From 09705514ff7068f1c1b32a979cde1ae3654d9065 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Fri, 29 Oct 2010 23:52:25 +0100 Subject: [PATCH] tweak a few more scene presence logging messages for consistency --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 29cf0e5d6c..52e74621dd 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2384,7 +2384,7 @@ namespace OpenSim.Region.Framework.Scenes if (remoteAvatar == null) return; - IClientAPI cl=remoteAvatar.ControllingClient; + IClientAPI cl = remoteAvatar.ControllingClient; if (cl == null) return; @@ -2393,7 +2393,7 @@ namespace OpenSim.Region.Framework.Scenes if (LocalId == remoteAvatar.LocalId) { - m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send data to itself; {0}", UUID); + m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send avatar data to itself; {0}", UUID); return; } @@ -2524,7 +2524,7 @@ namespace OpenSim.Region.Framework.Scenes { if (LocalId == avatar.LocalId) { - m_log.WarnFormat("[SP] An agent is attempting to send data to itself; {0}",UUID); + m_log.WarnFormat("[SCENE PRESENCE]: An agent is attempting to send appearance data to itself; {0}", UUID); return; }