From ac651a168abc2c69214d2957a6d6fa83abe9dec4 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 20 Feb 2019 04:54:32 +0000 Subject: [PATCH] Xengine: exclude a few more events from mineventdelay --- OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index ef4d6ec81b..351fca9bed 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -699,7 +699,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance // If min event delay is set then ignore any events untill the time has expired // This currently only allows 1 event of any type in the given time period. // This may need extending to allow for a time for each individual event type. - if (m_eventDelayTicks != 0 && data.EventName != "state" && data.EventName != "state_entry" && data.EventName != "state_exit") + if (m_eventDelayTicks != 0 && + data.EventName != "state" && data.EventName != "state_entry" && data.EventName != "state_exit" + && data.EventName != "run_time_permissions" && data.EventName != "http_request" && data.EventName != "link_message") { if (DateTime.Now.Ticks < m_nextEventTimeTicks) return;