Fix a build break introduced by us having a more efficient DoubleDictionary

where core has a simple list
avinationmerge
Melanie 2012-11-23 02:03:44 +00:00
parent 2abddedc34
commit b09fb01571
1 changed files with 8 additions and 4 deletions

View File

@ -138,12 +138,16 @@ namespace OpenSim.Region.Framework.Scenes
public void Close()
{
List<Scene> localScenes = null;
lock (m_localScenes)
{
for (int i = 0; i < m_localScenes.Count; i++)
{
m_localScenes[i].Close();
localScenes = Scenes;
}
for (int i = 0; i < localScenes.Count; i++)
{
localScenes[i].Close();
}
}