Fixed: EventQueueGet and other caps were being wrongly deregistered. Also CapabilitiesModule was being instantiated twice (damn Mono.Addins).
parent
6b52c1d6cd
commit
ac9697edbe
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@ -112,8 +112,6 @@ namespace OpenSim.Region.ClientStack.Linden
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/// </summary>
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public void RegisterHandlers()
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{
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m_HostCapsObj.DeregisterHandlers();
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string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
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RegisterRegionServiceHandlers(capsBase);
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@ -272,9 +272,9 @@ namespace OpenSim.Region.ClientStack.Linden
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public void OnRegisterCaps(UUID agentID, Caps caps)
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{
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// Register an event queue for the client
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//m_log.DebugFormat(
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// "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}",
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// "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}",
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// agentID, caps, m_scene.RegionInfo.RegionName);
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// Let's instantiate a Queue for this agent right now
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@ -317,7 +317,7 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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return ProcessQueue(m_dhttpMethod, agentID, caps);
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}));
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// This will persist this beyond the expiry of the caps handlers
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MainServer.Instance.AddPollServiceHTTPHandler(
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capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
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@ -17,7 +17,6 @@
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<RegionModule id="PrimCountModule" type="OpenSim.Region.CoreModules.World.Land.PrimCountModule" />
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<RegionModule id="ExportSerialisationModule" type="OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule" />
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<RegionModule id="ArchiverModule" type="OpenSim.Region.CoreModules.World.Archiver.ArchiverModule" />
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<RegionModule id="CapabilitiesModule" type="OpenSim.Region.CoreModules.Framework.CapabilitiesModule" />
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<RegionModule id="TerrainModule" type="OpenSim.Region.CoreModules.World.Terrain.TerrainModule" />
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<RegionModule id="WorldMapModule" type="OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule" />
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<RegionModule id="Warp3DImageModule" type="OpenSim.Region.CoreModules.World.Warp3DMap.Warp3DImageModule" />
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