Fix a build break introduced by us having a more efficient DoubleDictionary
where core has a simple listavinationmerge
parent
2abddedc34
commit
b09fb01571
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@ -138,12 +138,16 @@ namespace OpenSim.Region.Framework.Scenes
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public void Close()
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public void Close()
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{
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{
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List<Scene> localScenes = null;
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lock (m_localScenes)
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lock (m_localScenes)
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{
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{
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for (int i = 0; i < m_localScenes.Count; i++)
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localScenes = Scenes;
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{
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}
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m_localScenes[i].Close();
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}
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for (int i = 0; i < localScenes.Count; i++)
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{
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localScenes[i].Close();
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}
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}
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}
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}
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