parent
f220a2c5eb
commit
b01020b84a
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@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell
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part.GetProperties(client);
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part.GetProperties(client);
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}
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}
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public bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType, int salePrice)
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public bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType)
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{
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{
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SceneObjectPart part = m_scene.GetSceneObjectPart(localID);
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SceneObjectPart part = m_scene.GetSceneObjectPart(localID);
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@ -114,18 +114,6 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell
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if (part.ParentGroup == null)
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if (part.ParentGroup == null)
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return false;
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return false;
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if (part.ObjectSaleType != saleType)
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{
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m_dialogModule.SendAlertToUser(remoteClient, "This item is not available for the type of sale specified");
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return false;
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}
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if (part.SalePrice != salePrice)
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{
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m_dialogModule.SendAlertToUser(remoteClient, "This item is not available for the price specified");
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return false;
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}
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SceneObjectGroup group = part.ParentGroup;
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SceneObjectGroup group = part.ParentGroup;
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switch (saleType)
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switch (saleType)
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@ -42,6 +42,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <returns>
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/// <returns>
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/// True on a successful purchase, false on failure
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/// True on a successful purchase, false on failure
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/// </returns>
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/// </returns>
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bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType, int salePrice);
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bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType);
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}
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}
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}
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}
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@ -814,7 +814,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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IBuySellModule module = s.RequestModuleInterface<IBuySellModule>();
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IBuySellModule module = s.RequestModuleInterface<IBuySellModule>();
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if (module != null)
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if (module != null)
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module.BuyObject(remoteClient, categoryID, localID, saleType, salePrice);
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module.BuyObject(remoteClient, categoryID, localID, saleType);
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}
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}
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}
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}
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@ -825,4 +825,4 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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Gift = 2,
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Gift = 2,
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Purchase = 3
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Purchase = 3
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}
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}
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}
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}
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