Fix an inconsistency in llSetPayPrice between SL and OS behaviour
parent
47a9e48f46
commit
af2d20c5fa
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@ -8969,8 +8969,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (quick_pay_buttons.Data.Length < 4)
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if (quick_pay_buttons.Data.Length < 4)
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{
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{
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LSLError("List must have at least 4 elements");
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int x;
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return;
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for (x=quick_pay_buttons.Data.Length; x<= 4; x++)
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{
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quick_pay_buttons.Add(ScriptBaseClass.PAY_HIDE);
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}
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}
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}
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int[] nPrice = new int[5];
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int[] nPrice = new int[5];
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nPrice[0]=price;
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nPrice[0]=price;
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