minor: remove mono compiler warnings related to keyframe code

cpu-performance
Justin Clark-Casey (justincc) 2013-07-08 23:52:40 +01:00
parent 2025dd25f6
commit af9b17c545
2 changed files with 3 additions and 8 deletions

View File

@ -55,7 +55,6 @@ namespace OpenSim.Region.Framework.Scenes
private object m_lockObject = new object();
private object m_timerLock = new object();
private const double m_tickDuration = 50.0;
private Scene m_scene;
public double TickDuration
{
@ -69,8 +68,6 @@ namespace OpenSim.Region.Framework.Scenes
m_timer.AutoReset = true;
m_timer.Elapsed += OnTimer;
m_scene = scene;
m_timer.Start();
}
@ -94,13 +91,13 @@ namespace OpenSim.Region.Framework.Scenes
{
m.OnTimer(TickDuration);
}
catch (Exception inner)
catch (Exception)
{
// Don't stop processing
}
}
}
catch (Exception e)
catch (Exception)
{
// Keep running no matter what
}
@ -157,7 +154,7 @@ namespace OpenSim.Region.Framework.Scenes
[Serializable]
public class KeyframeMotion
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public enum PlayMode : int
{

View File

@ -354,8 +354,6 @@ namespace OpenSim.Region.Framework.Scenes
private UUID m_collisionSound;
private float m_collisionSoundVolume;
private KeyframeMotion m_keyframeMotion = null;
public KeyframeMotion KeyframeMotion
{
get; set;