Return objects which are NoCopy instead of just leaving them when cleaning the scene, if exceptNoCopy = true.
parent
70d3b9aeca
commit
acab2a159d
|
@ -2206,6 +2206,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
DeleteSceneObject((SceneObjectGroup)e, false);
|
DeleteSceneObject((SceneObjectGroup)e, false);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
DeRezObject(null, sog.RootPart.LocalId, sog.RootPart.GroupID, DeRezAction.Return, UUID.Zero);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue