diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs index 5c2db5303b..c4f659c15d 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs @@ -274,7 +274,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin prim.Move(timeStep); } } - float steps = m_world.stepSimulation(timeStep * 10, 10, WorldTimeComp); + float steps = m_world.stepSimulation(timeStep * 1000, 10, WorldTimeComp); foreach (BulletDotNETCharacter chr in m_characters) {