use System.IO.Compression.DeflateStream for mesh decompression like master, since ACE zlib does seem to fail to decompress some meshs present at OSG, (possible same issue happens with map with option to draw prims)
parent
88763178c5
commit
af5ea18f33
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@ -43,7 +43,6 @@ using log4net;
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using Nini.Config;
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using System.Reflection;
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using System.IO;
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using ComponentAce.Compression.Libs.zlib;
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using System.Runtime.Serialization;
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using System.Runtime.Serialization.Formatters.Binary;
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@ -449,22 +448,23 @@ namespace OpenSim.Region.PhysicsModule.ubODEMeshing
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{
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using (MemoryStream outMs = new MemoryStream())
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{
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using (ZOutputStream zOut = new ZOutputStream(outMs))
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using (DeflateStream decompressionStream = new DeflateStream(inMs, CompressionMode.Decompress))
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{
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byte[] readBuffer = new byte[2048];
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inMs.Read(readBuffer, 0, 2); // skip first 2 bytes in header
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int readLen = 0;
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while ((readLen = inMs.Read(readBuffer, 0, readBuffer.Length)) > 0)
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{
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zOut.Write(readBuffer, 0, readLen);
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}
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zOut.Flush();
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while ((readLen = decompressionStream.Read(readBuffer, 0, readBuffer.Length)) > 0)
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outMs.Write(readBuffer, 0, readLen);
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outMs.Flush();
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outMs.Seek(0, SeekOrigin.Begin);
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byte[] decompressedBuf = outMs.GetBuffer();
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decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf);
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decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf);
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}
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}
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}
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}
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}
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catch (Exception e)
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@ -1725,7 +1725,6 @@
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<Reference name="OpenSim.Region.PhysicsModules.SharedBase"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet"/>
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<Reference name="zlib.net" path="../../../../bin/"/>
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<Reference name="Mono.Addins" path="../../../../bin/"/>
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<Reference name="log4net" path="../../../../bin/"/>
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