diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 6e603e8f4f..2da922bce0 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs @@ -2651,8 +2651,6 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name); //base.TriggerPhysicsBasedRestart(); //} - int i = 0; - // Figure out the Frames Per Second we're going at. //(step_time == 0.004f, there's 250 of those per second. Times the step time/step size @@ -2810,7 +2808,6 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name); } step_time -= ODE_STEPSIZE; - i++; //} //else //{