: " + e.ToString());
|
||||
throw (e);
|
||||
}
|
||||
}
|
||||
|
@ -327,7 +344,25 @@ using OpenSim.Region.Scripting;
|
|||
// br.Read(bytes,0, len);
|
||||
// return bytes;
|
||||
//}
|
||||
|
||||
private Type getLLObjectType(byte objectCode)
|
||||
{
|
||||
switch ((LSO_Enums.Variable_Type_Codes)objectCode)
|
||||
{
|
||||
case LSO_Enums.Variable_Type_Codes.Void: return typeof(void);
|
||||
case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32);
|
||||
case LSO_Enums.Variable_Type_Codes.Float: return typeof(float);
|
||||
case LSO_Enums.Variable_Type_Codes.String: return typeof(string);
|
||||
case LSO_Enums.Variable_Type_Codes.Key: return typeof(string);
|
||||
case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector);
|
||||
case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation);
|
||||
case LSO_Enums.Variable_Type_Codes.List:
|
||||
Common.SendToDebug("TODO: List datatype not implemented yet!");
|
||||
return typeof(System.Collections.ArrayList);
|
||||
default:
|
||||
Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object.");
|
||||
return typeof(object);
|
||||
}
|
||||
}
|
||||
private int getObjectSize(byte ObjectType)
|
||||
{
|
||||
switch (ObjectType)
|
||||
|
@ -346,13 +381,6 @@ using OpenSim.Region.Scripting;
|
|||
return 0;
|
||||
}
|
||||
}
|
||||
private void SendToDebug(string Message)
|
||||
{
|
||||
if (Debug == true)
|
||||
Console.WriteLine("Debug: " + Message);
|
||||
}
|
||||
|
||||
|
||||
private string Read_String()
|
||||
{
|
||||
string ret = "";
|
||||
|
@ -366,243 +394,234 @@ using OpenSim.Region.Scripting;
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a code chunk into structure and returns it.
|
||||
/// Reads a code chunk and creates IL
|
||||
/// </summary>
|
||||
/// <param name="pos">Absolute position in file. REMEMBER TO ADD myHeader.GFR!</param>
|
||||
/// <returns></returns>
|
||||
private LSO_Struct.CodeChunk GetCodeChunk(UInt32 pos, ILGenerator il, string eventname)
|
||||
/// <param name="typeBuilder">TypeBuilder for assembly</param>
|
||||
/// <param name="eventname">Name of event (function) to generate</param>
|
||||
private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname)
|
||||
{
|
||||
|
||||
/*
|
||||
* CLR TRY
|
||||
*/
|
||||
//SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()");
|
||||
il.BeginExceptionBlock();
|
||||
|
||||
// Push "Hello World!" string to stack
|
||||
//SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
|
||||
il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname);
|
||||
|
||||
// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
|
||||
//SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
|
||||
il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
||||
("WriteLine", new Type[] { typeof(string) }));
|
||||
|
||||
|
||||
LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk();
|
||||
|
||||
SendToDebug("Reading Function Code Chunk at: " + pos);
|
||||
Common.SendToDebug("Reading Function Code Chunk at: " + pos);
|
||||
fs.Seek(pos, SeekOrigin.Begin);
|
||||
myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0);
|
||||
SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize );
|
||||
Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize );
|
||||
// Read until null
|
||||
myCodeChunk.Comment = Read_String();
|
||||
SendToDebug("Function comment: " + myCodeChunk.Comment);
|
||||
Common.SendToDebug("Function comment: " + myCodeChunk.Comment);
|
||||
myCodeChunk.ReturnType = br_read(1)[0];
|
||||
SendToDebug("Return type: " + (LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType);
|
||||
Common.SendToDebug("Return type #" + myCodeChunk.ReturnType + ": " + (getLLObjectType(myCodeChunk.ReturnType).ToString()));
|
||||
|
||||
// TODO: How to determine number of codechunks -- does this method work?
|
||||
myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List<LSO_Struct.CodeChunkArgument>();
|
||||
byte reader = br_read(1)[0];
|
||||
reader = br_read(1)[0];
|
||||
|
||||
// NOTE ON CODE CHUNK ARGUMENTS
|
||||
// This determins type definition
|
||||
int ccount = 0;
|
||||
while (reader != 0x000)
|
||||
{
|
||||
ccount++;
|
||||
SendToDebug("Reading Code Chunk Argument " + ccount);
|
||||
Common.SendToDebug("Reading Code Chunk Argument " + ccount);
|
||||
LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument();
|
||||
CCA.FunctionReturnType = reader;
|
||||
reader = br_read(1)[0];
|
||||
CCA.NullString = reader;
|
||||
myCodeChunk.CodeChunkArguments.Add(CCA);
|
||||
SendToDebug("Code Chunk Argument " + ccount + " return type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType);
|
||||
Common.SendToDebug("Code Chunk Argument " + ccount + " type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType);
|
||||
}
|
||||
// Create string array
|
||||
Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count];
|
||||
for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
|
||||
{
|
||||
MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType);
|
||||
Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType).ToString());
|
||||
}
|
||||
// End marker is 0x000
|
||||
myCodeChunk.EndMarker = reader;
|
||||
// TODO: How to read and identify following code
|
||||
// TODO: Code is read until a return of some sort is found
|
||||
|
||||
|
||||
//
|
||||
// Emit: START OF METHOD (FUNCTION)
|
||||
//
|
||||
|
||||
Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod...");
|
||||
MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
|
||||
MethodAttributes.Public,
|
||||
typeof(void),
|
||||
MethodArgs);
|
||||
//typeof(void), //getLLObjectType(myCodeChunk.ReturnType),
|
||||
// new Type[] { typeof(object) }, //);
|
||||
|
||||
//Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder...");
|
||||
//typeBuilder.DefineMethodOverride(methodBuilder,
|
||||
// typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
|
||||
|
||||
// Create the IL generator
|
||||
|
||||
Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();");
|
||||
ILGenerator il = methodBuilder.GetILGenerator();
|
||||
|
||||
|
||||
if (Common.IL_UseTryCatch)
|
||||
IL_INSERT_TRY(il, eventname);
|
||||
|
||||
|
||||
|
||||
// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
|
||||
//Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
|
||||
//il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
||||
// ("WriteLine", new Type[] { typeof(string) }));
|
||||
|
||||
//Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);");
|
||||
|
||||
//il.Emit(OpCodes.Ldc_I4_S, 0);
|
||||
for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
|
||||
{
|
||||
Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");");
|
||||
il.Emit(OpCodes.Ldarg, _ic);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//
|
||||
// CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL
|
||||
//
|
||||
bool FoundRet = false;
|
||||
while (FoundRet == false)
|
||||
{
|
||||
//reader = br_read(1)[0];
|
||||
//UInt16 opcode = BitConverter.ToUInt16(br_read(1),0);
|
||||
UInt16 opcode = br_read(1)[0];
|
||||
//long rPos = fs.Position;
|
||||
SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString());
|
||||
switch (opcode)
|
||||
FoundRet = LSL_PROCESS_OPCODE(il);
|
||||
}
|
||||
|
||||
|
||||
if (Common.IL_UseTryCatch)
|
||||
IL_INSERT_END_TRY(il, eventname);
|
||||
|
||||
// Emit: RETURN FROM METHOD
|
||||
il.Emit(OpCodes.Ret);
|
||||
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
private void IL_INSERT_FUNCTIONLIST()
|
||||
{
|
||||
// LONG
|
||||
case (UInt16)LSO_Enums.Operation_Table.POPARG:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STORE:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STORES:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STOREL:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STOREV:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STOREQ:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STOREG:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STOREGS:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STOREGL:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STOREGV:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STOREGQ:
|
||||
case (UInt16)LSO_Enums.Operation_Table.LOADP:
|
||||
case (UInt16)LSO_Enums.Operation_Table.LOADSP:
|
||||
case (UInt16)LSO_Enums.Operation_Table.LOADLP:
|
||||
case (UInt16)LSO_Enums.Operation_Table.LOADVP:
|
||||
case (UInt16)LSO_Enums.Operation_Table.LOADQP:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSH:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHS:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHL:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHV:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHQ:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHG:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHGS:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHGL:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHGV:
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHGQ:
|
||||
SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// BYTE
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHARGB:
|
||||
SendToDebug("Param1: " + br_read(1)[0]);
|
||||
break;
|
||||
// INTEGER
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHARGI:
|
||||
// TODO: What is size of integer?
|
||||
SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// FLOAT
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHARGF:
|
||||
// TODO: What is size of float?
|
||||
SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// STRING
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHARGS:
|
||||
string s = Read_String();
|
||||
SendToDebug("Param1: " + s);
|
||||
il.Emit(OpCodes.Ldstr, s);
|
||||
break;
|
||||
// VECTOR z,y,x
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHARGV:
|
||||
SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// ROTATION s,z,y,x
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHARGQ:
|
||||
SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// LONG
|
||||
case (UInt16)LSO_Enums.Operation_Table.PUSHARGE:
|
||||
SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// BYTE
|
||||
case (UInt16)LSO_Enums.Operation_Table.ADD:
|
||||
case (UInt16)LSO_Enums.Operation_Table.SUB:
|
||||
case (UInt16)LSO_Enums.Operation_Table.MUL:
|
||||
case (UInt16)LSO_Enums.Operation_Table.DIV:
|
||||
case (UInt16)LSO_Enums.Operation_Table.MOD:
|
||||
case (UInt16)LSO_Enums.Operation_Table.EQ:
|
||||
case (UInt16)LSO_Enums.Operation_Table.NEQ:
|
||||
case (UInt16)LSO_Enums.Operation_Table.LEQ:
|
||||
case (UInt16)LSO_Enums.Operation_Table.GEQ:
|
||||
case (UInt16)LSO_Enums.Operation_Table.LESS:
|
||||
case (UInt16)LSO_Enums.Operation_Table.GREATER:
|
||||
case (UInt16)LSO_Enums.Operation_Table.BOOLOR:
|
||||
SendToDebug("Param1: " + br_read(1)[0]);
|
||||
break;
|
||||
// LONG
|
||||
case (UInt16)LSO_Enums.Operation_Table.JUMP:
|
||||
SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// BYTE, LONG
|
||||
case (UInt16)LSO_Enums.Operation_Table.JUMPIF:
|
||||
case (UInt16)LSO_Enums.Operation_Table.JUMPNIF:
|
||||
SendToDebug("Param1: " + br_read(1)[0]);
|
||||
SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// LONG
|
||||
case (UInt16)LSO_Enums.Operation_Table.STATE:
|
||||
case (UInt16)LSO_Enums.Operation_Table.CALL:
|
||||
SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// BYTE
|
||||
case (UInt16)LSO_Enums.Operation_Table.CAST:
|
||||
SendToDebug("Param1: " + br_read(1)[0]);
|
||||
break;
|
||||
// LONG
|
||||
case (UInt16)LSO_Enums.Operation_Table.STACKTOS:
|
||||
case (UInt16)LSO_Enums.Operation_Table.STACKTOL:
|
||||
SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
|
||||
break;
|
||||
// BYTE
|
||||
case (UInt16)LSO_Enums.Operation_Table.PRINT:
|
||||
case (UInt16)LSO_Enums.Operation_Table.CALLLIB:
|
||||
SendToDebug("Param1: " + br_read(1)[0]);
|
||||
break;
|
||||
// SHORT
|
||||
case (UInt16)LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE:
|
||||
// TODO: What is size of short?
|
||||
UInt16 _i = BitConverter.ToUInt16(br_read(2), 0);
|
||||
SendToDebug("Param1: " + _i);
|
||||
switch (_i)
|
||||
|
||||
Common.SendToDebug("Creating function list");
|
||||
|
||||
|
||||
string eventname = "GetFunctions";
|
||||
|
||||
Common.SendToDebug("Creating IL " + eventname);
|
||||
// Define a private String field.
|
||||
//FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public);
|
||||
|
||||
|
||||
//FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private);
|
||||
|
||||
|
||||
|
||||
MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
|
||||
MethodAttributes.Public,
|
||||
typeof(string[]),
|
||||
null);
|
||||
|
||||
//typeBuilder.DefineMethodOverride(methodBuilder,
|
||||
// typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
|
||||
|
||||
ILGenerator il = methodBuilder.GetILGenerator();
|
||||
|
||||
|
||||
|
||||
|
||||
// IL_INSERT_TRY(il, eventname);
|
||||
|
||||
// // Push string to stack
|
||||
// il.Emit(OpCodes.Ldstr, "Inside " + eventname);
|
||||
|
||||
//// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
|
||||
//il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
||||
// ("WriteLine", new Type[] { typeof(string) }));
|
||||
|
||||
//initIL.Emit(OpCodes.Newobj, typeof(string[]));
|
||||
|
||||
//string[] MyArray = new string[2] { "TestItem1" , "TestItem2" };
|
||||
|
||||
il.DeclareLocal(typeof(string[]));
|
||||
|
||||
//il.Emit(OpCodes.Ldarg_0);
|
||||
il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length
|
||||
il.Emit(OpCodes.Newarr, typeof(String)); // create new string array
|
||||
il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack
|
||||
|
||||
for (int lv = 0; lv < EventList.Count; lv++)
|
||||
{
|
||||
case (UInt16)LSO_Enums.BuiltIn_Functions.llSay:
|
||||
il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
||||
("WriteLine", new Type[] { typeof(string) }));
|
||||
break;
|
||||
il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
|
||||
il.Emit(OpCodes.Ldc_I4, lv); // Push index position
|
||||
il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value
|
||||
il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
// RETURN
|
||||
case (UInt16)LSO_Enums.Operation_Table.RETURN:
|
||||
SendToDebug("Last OPCODE was return command. Code chunk execution complete.");
|
||||
FoundRet = true;
|
||||
break;
|
||||
}
|
||||
//fs.Seek(rPos, SeekOrigin.Begin);
|
||||
|
||||
// IL_INSERT_END_TRY(il, eventname);
|
||||
|
||||
il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
|
||||
il.Emit(OpCodes.Ret); // Return
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void IL_INSERT_TRY(ILGenerator il, string eventname)
|
||||
{
|
||||
/*
|
||||
* CLR TRY
|
||||
*/
|
||||
//Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()");
|
||||
il.BeginExceptionBlock();
|
||||
|
||||
// Push "Hello World!" string to stack
|
||||
//Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
|
||||
il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname);
|
||||
|
||||
}
|
||||
|
||||
private void IL_INSERT_END_TRY(ILGenerator il, string eventname)
|
||||
{
|
||||
/*
|
||||
* CATCH
|
||||
*/
|
||||
SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));");
|
||||
Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));");
|
||||
il.BeginCatchBlock(typeof(Exception));
|
||||
|
||||
// Push "Hello World!" string to stack
|
||||
SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
|
||||
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
|
||||
il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": ");
|
||||
|
||||
//call void [mscorlib]System.Console::WriteLine(string)
|
||||
SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
|
||||
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
|
||||
il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
||||
("Write", new Type[] { typeof(string) }));
|
||||
|
||||
//callvirt instance string [mscorlib]System.Exception::get_Message()
|
||||
SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt...");
|
||||
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt...");
|
||||
il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod
|
||||
("get_Message"));
|
||||
|
||||
//call void [mscorlib]System.Console::WriteLine(string)
|
||||
SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
|
||||
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
|
||||
il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
||||
("WriteLine", new Type[] { typeof(string) }));
|
||||
|
||||
/*
|
||||
* CLR END TRY
|
||||
*/
|
||||
//SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();");
|
||||
//Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();");
|
||||
il.EndExceptionBlock();
|
||||
// Push "Return from current method, with return value if present" to stack
|
||||
il.Emit(OpCodes.Ret);
|
||||
|
||||
|
||||
|
||||
return myCodeChunk;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,9 +1,37 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.ScriptEngines.LSL
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
static class LSO_Struct
|
||||
{
|
||||
|
|
|
@ -0,0 +1,366 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
public interface LSL_BuiltIn_Commands_Interface
|
||||
{
|
||||
void llSin();
|
||||
void llCos();
|
||||
void llTan();
|
||||
void llAtan2();
|
||||
void llSqrt();
|
||||
void llPow();
|
||||
void llAbs();
|
||||
void llFabs();
|
||||
void llFrand();
|
||||
void llFloor();
|
||||
void llCeil();
|
||||
void llRound();
|
||||
void llVecMag();
|
||||
void llVecNorm();
|
||||
void llVecDist();
|
||||
void llRot2Euler();
|
||||
void llEuler2Rot();
|
||||
void llAxes2Rot();
|
||||
void llRot2Fwd();
|
||||
void llRot2Left();
|
||||
void llRot2Up();
|
||||
void llRotBetween();
|
||||
void llWhisper();
|
||||
void llSay(UInt32 channelID, string text);
|
||||
void llShout();
|
||||
void llListen();
|
||||
void llListenControl();
|
||||
void llListenRemove();
|
||||
void llSensor();
|
||||
void llSensorRepeat();
|
||||
void llSensorRemove();
|
||||
void llDetectedName();
|
||||
void llDetectedKey();
|
||||
void llDetectedOwner();
|
||||
void llDetectedType();
|
||||
void llDetectedPos();
|
||||
void llDetectedVel();
|
||||
void llDetectedGrab();
|
||||
void llDetectedRot();
|
||||
void llDetectedGroup();
|
||||
void llDetectedLinkNumber();
|
||||
void llDie();
|
||||
void llGround();
|
||||
void llCloud();
|
||||
void llWind();
|
||||
void llSetStatus();
|
||||
void llGetStatus();
|
||||
void llSetScale();
|
||||
void llGetScale();
|
||||
void llSetColor();
|
||||
void llGetAlpha();
|
||||
void llSetAlpha();
|
||||
void llGetColor();
|
||||
void llSetTexture();
|
||||
void llScaleTexture();
|
||||
void llOffsetTexture();
|
||||
void llRotateTexture();
|
||||
void llGetTexture();
|
||||
void llSetPos();
|
||||
void llGetPos();
|
||||
void llGetLocalPos();
|
||||
void llSetRot();
|
||||
void llGetRot();
|
||||
void llGetLocalRot();
|
||||
void llSetForce();
|
||||
void llGetForce();
|
||||
void llTarget();
|
||||
void llTargetRemove();
|
||||
void llRotTarget();
|
||||
void llRotTargetRemove();
|
||||
void llMoveToTarget();
|
||||
void llStopMoveToTarget();
|
||||
void llApplyImpulse();
|
||||
void llApplyRotationalImpulse();
|
||||
void llSetTorque();
|
||||
void llGetTorque();
|
||||
void llSetForceAndTorque();
|
||||
void llGetVel();
|
||||
void llGetAccel();
|
||||
void llGetOmega();
|
||||
void llGetTimeOfDay();
|
||||
void llGetWallclock();
|
||||
void llGetTime();
|
||||
void llResetTime();
|
||||
void llGetAndResetTime();
|
||||
void llSound();
|
||||
void llPlaySound();
|
||||
void llLoopSound();
|
||||
void llLoopSoundMaster();
|
||||
void llLoopSoundSlave();
|
||||
void llPlaySoundSlave();
|
||||
void llTriggerSound();
|
||||
void llStopSound();
|
||||
void llPreloadSound();
|
||||
void llGetSubString();
|
||||
void llDeleteSubString();
|
||||
void llInsertString();
|
||||
void llToUpper();
|
||||
void llToLower();
|
||||
void llGiveMoney();
|
||||
void llMakeExplosion();
|
||||
void llMakeFountain();
|
||||
void llMakeSmoke();
|
||||
void llMakeFire();
|
||||
void llRezObject();
|
||||
void llLookAt();
|
||||
void llStopLookAt();
|
||||
void llSetTimerEvent();
|
||||
void llSleep();
|
||||
void llGetMass();
|
||||
void llCollisionFilter();
|
||||
void llTakeControls();
|
||||
void llReleaseControls();
|
||||
void llAttachToAvatar();
|
||||
void llDetachFromAvatar();
|
||||
void llTakeCamera();
|
||||
void llReleaseCamera();
|
||||
void llGetOwner();
|
||||
void llInstantMessage();
|
||||
void llEmail();
|
||||
void llGetNextEmail();
|
||||
void llGetKey();
|
||||
void llSetBuoyancy();
|
||||
void llSetHoverHeight();
|
||||
void llStopHover();
|
||||
void llMinEventDelay();
|
||||
void llSoundPreload();
|
||||
void llRotLookAt();
|
||||
void llStringLength();
|
||||
void llStartAnimation();
|
||||
void llStopAnimation();
|
||||
void llPointAt();
|
||||
void llStopPointAt();
|
||||
void llTargetOmega();
|
||||
void llGetStartParameter();
|
||||
void llGodLikeRezObject();
|
||||
void llRequestPermissions();
|
||||
void llGetPermissionsKey();
|
||||
void llGetPermissions();
|
||||
void llGetLinkNumber();
|
||||
void llSetLinkColor();
|
||||
void llCreateLink();
|
||||
void llBreakLink();
|
||||
void llBreakAllLinks();
|
||||
void llGetLinkKey();
|
||||
void llGetLinkName();
|
||||
void llGetInventoryNumber();
|
||||
void llGetInventoryName();
|
||||
void llSetScriptState();
|
||||
void llGetEnergy();
|
||||
void llGiveInventory();
|
||||
void llRemoveInventory();
|
||||
void llSetText();
|
||||
void llWater();
|
||||
void llPassTouches();
|
||||
void llRequestAgentData();
|
||||
void llRequestInventoryData();
|
||||
void llSetDamage();
|
||||
void llTeleportAgentHome();
|
||||
void llModifyLand();
|
||||
void llCollisionSound();
|
||||
void llCollisionSprite();
|
||||
void llGetAnimation();
|
||||
void llResetScript();
|
||||
void llMessageLinked();
|
||||
void llPushObject();
|
||||
void llPassCollisions();
|
||||
void llGetScriptName();
|
||||
void llGetNumberOfSides();
|
||||
void llAxisAngle2Rot();
|
||||
void llRot2Axis();
|
||||
void llRot2Angle();
|
||||
void llAcos();
|
||||
void llAsin();
|
||||
void llAngleBetween();
|
||||
void llGetInventoryKey();
|
||||
void llAllowInventoryDrop();
|
||||
void llGetSunDirection();
|
||||
void llGetTextureOffset();
|
||||
void llGetTextureScale();
|
||||
void llGetTextureRot();
|
||||
void llSubStringIndex();
|
||||
void llGetOwnerKey();
|
||||
void llGetCenterOfMass();
|
||||
void llListSort();
|
||||
void llGetListLength();
|
||||
void llList2Integer();
|
||||
void llList2Float();
|
||||
void llList2String();
|
||||
void llList2Key();
|
||||
void llList2Vector();
|
||||
void llList2Rot();
|
||||
void llList2List();
|
||||
void llDeleteSubList();
|
||||
void llGetListEntryType();
|
||||
void llList2CSV();
|
||||
void llCSV2List();
|
||||
void llListRandomize();
|
||||
void llList2ListStrided();
|
||||
void llGetRegionCorner();
|
||||
void llListInsertList();
|
||||
void llListFindList();
|
||||
void llGetObjectName();
|
||||
void llSetObjectName();
|
||||
void llGetDate();
|
||||
void llEdgeOfWorld();
|
||||
void llGetAgentInfo();
|
||||
void llAdjustSoundVolume();
|
||||
void llSetSoundQueueing();
|
||||
void llSetSoundRadius();
|
||||
void llKey2Name();
|
||||
void llSetTextureAnim();
|
||||
void llTriggerSoundLimited();
|
||||
void llEjectFromLand();
|
||||
void llParseString2List();
|
||||
void llOverMyLand();
|
||||
void llGetLandOwnerAt();
|
||||
void llGetNotecardLine();
|
||||
void llGetAgentSize();
|
||||
void llSameGroup();
|
||||
void llUnSit();
|
||||
void llGroundSlope();
|
||||
void llGroundNormal();
|
||||
void llGroundContour();
|
||||
void llGetAttached();
|
||||
void llGetFreeMemory();
|
||||
void llGetRegionName();
|
||||
void llGetRegionTimeDilation();
|
||||
void llGetRegionFPS();
|
||||
void llParticleSystem();
|
||||
void llGroundRepel();
|
||||
void llGiveInventoryList();
|
||||
void llSetVehicleType();
|
||||
void llSetVehicleFloatParam();
|
||||
void llSetVehicleVectorParam();
|
||||
void llSetVehicleRotationParam();
|
||||
void llSetVehicleFlags();
|
||||
void llRemoveVehicleFlags();
|
||||
void llSitTarget();
|
||||
void llAvatarOnSitTarget();
|
||||
void llAddToLandPassList();
|
||||
void llSetTouchText();
|
||||
void llSetSitText();
|
||||
void llSetCameraEyeOffset();
|
||||
void llSetCameraAtOffset();
|
||||
void llDumpList2String();
|
||||
void llScriptDanger();
|
||||
void llDialog();
|
||||
void llVolumeDetect();
|
||||
void llResetOtherScript();
|
||||
void llGetScriptState();
|
||||
void llRemoteLoadScript();
|
||||
void llSetRemoteScriptAccessPin();
|
||||
void llRemoteLoadScriptPin();
|
||||
void llOpenRemoteDataChannel();
|
||||
void llSendRemoteData();
|
||||
void llRemoteDataReply();
|
||||
void llCloseRemoteDataChannel();
|
||||
void llMD5String();
|
||||
void llSetPrimitiveParams();
|
||||
void llStringToBase64();
|
||||
void llBase64ToString();
|
||||
void llXorBase64Strings();
|
||||
void llRemoteDataSetRegion();
|
||||
void llLog10();
|
||||
void llLog();
|
||||
void llGetAnimationList();
|
||||
void llSetParcelMusicURL();
|
||||
void llGetRootPosition();
|
||||
void llGetRootRotation();
|
||||
void llGetObjectDesc();
|
||||
void llSetObjectDesc();
|
||||
void llGetCreator();
|
||||
void llGetTimestamp();
|
||||
void llSetLinkAlpha();
|
||||
void llGetNumberOfPrims();
|
||||
void llGetNumberOfNotecardLines();
|
||||
void llGetBoundingBox();
|
||||
void llGetGeometricCenter();
|
||||
void llGetPrimitiveParams();
|
||||
void llIntegerToBase64();
|
||||
void llBase64ToInteger();
|
||||
void llGetGMTclock();
|
||||
void llGetSimulatorHostname();
|
||||
void llSetLocalRot();
|
||||
void llParseStringKeepNulls();
|
||||
void llRezAtRoot();
|
||||
void llGetObjectPermMask();
|
||||
void llSetObjectPermMask();
|
||||
void llGetInventoryPermMask();
|
||||
void llSetInventoryPermMask();
|
||||
void llGetInventoryCreator();
|
||||
void llOwnerSay();
|
||||
void llRequestSimulatorData();
|
||||
void llForceMouselook();
|
||||
void llGetObjectMass();
|
||||
void llListReplaceList();
|
||||
void llLoadURL();
|
||||
void llParcelMediaCommandList();
|
||||
void llParcelMediaQuery();
|
||||
void llModPow();
|
||||
void llGetInventoryType();
|
||||
void llSetPayPrice();
|
||||
void llGetCameraPos();
|
||||
void llGetCameraRot();
|
||||
void llSetPrimURL();
|
||||
void llRefreshPrimURL();
|
||||
void llEscapeURL();
|
||||
void llUnescapeURL();
|
||||
void llMapDestination();
|
||||
void llAddToLandBanList();
|
||||
void llRemoveFromLandPassList();
|
||||
void llRemoveFromLandBanList();
|
||||
void llSetCameraParams();
|
||||
void llClearCameraParams();
|
||||
void llListStatistics();
|
||||
void llGetUnixTime();
|
||||
void llGetParcelFlags();
|
||||
void llGetRegionFlags();
|
||||
void llXorBase64StringsCorrect();
|
||||
void llHTTPRequest();
|
||||
void llResetLandBanList();
|
||||
void llResetLandPassList();
|
||||
void llGetParcelPrimCount();
|
||||
void llGetParcelPrimOwners();
|
||||
void llGetObjectPrimCount();
|
||||
void llGetParcelMaxPrims();
|
||||
void llGetParcelDetails();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,377 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Scripting.LSL
|
||||
{
|
||||
public class LSL_BuiltIn_Commands_TestImplementation: LSL_BuiltIn_Commands_Interface
|
||||
{
|
||||
public LSL_BuiltIn_Commands_TestImplementation()
|
||||
{
|
||||
Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object");
|
||||
}
|
||||
|
||||
public void llSin() { }
|
||||
public void llCos() { }
|
||||
public void llTan() { }
|
||||
public void llAtan2() { }
|
||||
public void llSqrt() { }
|
||||
public void llPow() { }
|
||||
public void llAbs() { }
|
||||
public void llFabs() { }
|
||||
public void llFrand() { }
|
||||
public void llFloor() { }
|
||||
public void llCeil() { }
|
||||
public void llRound() { }
|
||||
public void llVecMag() { }
|
||||
public void llVecNorm() { }
|
||||
public void llVecDist() { }
|
||||
public void llRot2Euler() { }
|
||||
public void llEuler2Rot() { }
|
||||
public void llAxes2Rot() { }
|
||||
public void llRot2Fwd() { }
|
||||
public void llRot2Left() { }
|
||||
public void llRot2Up() { }
|
||||
public void llRotBetween() { }
|
||||
public void llWhisper() { }
|
||||
public void llSay(UInt32 channelID, string text)
|
||||
{
|
||||
Common.SendToDebug("INTERNAL FUNCTION llSay(" + channelID + ", \"" + text + "\");");
|
||||
}
|
||||
public void llShout() { }
|
||||
public void llListen() { }
|
||||
public void llListenControl() { }
|
||||
public void llListenRemove() { }
|
||||
public void llSensor() { }
|
||||
public void llSensorRepeat() { }
|
||||
public void llSensorRemove() { }
|
||||
public void llDetectedName() { }
|
||||
public void llDetectedKey() { }
|
||||
public void llDetectedOwner() { }
|
||||
public void llDetectedType() { }
|
||||
public void llDetectedPos() { }
|
||||
public void llDetectedVel() { }
|
||||
public void llDetectedGrab() { }
|
||||
public void llDetectedRot() { }
|
||||
public void llDetectedGroup() { }
|
||||
public void llDetectedLinkNumber() { }
|
||||
public void llDie() { }
|
||||
public void llGround() { }
|
||||
public void llCloud() { }
|
||||
public void llWind() { }
|
||||
public void llSetStatus() { }
|
||||
public void llGetStatus() { }
|
||||
public void llSetScale() { }
|
||||
public void llGetScale() { }
|
||||
public void llSetColor() { }
|
||||
public void llGetAlpha() { }
|
||||
public void llSetAlpha() { }
|
||||
public void llGetColor() { }
|
||||
public void llSetTexture() { }
|
||||
public void llScaleTexture() { }
|
||||
public void llOffsetTexture() { }
|
||||
public void llRotateTexture() { }
|
||||
public void llGetTexture() { }
|
||||
public void llSetPos() { }
|
||||
public void llGetPos() { }
|
||||
public void llGetLocalPos() { }
|
||||
public void llSetRot() { }
|
||||
public void llGetRot() { }
|
||||
public void llGetLocalRot() { }
|
||||
public void llSetForce() { }
|
||||
public void llGetForce() { }
|
||||
public void llTarget() { }
|
||||
public void llTargetRemove() { }
|
||||
public void llRotTarget() { }
|
||||
public void llRotTargetRemove() { }
|
||||
public void llMoveToTarget() { }
|
||||
public void llStopMoveToTarget() { }
|
||||
public void llApplyImpulse() { }
|
||||
public void llApplyRotationalImpulse() { }
|
||||
public void llSetTorque() { }
|
||||
public void llGetTorque() { }
|
||||
public void llSetForceAndTorque() { }
|
||||
public void llGetVel() { }
|
||||
public void llGetAccel() { }
|
||||
public void llGetOmega() { }
|
||||
public void llGetTimeOfDay() { }
|
||||
public void llGetWallclock() { }
|
||||
public void llGetTime() { }
|
||||
public void llResetTime() { }
|
||||
public void llGetAndResetTime() { }
|
||||
public void llSound() { }
|
||||
public void llPlaySound() { }
|
||||
public void llLoopSound() { }
|
||||
public void llLoopSoundMaster() { }
|
||||
public void llLoopSoundSlave() { }
|
||||
public void llPlaySoundSlave() { }
|
||||
public void llTriggerSound() { }
|
||||
public void llStopSound() { }
|
||||
public void llPreloadSound() { }
|
||||
public void llGetSubString() { }
|
||||
public void llDeleteSubString() { }
|
||||
public void llInsertString() { }
|
||||
public void llToUpper() { }
|
||||
public void llToLower() { }
|
||||
public void llGiveMoney() { }
|
||||
public void llMakeExplosion() { }
|
||||
public void llMakeFountain() { }
|
||||
public void llMakeSmoke() { }
|
||||
public void llMakeFire() { }
|
||||
public void llRezObject() { }
|
||||
public void llLookAt() { }
|
||||
public void llStopLookAt() { }
|
||||
public void llSetTimerEvent() { }
|
||||
public void llSleep() { }
|
||||
public void llGetMass() { }
|
||||
public void llCollisionFilter() { }
|
||||
public void llTakeControls() { }
|
||||
public void llReleaseControls() { }
|
||||
public void llAttachToAvatar() { }
|
||||
public void llDetachFromAvatar() { }
|
||||
public void llTakeCamera() { }
|
||||
public void llReleaseCamera() { }
|
||||
public void llGetOwner() { }
|
||||
public void llInstantMessage() { }
|
||||
public void llEmail() { }
|
||||
public void llGetNextEmail() { }
|
||||
public void llGetKey() { }
|
||||
public void llSetBuoyancy() { }
|
||||
public void llSetHoverHeight() { }
|
||||
public void llStopHover() { }
|
||||
public void llMinEventDelay() { }
|
||||
public void llSoundPreload() { }
|
||||
public void llRotLookAt() { }
|
||||
public void llStringLength() { }
|
||||
public void llStartAnimation() { }
|
||||
public void llStopAnimation() { }
|
||||
public void llPointAt() { }
|
||||
public void llStopPointAt() { }
|
||||
public void llTargetOmega() { }
|
||||
public void llGetStartParameter() { }
|
||||
public void llGodLikeRezObject() { }
|
||||
public void llRequestPermissions() { }
|
||||
public void llGetPermissionsKey() { }
|
||||
public void llGetPermissions() { }
|
||||
public void llGetLinkNumber() { }
|
||||
public void llSetLinkColor() { }
|
||||
public void llCreateLink() { }
|
||||
public void llBreakLink() { }
|
||||
public void llBreakAllLinks() { }
|
||||
public void llGetLinkKey() { }
|
||||
public void llGetLinkName() { }
|
||||
public void llGetInventoryNumber() { }
|
||||
public void llGetInventoryName() { }
|
||||
public void llSetScriptState() { }
|
||||
public void llGetEnergy() { }
|
||||
public void llGiveInventory() { }
|
||||
public void llRemoveInventory() { }
|
||||
public void llSetText() { }
|
||||
public void llWater() { }
|
||||
public void llPassTouches() { }
|
||||
public void llRequestAgentData() { }
|
||||
public void llRequestInventoryData() { }
|
||||
public void llSetDamage() { }
|
||||
public void llTeleportAgentHome() { }
|
||||
public void llModifyLand() { }
|
||||
public void llCollisionSound() { }
|
||||
public void llCollisionSprite() { }
|
||||
public void llGetAnimation() { }
|
||||
public void llResetScript() { }
|
||||
public void llMessageLinked() { }
|
||||
public void llPushObject() { }
|
||||
public void llPassCollisions() { }
|
||||
public void llGetScriptName() { }
|
||||
public void llGetNumberOfSides() { }
|
||||
public void llAxisAngle2Rot() { }
|
||||
public void llRot2Axis() { }
|
||||
public void llRot2Angle() { }
|
||||
public void llAcos() { }
|
||||
public void llAsin() { }
|
||||
public void llAngleBetween() { }
|
||||
public void llGetInventoryKey() { }
|
||||
public void llAllowInventoryDrop() { }
|
||||
public void llGetSunDirection() { }
|
||||
public void llGetTextureOffset() { }
|
||||
public void llGetTextureScale() { }
|
||||
public void llGetTextureRot() { }
|
||||
public void llSubStringIndex() { }
|
||||
public void llGetOwnerKey() { }
|
||||
public void llGetCenterOfMass() { }
|
||||
public void llListSort() { }
|
||||
public void llGetListLength() { }
|
||||
public void llList2Integer() { }
|
||||
public void llList2Float() { }
|
||||
public void llList2String() { }
|
||||
public void llList2Key() { }
|
||||
public void llList2Vector() { }
|
||||
public void llList2Rot() { }
|
||||
public void llList2List() { }
|
||||
public void llDeleteSubList() { }
|
||||
public void llGetListEntryType() { }
|
||||
public void llList2CSV() { }
|
||||
public void llCSV2List() { }
|
||||
public void llListRandomize() { }
|
||||
public void llList2ListStrided() { }
|
||||
public void llGetRegionCorner() { }
|
||||
public void llListInsertList() { }
|
||||
public void llListFindList() { }
|
||||
public void llGetObjectName() { }
|
||||
public void llSetObjectName() { }
|
||||
public void llGetDate() { }
|
||||
public void llEdgeOfWorld() { }
|
||||
public void llGetAgentInfo() { }
|
||||
public void llAdjustSoundVolume() { }
|
||||
public void llSetSoundQueueing() { }
|
||||
public void llSetSoundRadius() { }
|
||||
public void llKey2Name() { }
|
||||
public void llSetTextureAnim() { }
|
||||
public void llTriggerSoundLimited() { }
|
||||
public void llEjectFromLand() { }
|
||||
public void llParseString2List() { }
|
||||
public void llOverMyLand() { }
|
||||
public void llGetLandOwnerAt() { }
|
||||
public void llGetNotecardLine() { }
|
||||
public void llGetAgentSize() { }
|
||||
public void llSameGroup() { }
|
||||
public void llUnSit() { }
|
||||
public void llGroundSlope() { }
|
||||
public void llGroundNormal() { }
|
||||
public void llGroundContour() { }
|
||||
public void llGetAttached() { }
|
||||
public void llGetFreeMemory() { }
|
||||
public void llGetRegionName() { }
|
||||
public void llGetRegionTimeDilation() { }
|
||||
public void llGetRegionFPS() { }
|
||||
public void llParticleSystem() { }
|
||||
public void llGroundRepel() { }
|
||||
public void llGiveInventoryList() { }
|
||||
public void llSetVehicleType() { }
|
||||
public void llSetVehicleFloatParam() { }
|
||||
public void llSetVehicleVectorParam() { }
|
||||
public void llSetVehicleRotationParam() { }
|
||||
public void llSetVehicleFlags() { }
|
||||
public void llRemoveVehicleFlags() { }
|
||||
public void llSitTarget() { }
|
||||
public void llAvatarOnSitTarget() { }
|
||||
public void llAddToLandPassList() { }
|
||||
public void llSetTouchText() { }
|
||||
public void llSetSitText() { }
|
||||
public void llSetCameraEyeOffset() { }
|
||||
public void llSetCameraAtOffset() { }
|
||||
public void llDumpList2String() { }
|
||||
public void llScriptDanger() { }
|
||||
public void llDialog() { }
|
||||
public void llVolumeDetect() { }
|
||||
public void llResetOtherScript() { }
|
||||
public void llGetScriptState() { }
|
||||
public void llRemoteLoadScript() { }
|
||||
public void llSetRemoteScriptAccessPin() { }
|
||||
public void llRemoteLoadScriptPin() { }
|
||||
public void llOpenRemoteDataChannel() { }
|
||||
public void llSendRemoteData() { }
|
||||
public void llRemoteDataReply() { }
|
||||
public void llCloseRemoteDataChannel() { }
|
||||
public void llMD5String() { }
|
||||
public void llSetPrimitiveParams() { }
|
||||
public void llStringToBase64() { }
|
||||
public void llBase64ToString() { }
|
||||
public void llXorBase64Strings() { }
|
||||
public void llRemoteDataSetRegion() { }
|
||||
public void llLog10() { }
|
||||
public void llLog() { }
|
||||
public void llGetAnimationList() { }
|
||||
public void llSetParcelMusicURL() { }
|
||||
public void llGetRootPosition() { }
|
||||
public void llGetRootRotation() { }
|
||||
public void llGetObjectDesc() { }
|
||||
public void llSetObjectDesc() { }
|
||||
public void llGetCreator() { }
|
||||
public void llGetTimestamp() { }
|
||||
public void llSetLinkAlpha() { }
|
||||
public void llGetNumberOfPrims() { }
|
||||
public void llGetNumberOfNotecardLines() { }
|
||||
public void llGetBoundingBox() { }
|
||||
public void llGetGeometricCenter() { }
|
||||
public void llGetPrimitiveParams() { }
|
||||
public void llIntegerToBase64() { }
|
||||
public void llBase64ToInteger() { }
|
||||
public void llGetGMTclock() { }
|
||||
public void llGetSimulatorHostname() { }
|
||||
public void llSetLocalRot() { }
|
||||
public void llParseStringKeepNulls() { }
|
||||
public void llRezAtRoot() { }
|
||||
public void llGetObjectPermMask() { }
|
||||
public void llSetObjectPermMask() { }
|
||||
public void llGetInventoryPermMask() { }
|
||||
public void llSetInventoryPermMask() { }
|
||||
public void llGetInventoryCreator() { }
|
||||
public void llOwnerSay() { }
|
||||
public void llRequestSimulatorData() { }
|
||||
public void llForceMouselook() { }
|
||||
public void llGetObjectMass() { }
|
||||
public void llListReplaceList() { }
|
||||
public void llLoadURL() { }
|
||||
public void llParcelMediaCommandList() { }
|
||||
public void llParcelMediaQuery() { }
|
||||
public void llModPow() { }
|
||||
public void llGetInventoryType() { }
|
||||
public void llSetPayPrice() { }
|
||||
public void llGetCameraPos() { }
|
||||
public void llGetCameraRot() { }
|
||||
public void llSetPrimURL() { }
|
||||
public void llRefreshPrimURL() { }
|
||||
public void llEscapeURL() { }
|
||||
public void llUnescapeURL() { }
|
||||
public void llMapDestination() { }
|
||||
public void llAddToLandBanList() { }
|
||||
public void llRemoveFromLandPassList() { }
|
||||
public void llRemoveFromLandBanList() { }
|
||||
public void llSetCameraParams() { }
|
||||
public void llClearCameraParams() { }
|
||||
public void llListStatistics() { }
|
||||
public void llGetUnixTime() { }
|
||||
public void llGetParcelFlags() { }
|
||||
public void llGetRegionFlags() { }
|
||||
public void llXorBase64StringsCorrect() { }
|
||||
public void llHTTPRequest() { }
|
||||
public void llResetLandBanList() { }
|
||||
public void llResetLandPassList() { }
|
||||
public void llGetParcelPrimCount() { }
|
||||
public void llGetParcelPrimOwners() { }
|
||||
public void llGetObjectPrimCount() { }
|
||||
public void llGetParcelMaxPrims() { }
|
||||
public void llGetParcelDetails() { }
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.Environment;
|
||||
using OpenSim.Region.Interfaces;
|
||||
using OpenSim.Framework.Console;
|
||||
using libsecondlife;
|
||||
|
||||
using Db4objects.Db4o;
|
||||
|
||||
namespace OpenSim.DataStore.NullStorage
|
||||
{
|
||||
public class DB4oDataStore : IRegionDataStore
|
||||
{
|
||||
private IObjectContainer db;
|
||||
|
||||
public void Initialise(string dbfile, string dbname)
|
||||
{
|
||||
db = Db4oFactory.OpenFile(dbfile);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
public void StoreObject(SceneObject obj)
|
||||
{
|
||||
db.Set(obj);
|
||||
}
|
||||
|
||||
public void RemoveObject(LLUUID obj)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public List<SceneObject> LoadObjects()
|
||||
{
|
||||
return new List<SceneObject>();
|
||||
}
|
||||
|
||||
public void StoreTerrain(double[,] ter)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public double[,] LoadTerrain()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void RemoveParcel(uint id)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void StoreParcel(OpenSim.Region.Environment.Parcel parcel)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public List<OpenSim.Region.Environment.Parcel> LoadParcels()
|
||||
{
|
||||
return new List<OpenSim.Region.Environment.Parcel>();
|
||||
}
|
||||
|
||||
public void Shutdown()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.DataStore.DB4o")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.DataStore.DB4o")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
Loading…
Reference in New Issue