* Re-enable save oar test by loading asset data plugins from test mock class

* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
0.6.6-post-fixes
Justin Clarke Casey 2009-05-18 17:46:14 +00:00
parent a885556063
commit ad7214620f
4 changed files with 206 additions and 202 deletions

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@ -67,134 +67,131 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
/// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet).
/// </summary>
//[Test]
// public void TestSaveIarV0p1()
// {
// TestHelper.InMethod();
// //log4net.Config.XmlConfigurator.Configure();
public void TestSaveIarV0p1()
{
TestHelper.InMethod();
//log4net.Config.XmlConfigurator.Configure();
// InventoryArchiverModule archiverModule = new InventoryArchiverModule();
InventoryArchiverModule archiverModule = new InventoryArchiverModule();
// Scene scene = SceneSetupHelpers.SetupScene(false);
// SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
// CommunicationsManager cm = scene.CommsManager;
Scene scene = SceneSetupHelpers.SetupScene(false);
SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
CommunicationsManager cm = scene.CommsManager;
// // Create user
// string userFirstName = "Jock";
// string userLastName = "Stirrup";
// UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
// cm.UserAdminService.AddUser(userFirstName, userLastName, string.Empty, string.Empty, 1000, 1000, userId);
// CachedUserInfo userInfo = cm.UserProfileCacheService.GetUserDetails(userId);
// userInfo.FetchInventory();
// Create user
string userFirstName = "Jock";
string userLastName = "Stirrup";
UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
cm.UserAdminService.AddUser(userFirstName, userLastName, string.Empty, string.Empty, 1000, 1000, userId);
CachedUserInfo userInfo = cm.UserProfileCacheService.GetUserDetails(userId);
userInfo.FetchInventory();
// // Create asset
// SceneObjectGroup object1;
// SceneObjectPart part1;
// {
// string partName = "My Little Dog Object";
// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040");
// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
// Vector3 groupPosition = new Vector3(10, 20, 30);
// Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
// Vector3 offsetPosition = new Vector3(5, 10, 15);
// Create asset
SceneObjectGroup object1;
SceneObjectPart part1;
{
string partName = "My Little Dog Object";
UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040");
PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
Vector3 groupPosition = new Vector3(10, 20, 30);
Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
Vector3 offsetPosition = new Vector3(5, 10, 15);
// part1
// = new SceneObjectPart(
// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
// part1.Name = partName;
part1
= new SceneObjectPart(
ownerId, shape, groupPosition, rotationOffset, offsetPosition);
part1.Name = partName;
// object1 = new SceneObjectGroup(part1);
// scene.AddNewSceneObject(object1, false);
// }
object1 = new SceneObjectGroup(part1);
scene.AddNewSceneObject(object1, false);
}
// UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
// AssetBase asset1 = new AssetBase();
// asset1.FullID = asset1Id;
// asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1));
// scene.AssetService.Store(asset1);
UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
AssetBase asset1 = new AssetBase();
asset1.FullID = asset1Id;
asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1));
scene.AssetService.Store(asset1);
// // Create item
// UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080");
// InventoryItemBase item1 = new InventoryItemBase();
// item1.Name = "My Little Dog";
// item1.AssetID = asset1.FullID;
// item1.ID = item1Id;
// item1.Folder = userInfo.RootFolder.FindFolderByPath("Objects").ID;
// scene.AddInventoryItem(userId, item1);
// Create item
UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080");
InventoryItemBase item1 = new InventoryItemBase();
item1.Name = "My Little Dog";
item1.AssetID = asset1.FullID;
item1.ID = item1Id;
item1.Folder = userInfo.RootFolder.FindFolderByPath("Objects").ID;
scene.AddInventoryItem(userId, item1);
// MemoryStream archiveWriteStream = new MemoryStream();
// archiverModule.OnInventoryArchiveSaved += SaveCompleted;
MemoryStream archiveWriteStream = new MemoryStream();
archiverModule.OnInventoryArchiveSaved += SaveCompleted;
// lock (this)
// {
// archiverModule.ArchiveInventory(userFirstName, userLastName, "Objects", archiveWriteStream);
// //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
// //while (assetServer.HasWaitingRequests())
// // assetServer.ProcessNextRequest();
lock (this)
{
archiverModule.ArchiveInventory(userFirstName, userLastName, "Objects", archiveWriteStream);
//AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
//while (assetServer.HasWaitingRequests())
// assetServer.ProcessNextRequest();
// Monitor.Wait(this, 60000);
// }
Monitor.Wait(this, 60000);
}
// byte[] archive = archiveWriteStream.ToArray();
// MemoryStream archiveReadStream = new MemoryStream(archive);
// TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
byte[] archive = archiveWriteStream.ToArray();
MemoryStream archiveReadStream = new MemoryStream(archive);
TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
// InventoryFolderImpl objectsFolder = userInfo.RootFolder.FindFolderByPath("Objects");
InventoryFolderImpl objectsFolder = userInfo.RootFolder.FindFolderByPath("Objects");
// //bool gotControlFile = false;
// bool gotObject1File = false;
// //bool gotObject2File = false;
// string expectedObject1FilePath = string.Format(
// "{0}{1}/{2}_{3}.xml",
// ArchiveConstants.INVENTORY_PATH,
// string.Format(
// "Objects{0}{1}", ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, objectsFolder.ID),
// item1.Name,
// item1Id);
//bool gotControlFile = false;
bool gotObject1File = false;
//bool gotObject2File = false;
string expectedObject1FilePath = string.Format(
"{0}{1}/{2}_{3}.xml",
ArchiveConstants.INVENTORY_PATH,
string.Format(
"Objects{0}{1}", ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, objectsFolder.ID),
item1.Name,
item1Id);
///*
// string expectedObject2FileName = string.Format(
// "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
// part2.Name,
// Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
// part2.UUID);
// */
// string filePath;
// TarArchiveReader.TarEntryType tarEntryType;
string filePath;
TarArchiveReader.TarEntryType tarEntryType;
// while (tar.ReadEntry(out filePath, out tarEntryType) != null)
// {
while (tar.ReadEntry(out filePath, out tarEntryType) != null)
{
//Console.WriteLine("Got {0}", filePath);
// /*
// if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
// {
// gotControlFile = true;
// }
// */
// if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH) && filePath.EndsWith(".xml"))
if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH) && filePath.EndsWith(".xml"))
{
string fileName = filePath.Remove(0, "Objects/".Length);
if (fileName.StartsWith(part1.Name))
{
Assert.That(filePath, Is.EqualTo(expectedObject1FilePath));
gotObject1File = true;
}
// else if (fileName.StartsWith(part2.Name))
// {
// //string fileName = filePath.Remove(0, "Objects/".Length);
// //if (fileName.StartsWith(part1.Name))
// //{
// Assert.That(filePath, Is.EqualTo(expectedObject1FilePath));
// gotObject1File = true;
// //}
// //else if (fileName.StartsWith(part2.Name))
// //{
// // Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
// // gotObject2File = true;
// //}
// }
// Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
// gotObject2File = true;
// }
}
}
// //Assert.That(gotControlFile, Is.True, "No control file in archive");
// Assert.That(gotObject1File, Is.True, "No item1 file in archive");
// //Assert.That(gotObject2File, Is.True, "No object2 file in archive");
// Assert.That(gotControlFile, Is.True, "No control file in archive");
Assert.That(gotObject1File, Is.True, "No item1 file in archive");
// Assert.That(gotObject2File, Is.True, "No object2 file in archive");
// // TODO: Test presence of more files and contents of files.
// }
// TODO: Test presence of more files and contents of files.
}
/// <summary>
/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where

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@ -74,129 +74,129 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
}
}
///// <summary>
///// Test saving a V0.2 OpenSim Region Archive.
///// </summary>
//[Test]
//public void TestSaveOarV0p2()
//{
// TestHelper.InMethod();
// //log4net.Config.XmlConfigurator.Configure();
/// <summary>
/// Test saving a V0.2 OpenSim Region Archive.
/// </summary>
[Test]
public void TestSaveOarV0p2()
{
TestHelper.InMethod();
log4net.Config.XmlConfigurator.Configure();
// ArchiverModule archiverModule = new ArchiverModule();
// SerialiserModule serialiserModule = new SerialiserModule();
// TerrainModule terrainModule = new TerrainModule();
ArchiverModule archiverModule = new ArchiverModule();
SerialiserModule serialiserModule = new SerialiserModule();
TerrainModule terrainModule = new TerrainModule();
// Scene scene = SceneSetupHelpers.SetupScene(false);
// SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
Scene scene = SceneSetupHelpers.SetupScene(false);
SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
// SceneObjectPart part1;
SceneObjectPart part1;
// // Create and add prim 1
// {
// string partName = "My Little Pony";
// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
// Vector3 groupPosition = new Vector3(10, 20, 30);
// Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
// Vector3 offsetPosition = new Vector3(5, 10, 15);
// Create and add prim 1
{
string partName = "My Little Pony";
UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
Vector3 groupPosition = new Vector3(10, 20, 30);
Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
Vector3 offsetPosition = new Vector3(5, 10, 15);
// part1
// = new SceneObjectPart(
// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
// part1.Name = partName;
part1
= new SceneObjectPart(
ownerId, shape, groupPosition, rotationOffset, offsetPosition);
part1.Name = partName;
// scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
// }
scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
}
// SceneObjectPart part2;
SceneObjectPart part2;
// // Create and add prim 2
// {
// string partName = "Action Man";
// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016");
// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
// Vector3 groupPosition = new Vector3(90, 80, 70);
// Quaternion rotationOffset = new Quaternion(60, 70, 80, 90);
// Vector3 offsetPosition = new Vector3(20, 25, 30);
// Create and add prim 2
{
string partName = "Action Man";
UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016");
PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
Vector3 groupPosition = new Vector3(90, 80, 70);
Quaternion rotationOffset = new Quaternion(60, 70, 80, 90);
Vector3 offsetPosition = new Vector3(20, 25, 30);
// part2
// = new SceneObjectPart(
// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
// part2.Name = partName;
part2
= new SceneObjectPart(
ownerId, shape, groupPosition, rotationOffset, offsetPosition);
part2.Name = partName;
// scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
// }
scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
}
// MemoryStream archiveWriteStream = new MemoryStream();
// scene.EventManager.OnOarFileSaved += SaveCompleted;
MemoryStream archiveWriteStream = new MemoryStream();
scene.EventManager.OnOarFileSaved += SaveCompleted;
// Guid requestId = new Guid("00000000-0000-0000-0000-808080808080");
Guid requestId = new Guid("00000000-0000-0000-0000-808080808080");
// lock (this)
// {
// archiverModule.ArchiveRegion(archiveWriteStream, requestId);
// //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
// //while (assetServer.HasWaitingRequests())
// // assetServer.ProcessNextRequest();
lock (this)
{
archiverModule.ArchiveRegion(archiveWriteStream, requestId);
//AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
//while (assetServer.HasWaitingRequests())
// assetServer.ProcessNextRequest();
// Monitor.Wait(this, 60000);
// }
Monitor.Wait(this, 60000);
}
// Assert.That(m_lastRequestId, Is.EqualTo(requestId));
Assert.That(m_lastRequestId, Is.EqualTo(requestId));
// byte[] archive = archiveWriteStream.ToArray();
// MemoryStream archiveReadStream = new MemoryStream(archive);
// TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
byte[] archive = archiveWriteStream.ToArray();
MemoryStream archiveReadStream = new MemoryStream(archive);
TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
// bool gotControlFile = false;
// bool gotObject1File = false;
// bool gotObject2File = false;
// string expectedObject1FileName = string.Format(
// "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
// part1.Name,
// Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z),
// part1.UUID);
// string expectedObject2FileName = string.Format(
// "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
// part2.Name,
// Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
// part2.UUID);
bool gotControlFile = false;
bool gotObject1File = false;
bool gotObject2File = false;
string expectedObject1FileName = string.Format(
"{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
part1.Name,
Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z),
part1.UUID);
string expectedObject2FileName = string.Format(
"{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
part2.Name,
Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
part2.UUID);
// string filePath;
// TarArchiveReader.TarEntryType tarEntryType;
string filePath;
TarArchiveReader.TarEntryType tarEntryType;
// while (tar.ReadEntry(out filePath, out tarEntryType) != null)
// {
// if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
// {
// gotControlFile = true;
// }
// else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
// {
// string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
while (tar.ReadEntry(out filePath, out tarEntryType) != null)
{
if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
{
gotControlFile = true;
}
else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
{
string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
// if (fileName.StartsWith(part1.Name))
// {
// Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
// gotObject1File = true;
// }
// else if (fileName.StartsWith(part2.Name))
// {
// Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
// gotObject2File = true;
// }
// }
// }
if (fileName.StartsWith(part1.Name))
{
Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
gotObject1File = true;
}
else if (fileName.StartsWith(part2.Name))
{
Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
gotObject2File = true;
}
}
}
// Assert.That(gotControlFile, Is.True, "No control file in archive");
// Assert.That(gotObject1File, Is.True, "No object1 file in archive");
// Assert.That(gotObject2File, Is.True, "No object2 file in archive");
Assert.That(gotControlFile, Is.True, "No control file in archive");
Assert.That(gotObject1File, Is.True, "No object1 file in archive");
Assert.That(gotObject2File, Is.True, "No object2 file in archive");
// // TODO: Test presence of more files and contents of files.
// // Temporary
// Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
//}
// TODO: Test presence of more files and contents of files.
// Temporary
Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
}
/// <summary>
/// Test loading a V0.2 OpenSim Region Archive.

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@ -31,11 +31,14 @@ using System.Reflection;
using System.Xml;
using System.Xml.Serialization;
using System.Text;
using log4net;
namespace OpenSim.Server.Base
{
public static class ServerUtils
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public static string SLAssetTypeToContentType(int assetType)
{
switch (assetType)
@ -114,6 +117,9 @@ namespace OpenSim.Server.Base
try
{
//m_log.DebugFormat("[PLUGINS]: Loading plugins from {0}", System.IO.Directory.GetCurrentDirectory());
//m_log.DebugFormat("[PLUGINS]: Trying to load {0}", dllName);
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
foreach (Type pluginType in pluginAssembly.GetTypes())
@ -141,6 +147,7 @@ namespace OpenSim.Server.Base
}
catch (Exception e)
{
m_log.ErrorFormat("Error loading plugin from {0}, exception {1}", dllName, e);
return null;
}
}

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@ -131,11 +131,11 @@ namespace OpenSim.Tests.Common.Setup
config.AddConfig("AssetService");
config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector");
config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService");
config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Data.Null.dll");
config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
assetService.Initialise(config);
assetService.AddRegion(testScene);
assetService.RegionLoaded(testScene);
//testScene.RegisterModuleInterface<IAssetService>((IAssetService)assetService);
testScene.AddRegionModule(assetService.Name, assetService);
testScene.SetModuleInterfaces();