From b0253362c7f93543b50943f71485a3b3d9bcf2f2 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 19 Aug 2014 09:18:29 +0100 Subject: [PATCH] remove the silly sendTerseUpdates. I was fooled by wingridproxy not decoding updates correctly --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e3e8871b86..4f768bb5ca 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -5514,7 +5514,6 @@ namespace OpenSim.Region.Framework.Scenes continue; p.SendUpdateToAgent(this); - p.SendAgentTerseUpdate(this); p.SendAppearanceToAgent(this); if (p.Animator != null) p.Animator.SendAnimPackToClient(ControllingClient); @@ -5830,7 +5829,6 @@ namespace OpenSim.Region.Framework.Scenes foreach (ScenePresence p in viewsToSendto) { SendUpdateToAgent(p); - SendAgentTerseUpdate(p); SendAppearanceToAgent(p); if (Animator != null) Animator.SendAnimPackToClient(p.ControllingClient); @@ -5847,7 +5845,6 @@ namespace OpenSim.Region.Framework.Scenes // m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname); p.SendUpdateToAgent(this); - p.SendAgentTerseUpdate(this); p.SendAppearanceToAgent(this); if (p.Animator != null) p.Animator.SendAnimPackToClient(ControllingClient);