If an NPC is unowned, then always auto-grant permissions requested via llRequestPermissions()
This is consistent with all other OSSL NPC functions that allow unowned avatars to be manipulated. Aims to address http://opensimulator.org/mantis/view.php?id=64830.7.5-pf-bulletsim
parent
aa236b2020
commit
acd9d62af2
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@ -3463,7 +3463,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
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if (npcModule != null && npcModule.IsNPC(agentID, World))
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{
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if (agentID == m_host.ParentGroup.OwnerID || npcModule.GetOwner(agentID) == m_host.ParentGroup.OwnerID)
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if (npcModule.CheckPermissions(agentID, m_host.OwnerID))
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{
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lock (m_host.TaskInventory)
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{
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