* Re-enable save oar test by loading asset data plugins from test mock class
* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them0.6.6-post-fixes
parent
a885556063
commit
ad7214620f
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@ -67,134 +67,131 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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/// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet).
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/// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet).
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/// </summary>
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/// </summary>
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//[Test]
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//[Test]
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// public void TestSaveIarV0p1()
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public void TestSaveIarV0p1()
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// {
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{
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// TestHelper.InMethod();
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TestHelper.InMethod();
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// //log4net.Config.XmlConfigurator.Configure();
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//log4net.Config.XmlConfigurator.Configure();
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// InventoryArchiverModule archiverModule = new InventoryArchiverModule();
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InventoryArchiverModule archiverModule = new InventoryArchiverModule();
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// Scene scene = SceneSetupHelpers.SetupScene(false);
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Scene scene = SceneSetupHelpers.SetupScene(false);
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// SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
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SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
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// CommunicationsManager cm = scene.CommsManager;
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CommunicationsManager cm = scene.CommsManager;
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// // Create user
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// Create user
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// string userFirstName = "Jock";
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string userFirstName = "Jock";
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// string userLastName = "Stirrup";
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string userLastName = "Stirrup";
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// UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
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UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
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// cm.UserAdminService.AddUser(userFirstName, userLastName, string.Empty, string.Empty, 1000, 1000, userId);
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cm.UserAdminService.AddUser(userFirstName, userLastName, string.Empty, string.Empty, 1000, 1000, userId);
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// CachedUserInfo userInfo = cm.UserProfileCacheService.GetUserDetails(userId);
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CachedUserInfo userInfo = cm.UserProfileCacheService.GetUserDetails(userId);
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// userInfo.FetchInventory();
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userInfo.FetchInventory();
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// // Create asset
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// Create asset
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// SceneObjectGroup object1;
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SceneObjectGroup object1;
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// SceneObjectPart part1;
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SceneObjectPart part1;
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// {
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{
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// string partName = "My Little Dog Object";
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string partName = "My Little Dog Object";
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// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040");
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UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040");
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// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
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PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
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// Vector3 groupPosition = new Vector3(10, 20, 30);
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Vector3 groupPosition = new Vector3(10, 20, 30);
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// Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
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Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
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// Vector3 offsetPosition = new Vector3(5, 10, 15);
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Vector3 offsetPosition = new Vector3(5, 10, 15);
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// part1
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part1
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// = new SceneObjectPart(
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= new SceneObjectPart(
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// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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// part1.Name = partName;
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part1.Name = partName;
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// object1 = new SceneObjectGroup(part1);
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object1 = new SceneObjectGroup(part1);
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// scene.AddNewSceneObject(object1, false);
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scene.AddNewSceneObject(object1, false);
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// }
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}
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// UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
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UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
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// AssetBase asset1 = new AssetBase();
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AssetBase asset1 = new AssetBase();
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// asset1.FullID = asset1Id;
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asset1.FullID = asset1Id;
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// asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1));
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asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1));
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// scene.AssetService.Store(asset1);
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scene.AssetService.Store(asset1);
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// // Create item
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// Create item
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// UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080");
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UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080");
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// InventoryItemBase item1 = new InventoryItemBase();
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InventoryItemBase item1 = new InventoryItemBase();
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// item1.Name = "My Little Dog";
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item1.Name = "My Little Dog";
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// item1.AssetID = asset1.FullID;
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item1.AssetID = asset1.FullID;
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// item1.ID = item1Id;
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item1.ID = item1Id;
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// item1.Folder = userInfo.RootFolder.FindFolderByPath("Objects").ID;
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item1.Folder = userInfo.RootFolder.FindFolderByPath("Objects").ID;
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// scene.AddInventoryItem(userId, item1);
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scene.AddInventoryItem(userId, item1);
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// MemoryStream archiveWriteStream = new MemoryStream();
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MemoryStream archiveWriteStream = new MemoryStream();
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// archiverModule.OnInventoryArchiveSaved += SaveCompleted;
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archiverModule.OnInventoryArchiveSaved += SaveCompleted;
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// lock (this)
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lock (this)
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// {
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{
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// archiverModule.ArchiveInventory(userFirstName, userLastName, "Objects", archiveWriteStream);
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archiverModule.ArchiveInventory(userFirstName, userLastName, "Objects", archiveWriteStream);
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// //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
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//AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
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// //while (assetServer.HasWaitingRequests())
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//while (assetServer.HasWaitingRequests())
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// // assetServer.ProcessNextRequest();
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// assetServer.ProcessNextRequest();
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// Monitor.Wait(this, 60000);
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Monitor.Wait(this, 60000);
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// }
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}
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// byte[] archive = archiveWriteStream.ToArray();
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byte[] archive = archiveWriteStream.ToArray();
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// MemoryStream archiveReadStream = new MemoryStream(archive);
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MemoryStream archiveReadStream = new MemoryStream(archive);
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// TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
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TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
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// InventoryFolderImpl objectsFolder = userInfo.RootFolder.FindFolderByPath("Objects");
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InventoryFolderImpl objectsFolder = userInfo.RootFolder.FindFolderByPath("Objects");
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// //bool gotControlFile = false;
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//bool gotControlFile = false;
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// bool gotObject1File = false;
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bool gotObject1File = false;
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// //bool gotObject2File = false;
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//bool gotObject2File = false;
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// string expectedObject1FilePath = string.Format(
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string expectedObject1FilePath = string.Format(
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// "{0}{1}/{2}_{3}.xml",
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"{0}{1}/{2}_{3}.xml",
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// ArchiveConstants.INVENTORY_PATH,
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ArchiveConstants.INVENTORY_PATH,
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// string.Format(
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string.Format(
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// "Objects{0}{1}", ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, objectsFolder.ID),
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"Objects{0}{1}", ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, objectsFolder.ID),
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// item1.Name,
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item1.Name,
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// item1Id);
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item1Id);
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///*
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// string expectedObject2FileName = string.Format(
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// string expectedObject2FileName = string.Format(
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// "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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// "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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// part2.Name,
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// part2.Name,
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// Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
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// Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
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// part2.UUID);
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// part2.UUID);
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// */
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// string filePath;
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string filePath;
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// TarArchiveReader.TarEntryType tarEntryType;
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TarArchiveReader.TarEntryType tarEntryType;
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// while (tar.ReadEntry(out filePath, out tarEntryType) != null)
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while (tar.ReadEntry(out filePath, out tarEntryType) != null)
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// {
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{
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//Console.WriteLine("Got {0}", filePath);
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//Console.WriteLine("Got {0}", filePath);
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// /*
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// if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
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// if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
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// {
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// {
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// gotControlFile = true;
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// gotControlFile = true;
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// }
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// }
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// */
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// if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH) && filePath.EndsWith(".xml"))
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if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH) && filePath.EndsWith(".xml"))
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{
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string fileName = filePath.Remove(0, "Objects/".Length);
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if (fileName.StartsWith(part1.Name))
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{
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Assert.That(filePath, Is.EqualTo(expectedObject1FilePath));
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gotObject1File = true;
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}
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// else if (fileName.StartsWith(part2.Name))
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// {
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// {
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// //string fileName = filePath.Remove(0, "Objects/".Length);
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// Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
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// gotObject2File = true;
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// //if (fileName.StartsWith(part1.Name))
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// //{
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// Assert.That(filePath, Is.EqualTo(expectedObject1FilePath));
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// gotObject1File = true;
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// //}
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// //else if (fileName.StartsWith(part2.Name))
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// //{
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// // Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
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// // gotObject2File = true;
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// //}
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// }
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// }
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// }
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}
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}
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// //Assert.That(gotControlFile, Is.True, "No control file in archive");
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// Assert.That(gotControlFile, Is.True, "No control file in archive");
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// Assert.That(gotObject1File, Is.True, "No item1 file in archive");
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Assert.That(gotObject1File, Is.True, "No item1 file in archive");
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// //Assert.That(gotObject2File, Is.True, "No object2 file in archive");
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// Assert.That(gotObject2File, Is.True, "No object2 file in archive");
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// // TODO: Test presence of more files and contents of files.
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// TODO: Test presence of more files and contents of files.
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// }
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}
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/// <summary>
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/// <summary>
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/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
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/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
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@ -74,129 +74,129 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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}
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}
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}
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}
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///// <summary>
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/// <summary>
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///// Test saving a V0.2 OpenSim Region Archive.
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/// Test saving a V0.2 OpenSim Region Archive.
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///// </summary>
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/// </summary>
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//[Test]
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[Test]
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//public void TestSaveOarV0p2()
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public void TestSaveOarV0p2()
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//{
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{
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// TestHelper.InMethod();
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TestHelper.InMethod();
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// //log4net.Config.XmlConfigurator.Configure();
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log4net.Config.XmlConfigurator.Configure();
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// ArchiverModule archiverModule = new ArchiverModule();
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ArchiverModule archiverModule = new ArchiverModule();
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// SerialiserModule serialiserModule = new SerialiserModule();
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SerialiserModule serialiserModule = new SerialiserModule();
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// TerrainModule terrainModule = new TerrainModule();
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TerrainModule terrainModule = new TerrainModule();
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// Scene scene = SceneSetupHelpers.SetupScene(false);
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Scene scene = SceneSetupHelpers.SetupScene(false);
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// SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
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SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
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// SceneObjectPart part1;
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SceneObjectPart part1;
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// // Create and add prim 1
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// Create and add prim 1
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// {
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{
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// string partName = "My Little Pony";
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string partName = "My Little Pony";
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// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
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UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
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// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
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PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
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// Vector3 groupPosition = new Vector3(10, 20, 30);
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Vector3 groupPosition = new Vector3(10, 20, 30);
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// Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
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Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
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// Vector3 offsetPosition = new Vector3(5, 10, 15);
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Vector3 offsetPosition = new Vector3(5, 10, 15);
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// part1
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part1
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// = new SceneObjectPart(
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= new SceneObjectPart(
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// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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// part1.Name = partName;
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part1.Name = partName;
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// scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
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scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
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// }
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}
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// SceneObjectPart part2;
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SceneObjectPart part2;
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// // Create and add prim 2
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// Create and add prim 2
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// {
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{
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// string partName = "Action Man";
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string partName = "Action Man";
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// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016");
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UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016");
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// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
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PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
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// Vector3 groupPosition = new Vector3(90, 80, 70);
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Vector3 groupPosition = new Vector3(90, 80, 70);
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// Quaternion rotationOffset = new Quaternion(60, 70, 80, 90);
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Quaternion rotationOffset = new Quaternion(60, 70, 80, 90);
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// Vector3 offsetPosition = new Vector3(20, 25, 30);
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Vector3 offsetPosition = new Vector3(20, 25, 30);
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// part2
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part2
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// = new SceneObjectPart(
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= new SceneObjectPart(
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// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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// part2.Name = partName;
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part2.Name = partName;
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// scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
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scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
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// }
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}
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// MemoryStream archiveWriteStream = new MemoryStream();
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MemoryStream archiveWriteStream = new MemoryStream();
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// scene.EventManager.OnOarFileSaved += SaveCompleted;
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scene.EventManager.OnOarFileSaved += SaveCompleted;
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// Guid requestId = new Guid("00000000-0000-0000-0000-808080808080");
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Guid requestId = new Guid("00000000-0000-0000-0000-808080808080");
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// lock (this)
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lock (this)
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// {
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{
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// archiverModule.ArchiveRegion(archiveWriteStream, requestId);
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archiverModule.ArchiveRegion(archiveWriteStream, requestId);
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// //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
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//AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
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// //while (assetServer.HasWaitingRequests())
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//while (assetServer.HasWaitingRequests())
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// // assetServer.ProcessNextRequest();
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// assetServer.ProcessNextRequest();
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// Monitor.Wait(this, 60000);
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Monitor.Wait(this, 60000);
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// }
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}
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// Assert.That(m_lastRequestId, Is.EqualTo(requestId));
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Assert.That(m_lastRequestId, Is.EqualTo(requestId));
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// byte[] archive = archiveWriteStream.ToArray();
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byte[] archive = archiveWriteStream.ToArray();
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// MemoryStream archiveReadStream = new MemoryStream(archive);
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MemoryStream archiveReadStream = new MemoryStream(archive);
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// TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
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TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
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// bool gotControlFile = false;
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bool gotControlFile = false;
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// bool gotObject1File = false;
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bool gotObject1File = false;
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// bool gotObject2File = false;
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bool gotObject2File = false;
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// string expectedObject1FileName = string.Format(
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string expectedObject1FileName = string.Format(
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// "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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"{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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// part1.Name,
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part1.Name,
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// Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z),
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Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z),
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// part1.UUID);
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part1.UUID);
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// string expectedObject2FileName = string.Format(
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string expectedObject2FileName = string.Format(
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// "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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"{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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// part2.Name,
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part2.Name,
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// Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
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Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
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// part2.UUID);
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part2.UUID);
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// string filePath;
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string filePath;
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// TarArchiveReader.TarEntryType tarEntryType;
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TarArchiveReader.TarEntryType tarEntryType;
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// while (tar.ReadEntry(out filePath, out tarEntryType) != null)
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while (tar.ReadEntry(out filePath, out tarEntryType) != null)
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// {
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{
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// if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
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if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
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// {
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{
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// gotControlFile = true;
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gotControlFile = true;
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// }
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}
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// else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
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else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
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// {
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{
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// string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
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string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
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// if (fileName.StartsWith(part1.Name))
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if (fileName.StartsWith(part1.Name))
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// {
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{
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// Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
|
Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
|
||||||
// gotObject1File = true;
|
gotObject1File = true;
|
||||||
// }
|
}
|
||||||
// else if (fileName.StartsWith(part2.Name))
|
else if (fileName.StartsWith(part2.Name))
|
||||||
// {
|
{
|
||||||
// Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
|
Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
|
||||||
// gotObject2File = true;
|
gotObject2File = true;
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
|
|
||||||
// Assert.That(gotControlFile, Is.True, "No control file in archive");
|
Assert.That(gotControlFile, Is.True, "No control file in archive");
|
||||||
// Assert.That(gotObject1File, Is.True, "No object1 file in archive");
|
Assert.That(gotObject1File, Is.True, "No object1 file in archive");
|
||||||
// Assert.That(gotObject2File, Is.True, "No object2 file in archive");
|
Assert.That(gotObject2File, Is.True, "No object2 file in archive");
|
||||||
|
|
||||||
// // TODO: Test presence of more files and contents of files.
|
// TODO: Test presence of more files and contents of files.
|
||||||
// // Temporary
|
// Temporary
|
||||||
// Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
|
Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
|
||||||
//}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test loading a V0.2 OpenSim Region Archive.
|
/// Test loading a V0.2 OpenSim Region Archive.
|
||||||
|
|
|
@ -31,11 +31,14 @@ using System.Reflection;
|
||||||
using System.Xml;
|
using System.Xml;
|
||||||
using System.Xml.Serialization;
|
using System.Xml.Serialization;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using log4net;
|
||||||
|
|
||||||
namespace OpenSim.Server.Base
|
namespace OpenSim.Server.Base
|
||||||
{
|
{
|
||||||
public static class ServerUtils
|
public static class ServerUtils
|
||||||
{
|
{
|
||||||
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
public static string SLAssetTypeToContentType(int assetType)
|
public static string SLAssetTypeToContentType(int assetType)
|
||||||
{
|
{
|
||||||
switch (assetType)
|
switch (assetType)
|
||||||
|
@ -114,6 +117,9 @@ namespace OpenSim.Server.Base
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
//m_log.DebugFormat("[PLUGINS]: Loading plugins from {0}", System.IO.Directory.GetCurrentDirectory());
|
||||||
|
//m_log.DebugFormat("[PLUGINS]: Trying to load {0}", dllName);
|
||||||
|
|
||||||
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
|
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
|
||||||
|
|
||||||
foreach (Type pluginType in pluginAssembly.GetTypes())
|
foreach (Type pluginType in pluginAssembly.GetTypes())
|
||||||
|
@ -141,6 +147,7 @@ namespace OpenSim.Server.Base
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
m_log.ErrorFormat("Error loading plugin from {0}, exception {1}", dllName, e);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -131,11 +131,11 @@ namespace OpenSim.Tests.Common.Setup
|
||||||
config.AddConfig("AssetService");
|
config.AddConfig("AssetService");
|
||||||
config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector");
|
config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector");
|
||||||
config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService");
|
config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService");
|
||||||
config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Data.Null.dll");
|
config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
|
||||||
assetService.Initialise(config);
|
assetService.Initialise(config);
|
||||||
assetService.AddRegion(testScene);
|
assetService.AddRegion(testScene);
|
||||||
assetService.RegionLoaded(testScene);
|
assetService.RegionLoaded(testScene);
|
||||||
//testScene.RegisterModuleInterface<IAssetService>((IAssetService)assetService);
|
testScene.AddRegionModule(assetService.Name, assetService);
|
||||||
|
|
||||||
testScene.SetModuleInterfaces();
|
testScene.SetModuleInterfaces();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue