* More console related changes.
parent
3cbc1e011d
commit
ad5548de9f
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@ -114,6 +114,7 @@ namespace OpenSim.Framework.Console
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/// <param name="args">WriteLine-style message arguments</param>
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public void Warn(string sender, string format, params object[] args)
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{
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sender = sender.ToUpper();
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int colIdx = (sender.GetHashCode() % 6) + 9;
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ConsoleColor col = (ConsoleColor)colIdx;
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@ -141,6 +142,7 @@ namespace OpenSim.Framework.Console
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/// <param name="args">WriteLine-style message arguments</param>
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public void Notice(string sender, string format, params object[] args)
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{
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sender = sender.ToUpper();
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int colIdx = (sender.GetHashCode() % 6) + 9;
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ConsoleColor col = (ConsoleColor)colIdx;
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@ -168,6 +170,7 @@ namespace OpenSim.Framework.Console
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/// <param name="args">WriteLine-style message arguments</param>
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public void Error(string sender, string format, params object[] args)
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{
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sender = sender.ToUpper();
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int colIdx = (sender.GetHashCode() % 6) + 9;
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ConsoleColor col = (ConsoleColor)colIdx;
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@ -195,6 +198,7 @@ namespace OpenSim.Framework.Console
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/// <param name="args">WriteLine-style message arguments</param>
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public void Verbose(string sender, string format, params object[] args)
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{
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sender = sender.ToUpper();
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int colIdx = (sender.GetHashCode() % 6) + 9;
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ConsoleColor col = (ConsoleColor)colIdx;
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@ -222,6 +226,7 @@ namespace OpenSim.Framework.Console
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/// <param name="args">WriteLine-style message arguments</param>
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public void Status(string sender, string format, params object[] args)
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{
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sender = sender.ToUpper();
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int colIdx = (sender.GetHashCode() % 6) + 9;
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ConsoleColor col = (ConsoleColor)colIdx;
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@ -98,7 +98,7 @@ namespace OpenSim.Grid.UserServer
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httpServer.AddStreamHandler( new RestStreamHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod ));
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httpServer.Start();
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m_console.Status("Userserver 0.3 - Startup complete");
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m_console.Status("SERVER", "Userserver 0.3 - Startup complete");
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}
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@ -138,20 +138,20 @@ namespace OpenSim.Region.ClientStack
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public void ServerListener()
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{
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m_log.Status("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort);
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m_log.Status("SERVER", "UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort);
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ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort);
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Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
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Server.Bind(ServerIncoming);
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m_log.Verbose("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen");
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m_log.Verbose("SERVER", "UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen");
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ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
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epSender = (EndPoint)ipeSender;
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ReceivedData = new AsyncCallback(this.OnReceivedData);
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Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
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m_log.Verbose("UDPServer.cs:ServerListener() - Listening...");
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m_log.Verbose("SERVER", "UDPServer.cs:ServerListener() - Listening...");
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}
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