change region gettexture response if presence not found
parent
41df4d7da4
commit
afd3852a36
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@ -241,15 +241,10 @@ namespace OpenSim.Region.ClientStack.Linden
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lock (responses)
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{
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if (responses.Count > 0)
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{
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if (m_queue.Count >= 4)
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{
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// Never allow more than 4 fetches to wait
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reqinfo.send503 = true;
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}
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}
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if (responses.Count > 0 && m_queue.Count > 32)
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reqinfo.send503 = true;
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}
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m_queue.Add(reqinfo);
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};
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@ -266,7 +261,7 @@ namespace OpenSim.Region.ClientStack.Linden
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Hashtable response = new Hashtable();
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response["int_response_code"] = 500;
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response["str_response_string"] = "Script timeout";
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response["str_response_string"] = "timeout";
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response["content_type"] = "text/plain";
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response["keepalive"] = false;
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return response;
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@ -293,6 +288,12 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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}
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if (m_presence == null)
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m_presence = m_scene.GetScenePresence(Id);
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if (m_presence == null || m_presence.IsDeleted)
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requestinfo.send503 = true;
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if (requestinfo.send503)
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{
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response = new Hashtable();
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@ -303,26 +304,10 @@ namespace OpenSim.Region.ClientStack.Linden
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response["keepalive"] = false;
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Hashtable headers = new Hashtable();
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headers["Retry-After"] = 30;
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headers["Retry-After"] = 20;
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response["headers"] = headers;
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responses[requestID] = new APollResponse() {bytes = 0, response = response};
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return;
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}
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// If the avatar is gone, don't bother to get the texture
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if (m_scene.GetScenePresence(Id) == null)
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{
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response = new Hashtable();
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response["int_response_code"] = 500;
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response["str_response_string"] = "Script timeout";
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response["content_type"] = "text/plain";
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response["keepalive"] = false;
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responses[requestID] = new APollResponse() {bytes = 0, response = response};
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responses[requestID] = new APollResponse() { bytes = 0, response = response };
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return;
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}
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}
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