diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index 0331a4c238..dd4f974fbb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs @@ -472,14 +472,14 @@ namespace OpenSim.Region.ScriptEngine.Shared public static explicit operator string(Quaternion r) { - string s=String.Format(Culture.FormatProvider,"<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s); - return s; + string st=String.Format(Culture.FormatProvider,"<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s); + return st; } public static explicit operator LSLString(Quaternion r) { - string s=String.Format(Culture.FormatProvider,"<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s); - return new LSLString(s); + string st=String.Format(Culture.FormatProvider,"<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s); + return new LSLString(st); } public static explicit operator Quaternion(string s)