From ac83525bdef7ce1ae00ff1286f17bdb0f96daa42 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 19 Aug 2015 19:55:24 +0100 Subject: [PATCH] another funny bug (mine this time) --- OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs index f2b21a3131..6612e97658 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs @@ -2326,7 +2326,7 @@ namespace OpenSim.Region.Physics.OdePlugin d.RFromAxisAndAngle(out R, v3.X, v3.Y, v3.Z, angle); d.GeomSetRotation(GroundGeom, ref R); - d.GeomSetPosition(GroundGeom, pOffset.X + (float)Constants.RegionSize * 0.5f, pOffset.Y + (float)Constants.RegionSize * 0.5f, 0); + d.GeomSetPosition(GroundGeom, pOffset.X + WorldExtents.X * 0.5f, pOffset.Y + WorldExtents.Y * 0.5f, 0); RegionTerrain.Add(pOffset, GroundGeom); TerrainHeightFieldHeights.Add(GroundGeom, _heightmap); TerrainHeightFieldHeightsHandlers.Add(GroundGeom, _heightmaphandler); @@ -2436,7 +2436,7 @@ namespace OpenSim.Region.Physics.OdePlugin // geom_name_map[GroundGeom] = "Terrain"; - d.GeomSetPosition(GroundGeom, pOffset.X + (float)Constants.RegionSize * 0.5f, pOffset.Y + (float)Constants.RegionSize * 0.5f, 0); + d.GeomSetPosition(GroundGeom, pOffset.X + WorldExtents.X * 0.5f, pOffset.Y + WorldExtents.Y * 0.5f, 0); RegionTerrain.Add(pOffset, GroundGeom); TerrainHeightFieldHeights.Add(GroundGeom, _heightmap); TerrainHeightFieldHeightsHandlers.Add(GroundGeom, _heightmaphandler);