Better logging in PresenceService, to help diagnose presence problems.
parent
b065c02661
commit
acc2c42a79
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@ -1,4 +1,4 @@
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:VERSION 1
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:VERSION 1
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BEGIN TRANSACTION
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BEGIN TRANSACTION
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@ -26,6 +26,14 @@ COMMIT
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BEGIN TRANSACTION
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BEGIN TRANSACTION
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ALTER TABLE Presence ADD LastSeen DateTime
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ALTER TABLE Presence ADD LastSeen DateTime;
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COMMIT
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COMMIT
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:VERSION 3
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BEGIN TRANSACTION
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CREATE INDEX RegionID ON Presence(RegionID);
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COMMIT
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@ -1,4 +1,4 @@
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:VERSION 1 # --------------------------
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:VERSION 1 # --------------------------
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BEGIN;
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BEGIN;
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@ -21,3 +21,11 @@ BEGIN;
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ALTER TABLE `Presence` ADD COLUMN LastSeen timestamp;
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ALTER TABLE `Presence` ADD COLUMN LastSeen timestamp;
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COMMIT;
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COMMIT;
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:VERSION 3 # --------------------------
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BEGIN;
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CREATE INDEX RegionID ON Presence(RegionID);
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COMMIT;
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@ -41,9 +41,7 @@ namespace OpenSim.Services.PresenceService
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{
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{
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public class PresenceService : PresenceServiceBase, IPresenceService
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public class PresenceService : PresenceServiceBase, IPresenceService
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{
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{
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private static readonly ILog m_log =
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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protected bool m_allowDuplicatePresences = false;
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protected bool m_allowDuplicatePresences = false;
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@ -55,19 +53,15 @@ namespace OpenSim.Services.PresenceService
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IConfig presenceConfig = config.Configs["PresenceService"];
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IConfig presenceConfig = config.Configs["PresenceService"];
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if (presenceConfig != null)
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if (presenceConfig != null)
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{
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{
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m_allowDuplicatePresences =
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m_allowDuplicatePresences = presenceConfig.GetBoolean("AllowDuplicatePresences", m_allowDuplicatePresences);
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presenceConfig.GetBoolean("AllowDuplicatePresences",
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m_allowDuplicatePresences);
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}
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}
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}
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}
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public bool LoginAgent(string userID, UUID sessionID,
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public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID)
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UUID secureSessionID)
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{
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{
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//PresenceData[] d = m_Database.Get("UserID", userID);
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PresenceData prevUser = GetUser(userID);
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//m_Database.Get("UserID", userID);
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if (!m_allowDuplicatePresences)
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if (!m_allowDuplicatePresences && (prevUser != null))
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m_Database.Delete("UserID", userID.ToString());
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m_Database.Delete("UserID", userID.ToString());
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PresenceData data = new PresenceData();
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PresenceData data = new PresenceData();
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@ -80,20 +74,41 @@ namespace OpenSim.Services.PresenceService
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m_Database.Store(data);
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m_Database.Store(data);
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m_log.DebugFormat("[PRESENCE SERVICE]: LoginAgent {0} with session {1} and secure session {2}",
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string prevUserStr = "";
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userID, sessionID, secureSessionID);
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if (prevUser != null)
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prevUserStr = string.Format(". This user was already logged-in: session {0}, region {1}", prevUser.SessionID, prevUser.RegionID);
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m_log.DebugFormat("[PRESENCE SERVICE]: LoginAgent: session {0}, user {1}, region {2}, secure session {3}{4}",
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data.SessionID, data.UserID, data.RegionID, secureSessionID, prevUserStr);
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return true;
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return true;
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}
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}
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public bool LogoutAgent(UUID sessionID)
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public bool LogoutAgent(UUID sessionID)
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{
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{
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m_log.DebugFormat("[PRESENCE SERVICE]: Session {0} logout", sessionID);
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PresenceInfo presence = GetAgent(sessionID);
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m_log.DebugFormat("[PRESENCE SERVICE]: LogoutAgent: session {0}, user {1}, region {2}",
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sessionID,
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(presence == null) ? null : presence.UserID,
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(presence == null) ? null : presence.RegionID.ToString());
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return m_Database.Delete("SessionID", sessionID.ToString());
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return m_Database.Delete("SessionID", sessionID.ToString());
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}
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}
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public bool LogoutRegionAgents(UUID regionID)
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public bool LogoutRegionAgents(UUID regionID)
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{
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{
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m_log.DebugFormat("[PRESENCE SERVICE]: Logout agents in region {0}", regionID);
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PresenceData[] prevSessions = GetRegionAgents(regionID);
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if ((prevSessions == null) || (prevSessions.Length == 0))
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return true;
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m_log.DebugFormat("[PRESENCE SERVICE]: Logout users in region {0}: {1}", regionID,
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string.Join(", ", Array.ConvertAll(prevSessions, session => session.UserID)));
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// There's a small chance that LogoutRegionAgents() will logout different users than the
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// list that was logged above, but it's unlikely and not worth dealing with.
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m_Database.LogoutRegionAgents(regionID);
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m_Database.LogoutRegionAgents(regionID);
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return true;
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return true;
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@ -102,20 +117,26 @@ namespace OpenSim.Services.PresenceService
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public bool ReportAgent(UUID sessionID, UUID regionID)
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public bool ReportAgent(UUID sessionID, UUID regionID)
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{
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{
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// m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID);
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try
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try
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{
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{
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PresenceData pdata = m_Database.Get(sessionID);
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PresenceData presence = m_Database.Get(sessionID);
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if (pdata == null)
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return false;
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if (pdata.Data == null)
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return false;
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return m_Database.ReportAgent(sessionID, regionID);
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bool success;
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if (presence == null)
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success = false;
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else
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success = m_Database.ReportAgent(sessionID, regionID);
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m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent{0}: session {1}, user {2}, region {3}. Previously: {4}",
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success ? "" : " failed",
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sessionID, (presence == null) ? null : presence.UserID, regionID,
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(presence == null) ? "not logged-in" : "region " + presence.RegionID);
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return success;
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent threw exception {0}", e.StackTrace);
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m_log.Debug(string.Format("[PRESENCE SERVICE]: ReportAgent for session {0} threw exception ", sessionID), e);
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return false;
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return false;
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}
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}
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}
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}
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@ -140,8 +161,7 @@ namespace OpenSim.Services.PresenceService
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foreach (string userIDStr in userIDs)
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foreach (string userIDStr in userIDs)
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{
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{
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PresenceData[] data = m_Database.Get("UserID",
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PresenceData[] data = m_Database.Get("UserID", userIDStr);
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userIDStr);
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foreach (PresenceData d in data)
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foreach (PresenceData d in data)
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{
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{
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@ -159,5 +179,23 @@ namespace OpenSim.Services.PresenceService
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return info.ToArray();
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return info.ToArray();
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}
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}
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/// <summary>
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/// Return the user's Presence. This only really works well if !AllowDuplicatePresences, but that's the default.
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/// </summary>
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private PresenceData GetUser(string userID)
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{
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PresenceData[] data = m_Database.Get("UserID", userID);
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if (data.Length > 0)
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return data[0];
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else
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return null;
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}
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private PresenceData[] GetRegionAgents(UUID regionID)
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{
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return m_Database.Get("RegionID", regionID.ToString());
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}
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}
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}
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}
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}
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