diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs index 60ffaa387a..744d1909d6 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs @@ -459,9 +459,6 @@ namespace OpenSim.Framework.Data.MySQL private SceneObjectPart buildPrim(DataRow row) { - // TODO: this doesn't work yet because something more - // interesting has to be done to actually get these values - // back out. Not enough time to figure it out yet. SceneObjectPart prim = new SceneObjectPart(); prim.UUID = new LLUUID((String)row["UUID"]); // explicit conversion of integers is required, which sort