If an NPC is unowned, then always auto-grant permissions requested via llRequestPermissions()

This is consistent with all other OSSL NPC functions that allow unowned avatars to be manipulated.
Aims to address http://opensimulator.org/mantis/view.php?id=6483
0.7.5-pf-bulletsim
Justin Clark-Casey (justincc) 2013-01-02 19:25:52 +00:00
parent aa236b2020
commit acd9d62af2
1 changed files with 1 additions and 1 deletions

View File

@ -3463,7 +3463,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
if (npcModule != null && npcModule.IsNPC(agentID, World))
{
if (agentID == m_host.ParentGroup.OwnerID || npcModule.GetOwner(agentID) == m_host.ParentGroup.OwnerID)
if (npcModule.CheckPermissions(agentID, m_host.OwnerID))
{
lock (m_host.TaskInventory)
{