diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index c09030678c..b56d5d182f 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -229,14 +229,13 @@ ;CacheSculptMaps = true ; Choose one of the physics engines below. - ; OpenDynamicsEngine is by some distance the most developed physics engine. - ; BulletSim is a high performance, up-and-coming physics engine. - ; basicphysics effectively does not model physics at all, making all objects phantom. - physics = OpenDynamicsEngine + ; BulletSim is a high performance physics engine. It is the default OpenSimulator physics engine + ; OpenDynamicsEngine is another developed physics engine that was the previous default in OpenSimulator 0.7.6 and before + physics = BulletSim + ;physics = modified_BulletX + ;physics = OpenDynamicsEngine ;physics = basicphysics ;physics = POS - ;physics = modified_BulletX - ;physics = BulletSim ; ## ; ## SCRIPT ENGINE