* Fixed Resending Terse Updates Message on the console causing CPU usage to spike when the network connection isn't 100% and fast.

afrisby
Teravus Ovares 2007-11-09 01:43:54 +00:00
parent b74983328c
commit b01e309414
1 changed files with 2 additions and 2 deletions

View File

@ -251,8 +251,8 @@ namespace OpenSim.Region.ClientStack
{ {
if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent))
{ {
MainLog.Instance.Verbose("Resending " + packet.Type.ToString() + " packet, " + //MainLog.Instance.Verbose("Resending " + packet.Type.ToString() + " packet, " +
(now - packet.TickCount) + "ms have passed"); //(now - packet.TickCount) + "ms have passed");
packet.Header.Resent = true; packet.Header.Resent = true;
OutPacket(packet); OutPacket(packet);