diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs index a783050b92..705d623c80 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs @@ -233,7 +233,7 @@ namespace OpenSim.Region.Communications.OGS1 } catch (SocketException e) { - m_log.WarnFormat("RequestNeighbours(): Lookup of neighbour {0} failed! Not including in neighbours list"); + m_log.WarnFormat("RequestNeighbours(): Lookup of neighbour {0} failed! Not including in neighbours list. {1}", simIp, e); continue; } diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 2f81192bb3..c9abd97d0f 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs @@ -288,11 +288,12 @@ namespace OpenSim.Region.Environment.Scenes catch (Exception e) { m_log.ErrorFormat( - "[REGIONINFO]: Could not resolve external hostname {0} for region {1} ({2}, {3})", + "[REGIONINFO]: Could not resolve external hostname {0} for region {1} ({2}, {3}). {4}", neighbours[i].ExternalHostName, neighbours[i].RegionHandle, neighbours[i].RegionLocX, - neighbours[i].RegionLocY); + neighbours[i].RegionLocY, + e); // FIXME: Okay, even though we've failed, we're still going to throw the exception on, // since I don't know what will happen if we just let the client continue