* Add basic asset cache get test
parent
1bf05a543c
commit
ae759f2d06
OpenSim
Framework/Communications
Tests/Cache
Tests/Common/Mock
|
@ -36,7 +36,6 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
{
|
{
|
||||||
public class GridAssetClient : AssetServerBase
|
public class GridAssetClient : AssetServerBase
|
||||||
{
|
{
|
||||||
|
|
||||||
#region IPlugin
|
#region IPlugin
|
||||||
|
|
||||||
public override string Name
|
public override string Name
|
||||||
|
@ -51,7 +50,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
|
|
||||||
public override void Initialise(ConfigSettings p_set, string p_url)
|
public override void Initialise(ConfigSettings p_set, string p_url)
|
||||||
{
|
{
|
||||||
m_log.Debug("[GRIDASSET] Plugin configured initialisation");
|
m_log.Debug("[GRID ASSET CLIENT]: Plugin configured initialisation");
|
||||||
Initialise(p_url);
|
Initialise(p_url);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -65,7 +64,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
|
|
||||||
public GridAssetClient(string p_url)
|
public GridAssetClient(string p_url)
|
||||||
{
|
{
|
||||||
m_log.Debug("[GRIDASSET] Direct constructor");
|
m_log.Debug("[GRID ASSET CLIENT]: Direct constructor");
|
||||||
Initialise(p_url);
|
Initialise(p_url);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -34,7 +34,6 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
{
|
{
|
||||||
public class SQLAssetServer : AssetServerBase
|
public class SQLAssetServer : AssetServerBase
|
||||||
{
|
{
|
||||||
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
#region IPlugin
|
#region IPlugin
|
||||||
|
@ -51,7 +50,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
|
|
||||||
public override void Initialise(ConfigSettings p_set)
|
public override void Initialise(ConfigSettings p_set)
|
||||||
{
|
{
|
||||||
m_log.Debug("[SQLASSET] Plugin configured initialisation");
|
m_log.Debug("[SQLAssetServer]: Plugin configured initialisation");
|
||||||
Initialise(p_set.StandaloneAssetPlugin,p_set.StandaloneAssetSource);
|
Initialise(p_set.StandaloneAssetPlugin,p_set.StandaloneAssetSource);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -61,7 +60,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
|
|
||||||
public SQLAssetServer(string pluginName, string connect)
|
public SQLAssetServer(string pluginName, string connect)
|
||||||
{
|
{
|
||||||
m_log.Debug("[SQLASSET] Direct constructor");
|
m_log.Debug("[SQLAssetServer]: Direct constructor");
|
||||||
Initialise(pluginName, connect);
|
Initialise(pluginName, connect);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -108,7 +107,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
|
|
||||||
protected override AssetBase GetAsset(AssetRequest req)
|
protected override AssetBase GetAsset(AssetRequest req)
|
||||||
{
|
{
|
||||||
return m_assetProvider.FetchAsset(req.AssetID);;
|
return m_assetProvider.FetchAsset(req.AssetID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void StoreAsset(AssetBase asset)
|
public override void StoreAsset(AssetBase asset)
|
||||||
|
|
|
@ -0,0 +1,88 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System.Threading;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using NUnit.Framework.SyntaxHelpers;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Framework.Communications.Cache;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
|
||||||
|
namespace OpenSim.Framework.Communications.Tests
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Asset cache tests
|
||||||
|
/// </summary>
|
||||||
|
[TestFixture]
|
||||||
|
public class AssetCacheTests
|
||||||
|
{
|
||||||
|
protected UUID m_assetIdReceived;
|
||||||
|
protected AssetBase m_assetReceived;
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
/// <summary>
|
||||||
|
/// Test the 'asynchronous' get asset mechanism (though this won't be done asynchronously within this test)
|
||||||
|
/// </summary>
|
||||||
|
public void TestGetAsset()
|
||||||
|
{
|
||||||
|
UUID assetId = UUID.Parse("00000000-0000-0000-0000-000000000001");
|
||||||
|
byte[] assetData = new byte[] { 3, 2, 1 };
|
||||||
|
|
||||||
|
AssetBase asset = new AssetBase();
|
||||||
|
asset.FullID = assetId;
|
||||||
|
asset.Data = assetData;
|
||||||
|
|
||||||
|
TestAssetDataPlugin assetPlugin = new TestAssetDataPlugin();
|
||||||
|
assetPlugin.CreateAsset(asset);
|
||||||
|
|
||||||
|
IAssetCache assetCache = new AssetCache(new SQLAssetServer(assetPlugin));
|
||||||
|
|
||||||
|
lock (this)
|
||||||
|
{
|
||||||
|
assetCache.GetAsset(assetId, AssetRequestCallback, false);
|
||||||
|
Monitor.Wait(this, 60000);
|
||||||
|
}
|
||||||
|
|
||||||
|
Assert.That(
|
||||||
|
assetId, Is.EqualTo(m_assetIdReceived), "Asset id stored differs from asset id received");
|
||||||
|
Assert.That(
|
||||||
|
assetData, Is.EqualTo(m_assetReceived.Data), "Asset data stored differs from asset data received");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void AssetRequestCallback(UUID assetId, AssetBase asset)
|
||||||
|
{
|
||||||
|
m_assetIdReceived = assetId;
|
||||||
|
m_assetReceived = asset;
|
||||||
|
|
||||||
|
lock (this)
|
||||||
|
{
|
||||||
|
Monitor.PulseAll(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -42,14 +42,35 @@ namespace OpenSim.Tests.Common.Mock
|
||||||
public string Version { get { return "0"; } }
|
public string Version { get { return "0"; } }
|
||||||
public string Name { get { return "TestAssetDataPlugin"; } }
|
public string Name { get { return "TestAssetDataPlugin"; } }
|
||||||
|
|
||||||
|
protected Dictionary<UUID, AssetBase> Assets = new Dictionary<UUID, AssetBase>();
|
||||||
|
|
||||||
public void Initialise() {}
|
public void Initialise() {}
|
||||||
|
public void Initialise(string connect) {}
|
||||||
public void Dispose() {}
|
public void Dispose() {}
|
||||||
|
|
||||||
public AssetBase FetchAsset(UUID uuid) { return null; }
|
public AssetBase FetchAsset(UUID uuid)
|
||||||
public void CreateAsset(AssetBase asset) {}
|
{
|
||||||
public void UpdateAsset(AssetBase asset) {}
|
if (ExistsAsset(uuid))
|
||||||
public bool ExistsAsset(UUID uuid) { return false; }
|
return Assets[uuid];
|
||||||
|
else
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CreateAsset(AssetBase asset)
|
||||||
|
{
|
||||||
|
Assets[asset.FullID] = asset;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateAsset(AssetBase asset)
|
||||||
|
{
|
||||||
|
CreateAsset(asset);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool ExistsAsset(UUID uuid)
|
||||||
|
{
|
||||||
|
return Assets.ContainsKey(uuid);
|
||||||
|
}
|
||||||
|
|
||||||
public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); }
|
public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); }
|
||||||
public void Initialise(string connect) {}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue