Explicitly set the changed status of the prim groups affected in a delink
Mantis #24840.6.6-post-fixes
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63a499c569
commit
aec5dc677d
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@ -1690,6 +1690,7 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (SceneObjectGroup g in affectedGroups)
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{
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g.TriggerScriptChangedEvent(Changed.LINK);
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g.HasGroupChanged = true; // Persist
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g.ScheduleGroupForFullUpdate();
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}
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}
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