diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 2b7966b52e..81475b8e58 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -526,6 +526,10 @@ namespace OpenSim.Region.Framework.Scenes } } + /// + /// If sitting, returns the offset position from the prim the avatar is sitting on. + /// Otherwise, returns absolute position in the scene. + /// public Vector3 OffsetPosition { get { return m_pos; }