change UploadBakedTextureModule. Make it shared and self contained
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commit
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@ -26,36 +26,29 @@
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*/
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*/
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using System;
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using System;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using System.Timers;
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using log4net;
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using log4net;
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using Nini.Config;
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using Nini.Config;
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using Mono.Addins;
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using Mono.Addins;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.Imaging;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Framework.Capabilities;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using OpenSim.Capabilities.Handlers;
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namespace OpenSim.Region.ClientStack.Linden
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namespace OpenSim.Region.ClientStack.Linden
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{
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadBakedTextureModule")]
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadBakedTextureModule")]
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public class UploadBakedTextureModule : INonSharedRegionModule
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public class UploadBakedTextureModule : ISharedRegionModule
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{
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{
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private static readonly ILog m_log =
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private static readonly ILog m_log =LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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private int m_nscenes;
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/// For historical reasons this is fixed, but there
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IAssetCache m_assetCache = null;
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/// </summary>
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private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule.
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private Scene m_scene;
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private string m_URL;
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private string m_URL;
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@ -66,36 +59,29 @@ namespace OpenSim.Region.ClientStack.Linden
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return;
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return;
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m_URL = config.GetString("Cap_UploadBakedTexture", string.Empty);
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m_URL = config.GetString("Cap_UploadBakedTexture", string.Empty);
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// IConfig appearanceConfig = source.Configs["Appearance"];
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}
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}
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public void AddRegion(Scene s)
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public void AddRegion(Scene s)
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{
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{
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m_scene = s;
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}
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}
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public void RemoveRegion(Scene s)
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public void RemoveRegion(Scene s)
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{
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{
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s.EventManager.OnRegisterCaps -= RegisterCaps;
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s.EventManager.OnRegisterCaps -= RegisterCaps;
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s.EventManager.OnNewPresence -= RegisterNewPresence;
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--m_nscenes;
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s.EventManager.OnRemovePresence -= DeRegisterPresence;
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if(m_nscenes <= 0)
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m_scene = null;
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m_assetCache = null;
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}
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}
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public void RegionLoaded(Scene s)
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public void RegionLoaded(Scene s)
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{
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{
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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if (m_assetCache == null)
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m_scene.EventManager.OnNewPresence += RegisterNewPresence;
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m_assetCache = s.RequestModuleInterface <IAssetCache>();
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m_scene.EventManager.OnRemovePresence += DeRegisterPresence;
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if (m_assetCache != null)
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}
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{
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++m_nscenes;
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private void DeRegisterPresence(UUID agentId)
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s.EventManager.OnRegisterCaps += RegisterCaps;
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{
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}
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}
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private void RegisterNewPresence(ScenePresence presence)
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{
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}
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}
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public void PostInitialise()
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public void PostInitialise()
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@ -113,26 +99,130 @@ namespace OpenSim.Region.ClientStack.Linden
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public void RegisterCaps(UUID agentID, Caps caps)
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public void RegisterCaps(UUID agentID, Caps caps)
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{
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{
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//caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
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if (m_URL == "localhost")
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if (m_URL == "localhost")
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{
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{
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UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler(
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caps.RegisterSimpleHandler("UploadBakedTexture",
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caps, m_scene.AssetService);
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new SimpleStreamHandler("/" + UUID.Random(), delegate (IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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caps.RegisterHandler(
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UploadBakedTexture(httpRequest, httpResponse, agentID, caps, m_assetCache);
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"UploadBakedTexture",
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}));
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new RestStreamHandler(
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"POST",
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"/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
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avatarhandler.UploadBakedTexture,
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"UploadBakedTexture",
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agentID.ToString()));
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}
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}
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else
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else if(!string.IsNullOrWhiteSpace(m_URL))
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{
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{
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caps.RegisterHandler("UploadBakedTexture", m_URL);
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caps.RegisterHandler("UploadBakedTexture", m_URL);
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}
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}
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}
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}
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public void UploadBakedTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID, Caps caps, IAssetCache cache)
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{
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if(httpRequest.HttpMethod != "POST")
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{
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httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
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return;
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}
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try
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{
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string capsBase = "/" + UUID.Random()+"-BK";
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string protocol = caps.SSLCaps ? "https://" : "http://";
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string uploaderURL = protocol + caps.HostName + ":" + caps.Port.ToString() + capsBase;
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LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
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uploadResponse.uploader = uploaderURL;
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uploadResponse.state = "upload";
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BakedTextureUploader uploader =
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new BakedTextureUploader(capsBase, caps.HttpListener, agentID, cache, httpRequest.RemoteIPEndPoint.Address);
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var uploaderHandler = new SimpleBinaryHandler("POST", capsBase, uploader.process);
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uploaderHandler.MaxDataSize = 6000000; // change per asset type?
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caps.HttpListener.AddSimpleStreamHandler(uploaderHandler);
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httpResponse.RawBuffer = Util.UTF8NBGetbytes(LLSDHelpers.SerialiseLLSDReply(uploadResponse));
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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return;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace);
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}
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httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
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}
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}
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class BakedTextureUploader
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private string m_uploaderPath = String.Empty;
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private IHttpServer m_httpListener;
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private UUID m_agentID = UUID.Zero;
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private IPAddress m_remoteAddress;
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private IAssetCache m_assetCache;
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private Timer m_timeout;
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public BakedTextureUploader(string path, IHttpServer httpServer, UUID agentID, IAssetCache cache, IPAddress remoteAddress)
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{
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m_uploaderPath = path;
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m_httpListener = httpServer;
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m_agentID = agentID;
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m_remoteAddress = remoteAddress;
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m_assetCache = cache;
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m_timeout = new Timer();
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m_timeout.Elapsed += Timeout;
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m_timeout.Interval = 1000;
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m_timeout.Start();
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}
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private void Timeout(Object source, ElapsedEventArgs e)
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{
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m_httpListener.RemoveSimpleStreamHandler(m_uploaderPath);
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m_timeout.Dispose();
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}
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/// <summary>
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/// Handle raw uploaded baked texture data.
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/// </summary>
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/// <param name="data"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <returns></returns>
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public void process(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, byte[] data)
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{
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m_timeout.Stop();
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m_httpListener.RemoveSimpleStreamHandler(m_uploaderPath);
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m_timeout.Dispose();
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if (!httpRequest.RemoteIPEndPoint.Address.Equals(m_remoteAddress))
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{
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httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized;
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return;
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}
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// need to check if data is a baked
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try
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{
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UUID newAssetID = UUID.Random();
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AssetBase asset = new AssetBase(newAssetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString());
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asset.Data = data;
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asset.Temporary = true;
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asset.Local = true;
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//asset.Flags = AssetFlags.AvatarBake;
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m_assetCache.Cache(asset);
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LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
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uploadComplete.new_asset = newAssetID.ToString();
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uploadComplete.new_inventory_item = UUID.Zero;
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uploadComplete.state = "complete";
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httpResponse.RawBuffer = Util.UTF8NBGetbytes(LLSDHelpers.SerialiseLLSDReply(uploadComplete));
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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return;
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}
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catch { }
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httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
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}
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}
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}
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}
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}
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