diff --git a/OpenSim/Region/OptionalModules/ServiceConnectorsOut/Freeswitch/LocalAssetServiceConnector.cs b/OpenSim/Region/OptionalModules/ServiceConnectorsOut/Freeswitch/LocalAssetServiceConnector.cs new file mode 100644 index 0000000000..7ec34aa7f0 --- /dev/null +++ b/OpenSim/Region/OptionalModules/ServiceConnectorsOut/Freeswitch/LocalAssetServiceConnector.cs @@ -0,0 +1,128 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using log4net; +using Nini.Config; +using System; +using System.Collections.Generic; +using System.Reflection; +using OpenSim.Framework; +using OpenSim.Server.Base; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; + +namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset +{ + public class FreeswitchServicesConnector : + ISharedRegionModule + { + private static readonly ILog m_log = + LogManager.GetLogger( + MethodBase.GetCurrentMethod().DeclaringType); + + private IFreeswitchService m_FreeswitchService; + + private bool m_Enabled = false; + + public Type ReplacableInterface + { + get { return null; } + } + + public string Name + { + get { return "FreeswitchServicesConnector"; } + } + + public void Initialise(IConfigSource source) + { + IConfig moduleConfig = source.Configs["Modules"]; + if (moduleConfig != null) + { + string name = moduleConfig.GetString("FreeswitchServices", ""); + if (name == Name) + { + IConfig freeswitchConfig = source.Configs["FreeswitchService"]; + if (freeswitchConfig == null) + { + m_log.Error("[FREESWITCH CONNECTOR]: FreeswitchService missing from OpenSim.ini"); + return; + } + + string serviceDll = freeswitchConfig.GetString("LocalServiceModule", + String.Empty); + + if (serviceDll == String.Empty) + { + m_log.Error("[FREESWITCH CONNECTOR]: No LocalServiceModule named in section FreeswitchService"); + return; + } + + Object[] args = new Object[] { source }; + m_FreeswitchService = + ServerUtils.LoadPlugin(serviceDll, + args); + + if (m_FreeswitchService == null) + { + m_log.Error("[FREESWITCH CONNECTOR]: Can't load freeswitch service"); + return; + } + m_Enabled = true; + m_log.Info("[FREESWITCH CONNECTOR]: Freeswitch connector enabled"); + } + } + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public void AddRegion(Scene scene) + { + if (!m_Enabled) + return; + + m_log.InfoFormat("[FREESWITCH CONNECTOR]: Enabled freeswitch for region {0}", scene.RegionInfo.RegionName); + + scene.RegisterModuleInterface(m_FreeswitchService); + } + + public void RemoveRegion(Scene scene) + { + } + + public void RegionLoaded(Scene scene) + { + } + } +} diff --git a/prebuild.xml b/prebuild.xml index b614d65936..07b9398c76 100644 --- a/prebuild.xml +++ b/prebuild.xml @@ -1745,7 +1745,11 @@ - + + + + +