* Added a few more packets to ClientView. Added tendons to the Skeletal Groups Module, made it shared to save on threads.
parent
9be5f9d6cc
commit
ac60382599
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@ -451,6 +451,10 @@ namespace OpenSim.Framework
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event Action<IClientAPI> OnRequestAvatarsData;
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event Action<IClientAPI> OnRequestAvatarsData;
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event AddNewPrim OnAddPrim;
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event AddNewPrim OnAddPrim;
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event FetchInventory OnAgentDataUpdateRequest;
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event FetchInventory OnUserInfoRequest;
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event TeleportLocationRequest OnSetStartLocationRequest;
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event RequestGodlikePowers OnRequestGodlikePowers;
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event RequestGodlikePowers OnRequestGodlikePowers;
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event GodKickUser OnGodKickUser;
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event GodKickUser OnGodKickUser;
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@ -620,6 +624,8 @@ namespace OpenSim.Framework
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void SendXferPacket(ulong xferID, uint packet, byte[] data);
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void SendXferPacket(ulong xferID, uint packet, byte[] data);
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void SendAvatarPickerReply(AvatarPickerReplyPacket Pack);
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void SendAvatarPickerReply(AvatarPickerReplyPacket Pack);
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void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle);
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void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID);
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void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID);
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void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags);
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void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags);
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void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain);
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void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain);
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@ -561,6 +561,11 @@ namespace OpenSim.Region.ClientStack
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public event RequestAvatarProperties OnRequestAvatarProperties;
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public event RequestAvatarProperties OnRequestAvatarProperties;
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public event SetAlwaysRun OnSetAlwaysRun;
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public event SetAlwaysRun OnSetAlwaysRun;
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public event FetchInventory OnAgentDataUpdateRequest;
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public event FetchInventory OnUserInfoRequest;
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public event TeleportLocationRequest OnSetStartLocationRequest;
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public event CreateNewInventoryItem OnCreateNewInventoryItem;
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public event CreateNewInventoryItem OnCreateNewInventoryItem;
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public event CreateInventoryFolder OnCreateNewInventoryFolder;
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public event CreateInventoryFolder OnCreateNewInventoryFolder;
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public event UpdateInventoryFolder OnUpdateInventoryFolder;
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public event UpdateInventoryFolder OnUpdateInventoryFolder;
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@ -1301,6 +1306,19 @@ namespace OpenSim.Region.ClientStack
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OutPacket(replyPacket, ThrottleOutPacketType.Task);
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OutPacket(replyPacket, ThrottleOutPacketType.Task);
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}
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}
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public void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname,string grouptitle)
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{
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AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate);
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sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid;
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sendAgentDataUpdate.AgentData.AgentID = agentid;
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sendAgentDataUpdate.AgentData.FirstName = Helpers.StringToField(firstname);
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sendAgentDataUpdate.AgentData.GroupName = Helpers.StringToField(groupname);
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sendAgentDataUpdate.AgentData.GroupPowers = grouppowers;
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sendAgentDataUpdate.AgentData.GroupTitle = Helpers.StringToField(grouptitle);
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sendAgentDataUpdate.AgentData.LastName = Helpers.StringToField(lastname);
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OutPacket(sendAgentDataUpdate,ThrottleOutPacketType.Task);
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}
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/// <summary>
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/// <summary>
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///
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///
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/// </summary>
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/// </summary>
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@ -2795,6 +2813,7 @@ namespace OpenSim.Region.ClientStack
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//rezPacket.RezData.RezSelected;
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//rezPacket.RezData.RezSelected;
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//rezPacket.RezData.FromTaskID;
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//rezPacket.RezData.FromTaskID;
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//m_log.Info("[REZData]: " + rezPacket.ToString());
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//m_log.Info("[REZData]: " + rezPacket.ToString());
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OnRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd,
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OnRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd,
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rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID,
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rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID,
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rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection,
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rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection,
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@ -2949,6 +2968,41 @@ namespace OpenSim.Region.ClientStack
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Helpers.FieldToUTF8String(querydata.Name));
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Helpers.FieldToUTF8String(querydata.Name));
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}
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}
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break;
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break;
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case PacketType.AgentDataUpdateRequest:
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AgentDataUpdateRequestPacket avRequestDataUpdatePacket = (AgentDataUpdateRequestPacket)Pack;
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if (OnAgentDataUpdateRequest != null)
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{
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OnAgentDataUpdateRequest(this, avRequestDataUpdatePacket.AgentData.AgentID, avRequestDataUpdatePacket.AgentData.SessionID);
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}
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break;
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case PacketType.UserInfoRequest:
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UserInfoRequestPacket avUserInfoRequestPacket = (UserInfoRequestPacket)Pack;
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if (OnUserInfoRequest != null)
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{
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OnUserInfoRequest(this,avUserInfoRequestPacket.AgentData.AgentID,avUserInfoRequestPacket.AgentData.SessionID);
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}
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break;
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case PacketType.SetStartLocationRequest:
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SetStartLocationRequestPacket avSetStartLocationRequestPacket = (SetStartLocationRequestPacket)Pack;
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if (avSetStartLocationRequestPacket.AgentData.AgentID == AgentId && avSetStartLocationRequestPacket.AgentData.SessionID == SessionId)
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{
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if (OnSetStartLocationRequest != null)
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{
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OnSetStartLocationRequest(this, 0, avSetStartLocationRequestPacket.StartLocationData.LocationPos,
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avSetStartLocationRequestPacket.StartLocationData.LocationLookAt,
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avSetStartLocationRequestPacket.StartLocationData.LocationID);
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}
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}
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break;
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case PacketType.AgentThrottle:
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AgentThrottlePacket atpack = (AgentThrottlePacket)Pack;
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m_packetQueue.SetThrottleFromClient(atpack.Throttle.Throttles);
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break;
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#endregion
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#endregion
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@ -3654,14 +3708,11 @@ namespace OpenSim.Region.ClientStack
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OnEstateCovenantRequest(this, epack.SessionID);
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OnEstateCovenantRequest(this, epack.SessionID);
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}
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}
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break;
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break;
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case PacketType.AgentThrottle:
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AgentThrottlePacket atpack = (AgentThrottlePacket)Pack;
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m_packetQueue.SetThrottleFromClient(atpack.Throttle.Throttles);
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break;
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#endregion
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#endregion
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#region unimplemented handlers
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#region GodPackets
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case PacketType.RequestGodlikePowers:
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case PacketType.RequestGodlikePowers:
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RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack;
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RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack;
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@ -3699,6 +3750,12 @@ namespace OpenSim.Region.ClientStack
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//OutPacket(kupack, ThrottleOutPacketType.Task);
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//OutPacket(kupack, ThrottleOutPacketType.Task);
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break;
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break;
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#endregion
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#region unimplemented handlers
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case PacketType.StartPingCheck:
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case PacketType.StartPingCheck:
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// Send the client the ping response back
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// Send the client the ping response back
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// Pass the same PingID in the matching packet
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// Pass the same PingID in the matching packet
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@ -3746,17 +3803,17 @@ namespace OpenSim.Region.ClientStack
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// TODO: handle this packet
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// TODO: handle this packet
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m_log.Warn("[CLIENT]: unhandled MuteListRequest packet");
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m_log.Warn("[CLIENT]: unhandled MuteListRequest packet");
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break;
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break;
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case PacketType.AgentDataUpdateRequest:
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//case PacketType.AgentDataUpdateRequest:
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// TODO: handle this packet
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// TODO: handle this packet
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m_log.Warn("[CLIENT]: unhandled AgentDataUpdateRequest packet");
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//m_log.Warn("[CLIENT]: unhandled AgentDataUpdateRequest packet");
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break;
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//break;
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case PacketType.ParcelDwellRequest:
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case PacketType.ParcelDwellRequest:
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// TODO: handle this packet
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// TODO: handle this packet
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m_log.Warn("[CLIENT]: unhandled ParcelDwellRequest packet");
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m_log.Warn("[CLIENT]: unhandled ParcelDwellRequest packet");
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break;
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break;
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case PacketType.UseCircuitCode:
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case PacketType.UseCircuitCode:
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// TODO: handle this packet
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// TODO: Don't display this one, we handle it at a lower level
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//m_log.Warn("[CLIENT]: unhandled UseCircuitCode packet");
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//m_log.Warn("[CLIENT]: unhandled UseCircuitCode packet");
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break;
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break;
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case PacketType.EconomyDataRequest:
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case PacketType.EconomyDataRequest:
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@ -3775,10 +3832,10 @@ namespace OpenSim.Region.ClientStack
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// TODO: handle this packet
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// TODO: handle this packet
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m_log.Warn("[CLIENT]: unhandled SoundTrigger packet");
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m_log.Warn("[CLIENT]: unhandled SoundTrigger packet");
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break;
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break;
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case PacketType.UserInfoRequest:
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//case PacketType.UserInfoRequest:
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// TODO: handle this packet
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// TODO: handle this packet
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m_log.Warn("[CLIENT]: unhandled UserInfoRequest packet");
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//m_log.Warn("[CLIENT]: unhandled UserInfoRequest packet");
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break;
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//break;
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case PacketType.InventoryDescendents:
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case PacketType.InventoryDescendents:
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// TODO: handle this packet
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// TODO: handle this packet
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m_log.Warn("[CLIENT]: unhandled InventoryDescent packet");
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m_log.Warn("[CLIENT]: unhandled InventoryDescent packet");
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@ -27,18 +27,182 @@
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*/
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*/
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using Nini.Config;
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using Nini.Config;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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namespace OpenSim.Region.Environment.Modules
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namespace OpenSim.Region.Environment.Modules
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{
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{
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public class GroupsModule : IRegionModule
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public class GroupsModule : IRegionModule
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{
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{
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private Scene m_scene;
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private List<Scene> m_scene = new List<Scene>();
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private Dictionary<LLUUID, IClientAPI> m_iclientmap = new Dictionary<LLUUID, IClientAPI>();
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private Dictionary<LLUUID, GroupData> m_groupmap = new Dictionary<LLUUID, GroupData>();
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private Dictionary<LLUUID, GroupList> m_grouplistmap = new Dictionary<LLUUID, GroupList>();
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public void Initialise(Scene scene, IConfigSource config)
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public void Initialise(Scene scene, IConfigSource config)
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{
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{
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m_scene = scene;
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lock (m_scene)
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{
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m_scene.Add(scene);
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}
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scene.EventManager.OnNewClient += OnNewClient;
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scene.EventManager.OnClientClosed += OnClientClosed;
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scene.EventManager.OnGridInstantMessageToGroupsModule += OnGridInstantMessage;
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//scene.EventManager.
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}
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private void OnNewClient(IClientAPI client)
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{
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// All friends establishment protocol goes over instant message
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// There's no way to send a message from the sim
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// to a user to 'add a friend' without causing dialog box spam
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//
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// The base set of friends are added when the user signs on in their XMLRPC response
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// Generated by LoginService. The friends are retreived from the database by the UserManager
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// Subscribe to instant messages
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client.OnInstantMessage += OnInstantMessage;
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client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
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lock (m_iclientmap)
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{
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if (!m_iclientmap.ContainsKey(client.AgentId))
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{
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m_iclientmap.Add(client.AgentId, client);
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}
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}
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GroupData OpenSimulatorGroup = new GroupData();
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OpenSimulatorGroup.ActiveGroupTitle = "OpenSimulator Tester";
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OpenSimulatorGroup.GroupID = new LLUUID("00000000-68f9-1111-024e-222222111120");
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OpenSimulatorGroup.GroupMembers.Add(client.AgentId);
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OpenSimulatorGroup.groupName = "OpenSimulator Testing";
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OpenSimulatorGroup.ActiveGroupPowers = GroupPowers.LandAllowSetHome;
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OpenSimulatorGroup.GroupTitles.Add("OpenSimulator Tester");
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lock (m_groupmap)
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{
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if (!m_groupmap.ContainsKey(client.AgentId))
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{
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m_groupmap.Add(client.AgentId, OpenSimulatorGroup);
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}
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}
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GroupList testGroupList = new GroupList();
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testGroupList.m_GroupList.Add(new LLUUID("00000000-68f9-1111-024e-222222111120"));
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lock (m_grouplistmap)
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{
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if (!m_grouplistmap.ContainsKey(client.AgentId))
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{
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m_grouplistmap.Add(client.AgentId, testGroupList);
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}
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}
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m_log.Info("[GROUP]: Adding " + client.FirstName + " " + client.LastName + " to OpenSimulator Tester group");
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}
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private void OnAgentDataUpdateRequest(IClientAPI remoteClient, LLUUID AgentID, LLUUID SessionID)
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{
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string firstname = remoteClient.FirstName;
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string lastname = remoteClient.LastName;
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LLUUID ActiveGroupID = LLUUID.Zero;
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uint ActiveGroupPowers = 0;
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string ActiveGroupName = "";
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string ActiveGroupTitle = "";
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bool foundUser = false;
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lock (m_iclientmap)
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{
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if (m_iclientmap.ContainsKey(remoteClient.AgentId))
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{
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foundUser = true;
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}
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}
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if (foundUser)
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{
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lock (m_groupmap)
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{
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if (m_groupmap.ContainsKey(remoteClient.AgentId))
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{
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GroupData grp = m_groupmap[remoteClient.AgentId];
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if (grp != null)
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{
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ActiveGroupID = grp.GroupID;
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ActiveGroupName = grp.groupName;
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ActiveGroupPowers = grp.groupPowers;
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ActiveGroupTitle = grp.ActiveGroupTitle;
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}
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//remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname, lastname, ActiveGroupPowers, ActiveGroupName, ActiveGroupTitle);
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}
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}
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}
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}
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private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID,
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LLUUID fromAgentSession, LLUUID toAgentID,
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LLUUID imSessionID, uint timestamp, string fromAgentName,
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string message, byte dialog, bool fromGroup, byte offline,
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uint ParentEstateID, LLVector3 Position, LLUUID RegionID,
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byte[] binaryBucket)
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{
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}
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private void OnGridInstantMessage(GridInstantMessage msg)
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{
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// Trigger the above event handler
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OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession),
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new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName,
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msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID,
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new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID),
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msg.binaryBucket);
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}
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private void OnClientClosed(LLUUID agentID)
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{
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lock (m_iclientmap)
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{
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if (m_iclientmap.ContainsKey(agentID))
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{
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IClientAPI cli = m_iclientmap[agentID];
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if (cli != null)
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{
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m_log.Info("[GROUP]: Removing all reference to groups for " + cli.FirstName + " " + cli.LastName);
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}
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else
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{
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m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString());
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|
}
|
||||||
|
m_iclientmap.Remove(agentID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
lock (m_groupmap)
|
||||||
|
{
|
||||||
|
if (m_groupmap.ContainsKey(agentID))
|
||||||
|
{
|
||||||
|
m_groupmap.Remove(agentID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
lock (m_grouplistmap)
|
||||||
|
{
|
||||||
|
if (m_grouplistmap.ContainsKey(agentID))
|
||||||
|
{
|
||||||
|
m_grouplistmap.Remove(agentID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
GC.Collect();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PostInitialise()
|
public void PostInitialise()
|
||||||
|
@ -47,6 +211,22 @@ namespace OpenSim.Region.Environment.Modules
|
||||||
|
|
||||||
public void Close()
|
public void Close()
|
||||||
{
|
{
|
||||||
|
m_log.Info("[GROUP]: Shutting down group module.");
|
||||||
|
lock (m_iclientmap)
|
||||||
|
{
|
||||||
|
m_iclientmap.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
lock (m_groupmap)
|
||||||
|
{
|
||||||
|
m_groupmap.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
lock (m_grouplistmap)
|
||||||
|
{
|
||||||
|
m_grouplistmap.Clear();
|
||||||
|
}
|
||||||
|
GC.Collect();
|
||||||
}
|
}
|
||||||
|
|
||||||
public string Name
|
public string Name
|
||||||
|
@ -56,7 +236,44 @@ namespace OpenSim.Region.Environment.Modules
|
||||||
|
|
||||||
public bool IsSharedModule
|
public bool IsSharedModule
|
||||||
{
|
{
|
||||||
get { return false; }
|
get { return true; }
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
public class GroupData
|
||||||
|
{
|
||||||
|
public LLUUID GroupID;
|
||||||
|
public string groupName;
|
||||||
|
public string ActiveGroupTitle;
|
||||||
|
public List<string> GroupTitles;
|
||||||
|
public List<LLUUID> GroupMembers;
|
||||||
|
public uint groupPowers = (uint)(GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome);
|
||||||
|
|
||||||
|
public GroupPowers ActiveGroupPowers
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
groupPowers = (uint) value;
|
||||||
|
}
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return (GroupPowers)groupPowers;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public GroupData()
|
||||||
|
{
|
||||||
|
GroupTitles = new List<string>();
|
||||||
|
GroupMembers = new List<LLUUID>();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
public class GroupList
|
||||||
|
{
|
||||||
|
public List<LLUUID> m_GroupList;
|
||||||
|
public GroupList()
|
||||||
|
{
|
||||||
|
m_GroupList = new List<LLUUID>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -89,6 +89,9 @@ namespace SimpleApp
|
||||||
public event MoveObject OnGrabUpdate;
|
public event MoveObject OnGrabUpdate;
|
||||||
public event ViewerEffectEventHandler OnViewerEffect;
|
public event ViewerEffectEventHandler OnViewerEffect;
|
||||||
|
|
||||||
|
public event FetchInventory OnAgentDataUpdateRequest;
|
||||||
|
public event FetchInventory OnUserInfoRequest;
|
||||||
|
public event TeleportLocationRequest OnSetStartLocationRequest;
|
||||||
|
|
||||||
public event UpdateShape OnUpdatePrimShape;
|
public event UpdateShape OnUpdatePrimShape;
|
||||||
public event ObjectExtraParams OnUpdateExtraParams;
|
public event ObjectExtraParams OnUpdateExtraParams;
|
||||||
|
@ -226,6 +229,11 @@ namespace SimpleApp
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public virtual void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
public virtual void SendKillObject(ulong regionHandle, uint localID)
|
public virtual void SendKillObject(ulong regionHandle, uint localID)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue