diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index edcdbd3512..1a5e9d6cf2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -1001,7 +1001,7 @@ namespace OpenSim.Region.Framework.Scenes get { PhysicsActor actor = PhysActor; - if (actor != null) + if (actor != null && actor.IsPhysical) { m_acceleration = actor.Acceleration; }