mantis 8420: ubOde awake up lazy body
parent
5e9fa5e7f5
commit
af2a9d9508
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@ -3380,7 +3380,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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}
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}
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m_collisionscore = 0;
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@ -3504,6 +3504,11 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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return;
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m_vehicle.ProcessFloatVehicleParam((Vehicle)fp.param, fp.value);
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changeVehicleVectorParam(strVehicleVectorParam vp)
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@ -3511,6 +3516,11 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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if (m_vehicle == null)
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return;
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m_vehicle.ProcessVectorVehicleParam((Vehicle)vp.param, vp.value);
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changeVehicleRotationParam(strVehicleQuatParam qp)
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@ -3518,6 +3528,11 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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if (m_vehicle == null)
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return;
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m_vehicle.ProcessRotationVehicleParam((Vehicle)qp.param, qp.value);
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changeVehicleFlags(strVehicleBoolParam bp)
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@ -3525,48 +3540,93 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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if (m_vehicle == null)
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return;
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m_vehicle.ProcessVehicleFlags(bp.param, bp.value);
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changeBuoyancy(float b)
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{
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m_buoyancy = b;
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changePIDTarget(Vector3 trg)
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{
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m_PIDTarget = trg;
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changePIDTau(float tau)
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{
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m_PIDTau = tau;
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changePIDActive(bool val)
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{
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m_usePID = val;
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changePIDHoverHeight(float val)
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{
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m_PIDHoverHeight = val;
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if (val == 0)
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m_useHoverPID = false;
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m_PIDHoverHeight = val;
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if (val == 0)
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m_useHoverPID = false;
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changePIDHoverType(PIDHoverType type)
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{
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m_PIDHoverType = type;
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changePIDHoverTau(float tau)
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{
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m_PIDHoverTau = tau;
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changePIDHoverActive(bool active)
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{
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m_useHoverPID = active;
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if (Body != IntPtr.Zero && !SafeNativeMethods.BodyIsEnabled(Body))
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{
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SafeNativeMethods.BodySetAutoDisableSteps(Body, m_body_autodisable_frames);
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SafeNativeMethods.BodyEnable(Body);
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}
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}
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private void changeInertia(PhysicsInertiaData inertia)
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@ -288,10 +288,6 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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public IConfigSource m_config;
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public bool physics_logging = false;
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public int physics_logging_interval = 0;
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public bool physics_logging_append_existing_logfile = false;
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public Vector2 WorldExtents = new Vector2((int)Constants.RegionSize, (int)Constants.RegionSize);
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private ODERayCastRequestManager m_rayCastManager;
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@ -469,10 +465,6 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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geomDefaultDensity = physicsconfig.GetFloat("geometry_default_density", geomDefaultDensity);
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// bodyFramesAutoDisable = physicsconfig.GetInt("body_frames_auto_disable", bodyFramesAutoDisable);
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physics_logging = physicsconfig.GetBoolean("physics_logging", false);
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physics_logging_interval = physicsconfig.GetInt("physics_logging_interval", 0);
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physics_logging_append_existing_logfile = physicsconfig.GetBoolean("physics_logging_append_existing_logfile", false);
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minimumGroundFlightOffset = physicsconfig.GetFloat("minimum_ground_flight_offset", minimumGroundFlightOffset);
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maximumMassObject = physicsconfig.GetFloat("maximum_mass_object", maximumMassObject);
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@ -633,51 +625,15 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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return;
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}
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// get geom bodies to check if we already a joint contact
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// guess this shouldn't happen now
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IntPtr b1 = SafeNativeMethods.GeomGetBody(g1);
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IntPtr b2 = SafeNativeMethods.GeomGetBody(g2);
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// d.GeomClassID id = d.GeomGetClass(g1);
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// Figure out how many contact points we have
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int count = 0;
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try
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{
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// Colliding Geom To Geom
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// This portion of the function 'was' blatantly ripped off from BoxStack.cs
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if (g1 == g2)
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return; // Can't collide with yourself
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// if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact))
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// return;
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/*
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// debug
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PhysicsActor dp2;
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if (d.GeomGetClass(g1) == d.GeomClassID.HeightfieldClass)
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{
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d.AABB aabb;
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d.GeomGetAABB(g2, out aabb);
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float x = aabb.MaxX - aabb.MinX;
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float y = aabb.MaxY - aabb.MinY;
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float z = aabb.MaxZ - aabb.MinZ;
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if (x > 60.0f || y > 60.0f || z > 60.0f)
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{
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if (!actor_name_map.TryGetValue(g2, out dp2))
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m_log.WarnFormat("[PHYSICS]: failed actor mapping for geom 2");
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else
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m_log.WarnFormat("[PHYSICS]: land versus large prim geo {0},size {1}, AABBsize <{2},{3},{4}>, at {5} ori {6},({7})",
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dp2.Name, dp2.Size, x, y, z,
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dp2.Position.ToString(),
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dp2.Orientation.ToString(),
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dp2.Orientation.Length());
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return;
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}
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}
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//
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*/
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if (SafeNativeMethods.GeomGetCategoryBits(g1) == (uint)CollisionCategories.VolumeDtc ||
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SafeNativeMethods.GeomGetCategoryBits(g2) == (uint)CollisionCategories.VolumeDtc)
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{
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@ -707,29 +663,26 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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if (count == 0)
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return;
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// get first contact
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SafeNativeMethods.ContactGeom curContact = new SafeNativeMethods.ContactGeom();
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if (!GetCurContactGeom(0, ref curContact))
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return;
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// try get physical actors
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PhysicsActor p1;
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PhysicsActor p2;
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if (!actor_name_map.TryGetValue(g1, out p1))
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{
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m_log.WarnFormat("[PHYSICS]: failed actor mapping for geom 1");
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return;
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}
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PhysicsActor p2;
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if (!actor_name_map.TryGetValue(g2, out p2))
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{
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m_log.WarnFormat("[PHYSICS]: failed actor mapping for geom 2");
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return;
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}
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// get first contact
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SafeNativeMethods.ContactGeom curContact = new SafeNativeMethods.ContactGeom();
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if (!GetCurContactGeom(0, ref curContact))
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return;
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ContactPoint maxDepthContact = new ContactPoint();
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// do volume detection case
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@ -879,6 +832,9 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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if(dop1ava || dop2ava)
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smoothMesh = false;
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IntPtr b1 = SafeNativeMethods.GeomGetBody(g1);
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IntPtr b2 = SafeNativeMethods.GeomGetBody(g2);
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while (true)
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{
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noskip = true;
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