Added "debug packet --all" option, which changes the packet logging level for both current and future clients

The existing "--default" option only changes the logging level for future clients.
0.8.0.3
Oren Hurvitz 2014-06-27 12:03:51 +03:00 committed by Justin Clark-Casey
parent 8920c65b9c
commit af344aa532
1 changed files with 26 additions and 8 deletions

View File

@ -674,7 +674,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
MainConsole.Instance.Commands.AddCommand( MainConsole.Instance.Commands.AddCommand(
"Debug", false, "debug lludp packet", "Debug", false, "debug lludp packet",
"debug lludp packet [--default] <level> [<avatar-first-name> <avatar-last-name>]", "debug lludp packet [--default | --all] <level> [<avatar-first-name> <avatar-last-name>]",
"Turn on packet debugging", "Turn on packet debugging",
"If level > 255 then all incoming and outgoing packets are logged.\n" "If level > 255 then all incoming and outgoing packets are logged.\n"
+ "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n" + "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n"
@ -683,7 +683,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
+ "If level <= 50 then outgoing ImprovedTerseObjectUpdate packets are not logged.\n" + "If level <= 50 then outgoing ImprovedTerseObjectUpdate packets are not logged.\n"
+ "If level <= 0 then no packets are logged.\n" + "If level <= 0 then no packets are logged.\n"
+ "If --default is specified then the level becomes the default logging level for all subsequent agents.\n" + "If --default is specified then the level becomes the default logging level for all subsequent agents.\n"
+ "In this case, you cannot also specify an avatar name.\n" + "If --all is specified then the level becomes the default logging level for all current and subsequent agents.\n"
+ "In these cases, you cannot also specify an avatar name.\n"
+ "If an avatar name is given then only packets from that avatar are logged.", + "If an avatar name is given then only packets from that avatar are logged.",
HandlePacketCommand); HandlePacketCommand);
@ -742,20 +743,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return; return;
bool setAsDefaultLevel = false; bool setAsDefaultLevel = false;
OptionSet optionSet = new OptionSet().Add("default", o => setAsDefaultLevel = o != null); bool setAll = false;
OptionSet optionSet = new OptionSet()
.Add("default", o => setAsDefaultLevel = (o != null))
.Add("all", o => setAll = (o != null));
List<string> filteredArgs = optionSet.Parse(args); List<string> filteredArgs = optionSet.Parse(args);
string name = null; string name = null;
if (filteredArgs.Count == 6) if (filteredArgs.Count == 6)
{ {
if (!setAsDefaultLevel) if (!(setAsDefaultLevel || setAll))
{ {
name = string.Format("{0} {1}", filteredArgs[4], filteredArgs[5]); name = string.Format("{0} {1}", filteredArgs[4], filteredArgs[5]);
} }
else else
{ {
MainConsole.Instance.OutputFormat("ERROR: Cannot specify a user name when setting default logging level"); MainConsole.Instance.OutputFormat("ERROR: Cannot specify a user name when setting default/all logging level");
return; return;
} }
} }
@ -765,11 +769,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP
int newDebug; int newDebug;
if (int.TryParse(filteredArgs[3], out newDebug)) if (int.TryParse(filteredArgs[3], out newDebug))
{ {
if (setAsDefaultLevel) if (setAsDefaultLevel || setAll)
{ {
DefaultClientPacketDebugLevel = newDebug; DefaultClientPacketDebugLevel = newDebug;
MainConsole.Instance.OutputFormat( MainConsole.Instance.OutputFormat(
"Debug packet debug for new clients set to {0} in {1}", DefaultClientPacketDebugLevel, m_scene.Name); "Packet debug for {0} clients set to {1} in {2}",
(setAll ? "all" : "future"), DefaultClientPacketDebugLevel, m_scene.Name);
if (setAll)
{
m_scene.ForEachScenePresence(sp =>
{
MainConsole.Instance.OutputFormat(
"Packet debug for {0} ({1}) set to {2} in {3}",
sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_scene.Name);
sp.ControllingClient.DebugPacketLevel = newDebug;
});
}
} }
else else
{ {
@ -788,7 +806,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
else else
{ {
MainConsole.Instance.Output("Usage: debug lludp packet [--default] 0..255 [<first-name> <last-name>]"); MainConsole.Instance.Output("Usage: debug lludp packet [--default | --all] 0..255 [<first-name> <last-name>]");
} }
} }
} }