Typo fixes

avinationmerge
Melanie 2010-09-26 18:05:55 +01:00
parent 6f689f591a
commit aecac9bba9
2 changed files with 7 additions and 7 deletions

View File

@ -71,7 +71,7 @@ namespace OpenSim.Region.Physics.Meshing
#endif
private bool cacheSculptMaps = true;
private string decodedScultMapPath = null;
private string decodedSculptMapPath = null;
private float minSizeForComplexMesh = 0.2f; // prims with all dimensions smaller than this will have a bounding box mesh
@ -81,16 +81,16 @@ namespace OpenSim.Region.Physics.Meshing
{
IConfig start_config = config.Configs["Startup"];
decodedScultMapPath = start_config.GetString("DecodedSculpMapPath","j2kDecodeCache");
decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache");
try
{
if (!Directory.Exists(decodedScultMapPath))
Directory.CreateDirectory(decodedScultMapPath);
if (!Directory.Exists(decodedSculptMapPath))
Directory.CreateDirectory(decodedSculptMapPath);
}
catch (Exception e)
{
m_log.WarnFormat("[SCULPT]: Unable to create {0} directory: ", decodedScultMapPath, e.Message);
m_log.WarnFormat("[SCULPT]: Unable to create {0} directory: ", decodedSculptMapPath, e.Message);
}
}
@ -265,7 +265,7 @@ namespace OpenSim.Region.Physics.Meshing
{
if (cacheSculptMaps && primShape.SculptTexture != UUID.Zero)
{
decodedSculptFileName = System.IO.Path.Combine(decodedScultMapPath, "smap_" + primShape.SculptTexture.ToString());
decodedSculptFileName = System.IO.Path.Combine(decodedSculptMapPath, "smap_" + primShape.SculptTexture.ToString());
try
{
if (File.Exists(decodedSculptFileName))

View File

@ -50,7 +50,7 @@ namespace OpenSim.Region.Physics.OdePlugin
{
IConfigSource TopConfig = new IniConfigSource();
IConfig config = TopConfig.AddConfig("Startup");
config.Set("DecodedSculpMapPath","j2kDecodeCache");
config.Set("DecodedSculptMapPath","j2kDecodeCache");
// Loading ODEPlugin
cbt = new OdePlugin();