diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index c19421a6ca..c160e5c381 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs @@ -550,6 +550,8 @@ namespace OpenSim.Server.Handlers.Simulation reason = String.Empty; // The data and protocols are already defined so this is just a dummy to satisfy the interface // TODO: make this end-to-end + +/* this needs to be sync if ((teleportFlags & (uint)TeleportFlags.ViaLogin) == 0) { Util.FireAndForget(x => @@ -563,9 +565,10 @@ namespace OpenSim.Server.Handlers.Simulation } else { +*/ bool ret = m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out reason); - m_log.DebugFormat("[AGENT HANDLER]: SYNC CreateAgent {0} {1}", ret.ToString(), reason); +// m_log.DebugFormat("[AGENT HANDLER]: SYNC CreateAgent {0} {1}", ret.ToString(), reason); return ret; } }