diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
index 00af1750e2..3cba9b4afd 100644
--- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
@@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
- m_log.ErrorFormat(
+ m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to update cache for asset {0}. Exception {1} {2}",
asset.ID, e.Message, e.StackTrace);
}
@@ -339,12 +339,13 @@ namespace OpenSim.Region.CoreModules.Asset
/// Try to get an asset from the file cache.
///
///
- ///
+ /// An asset retrieved from the file cache. null if there was a problem retrieving an asset.
private AssetBase GetFromFileCache(string id)
{
AssetBase asset = null;
-
+
string filename = GetFileName(id);
+
if (File.Exists(filename))
{
FileStream stream = null;
@@ -359,7 +360,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (System.Runtime.Serialization.SerializationException e)
{
- m_log.ErrorFormat(
+ m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to get file {0} for asset {1}. Exception {2} {3}",
filename, id, e.Message, e.StackTrace);
@@ -371,7 +372,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
- m_log.ErrorFormat(
+ m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to get file {0} for asset {1}. Exception {2} {3}",
filename, id, e.Message, e.StackTrace);
}
@@ -469,7 +470,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
- m_log.ErrorFormat(
+ m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to expire cached file {0}. Exception {1} {2}",
id, e.Message, e.StackTrace);
}
@@ -520,29 +521,39 @@ namespace OpenSim.Region.CoreModules.Asset
///
private void CleanExpiredFiles(string dir, DateTime purgeLine)
{
- foreach (string file in Directory.GetFiles(dir))
+ try
{
- if (File.GetLastAccessTime(file) < purgeLine)
+ foreach (string file in Directory.GetFiles(dir))
{
- File.Delete(file);
+ if (File.GetLastAccessTime(file) < purgeLine)
+ {
+ File.Delete(file);
+ }
+ }
+
+ // Recurse into lower tiers
+ foreach (string subdir in Directory.GetDirectories(dir))
+ {
+ CleanExpiredFiles(subdir, purgeLine);
+ }
+
+ // Check if a tier directory is empty, if so, delete it
+ int dirSize = Directory.GetFiles(dir).Length + Directory.GetDirectories(dir).Length;
+ if (dirSize == 0)
+ {
+ Directory.Delete(dir);
+ }
+ else if (dirSize >= m_CacheWarnAt)
+ {
+ m_log.WarnFormat(
+ "[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration",
+ dir, dirSize);
}
}
-
- // Recurse into lower tiers
- foreach (string subdir in Directory.GetDirectories(dir))
+ catch (Exception e)
{
- CleanExpiredFiles(subdir, purgeLine);
- }
-
- // Check if a tier directory is empty, if so, delete it
- int dirSize = Directory.GetFiles(dir).Length + Directory.GetDirectories(dir).Length;
- if (dirSize == 0)
- {
- Directory.Delete(dir);
- }
- else if (dirSize >= m_CacheWarnAt)
- {
- m_log.WarnFormat("[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize);
+ m_log.Warn(
+ string.Format("[FLOTSAM ASSET CACHE]: Could not complete clean of expired files in {0}, exception ", dir), e);
}
}
@@ -601,7 +612,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (IOException e)
{
- m_log.ErrorFormat(
+ m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to write asset {0} to temporary location {1} (final {2}) on cache in {3}. Exception {4} {5}.",
asset.ID, tempname, filename, directory, e.Message, e.StackTrace);
@@ -680,17 +691,31 @@ namespace OpenSim.Region.CoreModules.Asset
///
/// This notes the last time the Region had a deep asset scan performed on it.
///
- ///
- private void StampRegionStatusFile(UUID RegionID)
+ ///
+ private void StampRegionStatusFile(UUID regionID)
{
- string RegionCacheStatusFile = Path.Combine(m_CacheDirectory, "RegionStatus_" + RegionID.ToString() + ".fac");
- if (File.Exists(RegionCacheStatusFile))
+ string RegionCacheStatusFile = Path.Combine(m_CacheDirectory, "RegionStatus_" + regionID.ToString() + ".fac");
+
+ try
{
- File.SetLastWriteTime(RegionCacheStatusFile, DateTime.Now);
+ if (File.Exists(RegionCacheStatusFile))
+ {
+ File.SetLastWriteTime(RegionCacheStatusFile, DateTime.Now);
+ }
+ else
+ {
+ File.WriteAllText(
+ RegionCacheStatusFile,
+ "Please do not delete this file unless you are manually clearing your Flotsam Asset Cache.");
+ }
}
- else
+ catch (Exception e)
{
- File.WriteAllText(RegionCacheStatusFile, "Please do not delete this file unless you are manually clearing your Flotsam Asset Cache.");
+ m_log.Warn(
+ string.Format(
+ "[FLOTSAM ASSET CACHE]: Could not stamp region status file for region {0}. Exception ",
+ regionID),
+ e);
}
}
@@ -759,7 +784,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
- m_log.ErrorFormat(
+ m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Couldn't clear asset cache directory {0} from {1}. Exception {2} {3}",
dir, m_CacheDirectory, e.Message, e.StackTrace);
}
@@ -773,7 +798,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
- m_log.ErrorFormat(
+ m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Couldn't clear asset cache file {0} from {1}. Exception {1} {2}",
file, m_CacheDirectory, e.Message, e.StackTrace);
}