minor: add explanative comment to 'missing baked texture' logging commonly seen on inter-simulator teleports where avatar baked textures are not available from the asset service.
parent
a13f2c6985
commit
afb0600621
|
@ -371,11 +371,21 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
|||
if (missingTexturesOnly)
|
||||
{
|
||||
if (m_scene.AssetService.Get(face.TextureID.ToString()) != null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
// On inter-simulator teleports, this occurs if baked textures are not being stored by the
|
||||
// grid asset service (which means that they are not available to the new region and so have
|
||||
// to be re-requested from the client).
|
||||
//
|
||||
// The only available core OpenSimulator behaviour right now
|
||||
// is not to store these textures, temporarily or otherwise.
|
||||
m_log.DebugFormat(
|
||||
"[AVFACTORY]: Missing baked texture {0} ({1}) for {2}, requesting rebake.",
|
||||
face.TextureID, idx, sp.Name);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue