Avoid duplicate script resumes. Move resume calls to more logical places

slimupdates
Melanie Thielker 2010-04-19 19:27:45 +02:00 committed by Melanie
parent 3e63ce6d9d
commit af3e477e4b
2 changed files with 2 additions and 2 deletions

View File

@ -239,6 +239,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
// Fire after attach, so we don't get messy perms dialogs
// 3 == AttachedRez
objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 3);
objatt.ResumeScripts();
// Do this last so that event listeners have access to all the effects of the attachment
m_scene.EventManager.TriggerOnAttach(objatt.LocalId, itemID, remoteClient.AgentId);
@ -250,7 +251,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
itemID, remoteClient.Name, AttachmentPt);
}
objatt.ResumeScripts();
return objatt;
}

View File

@ -601,6 +601,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
// Fire on_rez
group.CreateScriptInstances(0, true, m_Scene.DefaultScriptEngine, 0);
rootPart.ParentGroup.ResumeScripts();
rootPart.ScheduleFullUpdate();
}
@ -621,7 +622,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
}
}
rootPart.ParentGroup.ResumeScripts();
return rootPart.ParentGroup;
}
}