From af35882eda75c1a406ec7a2890370380810bf19f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 19 Mar 2019 13:00:11 +0000 Subject: [PATCH] prevent spurius acceleration values --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index edcdbd3512..1a5e9d6cf2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -1001,7 +1001,7 @@ namespace OpenSim.Region.Framework.Scenes get { PhysicsActor actor = PhysActor; - if (actor != null) + if (actor != null && actor.IsPhysical) { m_acceleration = actor.Acceleration; }